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The American App Economy Is Now "Bigger Than Hollywood"

Lemeowski writes Technology business analyst Horace Deidu found an interesting nugget while closely examining an Apple press release from earlier this year: "The iOS App Store distributed $10 billion to developers in 2014, which, Deidu points out, is just about as much as Hollywood earned off U.S. box office revenues the same year." That means the American app industry is poised to eclipse the American film industry. Additionally, Apple says its App Store has created 627,000 jobs, which Deidu contrasts with the 374,000 jobs Hollywood creates

4 of 135 comments (clear)

  1. Bad comparaison by MouseR · · Score: 5, Interesting

    They are comparing a global economy (Apps) to a local US market.

    What's the profit of global Hollywood sales?

    1. Re:Bad comparaison by telchine · · Score: 3, Interesting

      Call me a sceptic if you like; but I read the summary like this...

      Apple says this in a press release. Hollywood can provably be seen to have done this but not as well.
      Apple says that in a press release, Hollywood can provably be seen to have done that but not as well.

      Since when did Slashdot become a place for Apple press releases to be hyped up more than they are already?

      This is a Slashvertisment... Someone needs to create an ad blocker for these kinds of things!

  2. 627,000 jobs, are they real? by k6mfw · · Score: 4, Interesting

    There are many that create apps and have them for sale at Apple, but do they make a living from these sales? There was an article saying App store is more like a casino. House always collects revenue, almost all participants lose money but a few make some money. Article went on about how everyone has to pay $100 to submit their app to Apple Store, and most apps have little sales. Occasionally some apps have huge sales (i.e. Angry Birds) and developers make lots of money. I wonder if same like Hollywood says it creates 374,000 jobs but does that include people working at theaters making marginal income, or starving actors who occasionally get a stand-in part for $50?

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  3. Liars figure and figures lie by TrollstonButterbeans · · Score: 5, Interesting

    Subtract out the top 1% of pay to play games and quite a different story will reveal itself.

    Case in point, Clash of Clans makes $500,000 per day and it is well known that Apple commands the overwhelming majority of mobile app $$$ volume. If you add in the revenue from the top 100 "freemium" pay-to-play games that $10 billion figure is going to shrink very, very quickly.

    A handful of Freemium games are the top payouts, with almost the 99.999% of the rest making near 0.

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