Slashdot Mirror


Microsoft To Invest In Rogue Android Startup Cyanogen

An anonymous reader writes The Wall Street Journal reports that Microsoft plans to be a minority investor in a roughly $70 million round of equity financing for mobile startup Cyanogen Inc. Neither company is commenting on the plan but last week during a talk in San Francisco, Cyanogen's CEO said the company's goal was to "take Android away from Google." According to Bloomberg: "The talks illustrate how Microsoft is trying to get its applications and services on rival operating systems, which has been a tenet of Chief Executive Officer Satya Nadella. Microsoft has in the past complained that Google Inc., which manages Android, has blocked its programs from the operating system."

8 of 280 comments (clear)

  1. A good thing. by BarbaraHudson · · Score: 5, Insightful

    Waiting for your carrier for an upgrade? One that might never come? Competition is a good thing in this case.

    --
    "Transparent" is a shit show that trades on every stereotype going. A man in drag is NOT a transsexual.
  2. "Rogue"? by Nemyst · · Score: 5, Insightful

    What in the hell? Is Cyanogen "rogue" because they're using the Android Open-Source Project as it was designed? Because that also makes Samsung, Motorola, HTC and every other manufacturer who reskins/alters Android "rogue".

  3. Not always a good thing. by freeze128 · · Score: 5, Informative

    Not always. Even cyanogenmod has abandoned many devices that could still be viable phones today. CM seems to focus mainly on the most popular phones for the latest releases, and in some cases, the devs for a particular make/model of device have just gone MIA, and development stagnates.

    1. Re:Not always a good thing. by erice · · Score: 5, Interesting

      Not always. Even cyanogenmod has abandoned many devices that could still be viable phones today. CM seems to focus mainly on the most popular phones for the latest releases, and in some cases, the devs for a particular make/model of device have just gone MIA, and development stagnates.

      Yes, it seems like most phones are abandoned by cyanogenmod at about the same time the manufacturer does. Certainly, this was the case Mytouch 4G/HTC Glacier. The last manufacturer release (less than a year after I bought the phone) was Gingerbread. The last Cyanogenmod: also Gingerbread.

      They're good with Google's phones and the most popular Samsung phones but anything else is a gamble even if it is supported at the time you buy the phone.

    2. Re:Not always a good thing. by complete+loony · · Score: 5, Insightful

      Cyanogen mod don't have access to the source code for all of the drivers required to run the hardware. So they have to copy the binaries from the manufacturer.

      If the manufacturer doesn't support new versions of android, with newer linux kernels, there's not much they can do.

      --
      09F91102 no, 455FE104 nope, F190A1E8 uh-uh, 7A5F8A09 that's not it, C87294CE no. Ah! 452F6E403CDF10714E41DFAA257D313F.
    3. Re:Not always a good thing. by greenfruitsalad · · Score: 5, Insightful

      this is why i'm waiting for a phone with Intel CPU+GPU. for now, intel's phone cpus come with powervr gpu which is probably the most linux unfriendly gpu there is. anybody remember intel gma 500? i'm not stepping in that sh*t again.

    4. Re:Not always a good thing. by Rob+Y. · · Score: 5, Interesting

      True. But how vital is the specific kernel version to the upgrade from, say, Kit-Kat to Jellybean? Google goes with a new kernel for support for new devices - and to otherwise keep up-to-date. But couldn't the AOSP source code to Kit-Kat or Lollipop be built against the kernel used in Jellybean to get a CM ROM that has all the features of the latest Android - but works on otherwise abandoned hardware, using the binary drivers that were produced for that hardware.

      There might even be a cash business for such a service. OEM's abandoned your otherwise viable device? Pay us 10 bucks and we'll upgrade you. Beats having to buy a new phone.

      --
      Posted from my Android phone. Oh, I can change this? There, that's better...
  4. Re:why google keeps microsoft away by Miamicanes · · Score: 5, Insightful

    More specifically, because lots of Android's fundamental architecture was dictated by a perceived need to work on slow CPUs (as in, 400MHz ARMv6) with absurdly low-res displays (remember 240x360?). Literally NOBODY involved with Android's genesis would have believed you if you told them that 5 years after the HTC G-phone's arrival on T-mobile, a phone with 1280x800 display, 1Ghz dualcore CPU, a gig of RAM, and at least 4-8 gigs of flash would be considered uselessly ghetto and hopelessly obsolete.

    Remember, the whole reason why Google made the Nexus One was its frustration with the wimpy hardware of the second-gen Android phones, and hints that the third-generation phones were only going to be another half-step better. On the day of its release, the Nexus One was literally leaps and bounds beyond any competing phone, and its popularity forced HTC and Samsung to throw away their roadmaps and race back to the drawing board to come up with the Evo4G and Galaxy S family.

    Current things that make Android feel laggy:

    * 30hz touchscreen drivers and screen update rates are still the norm. 1/30th of a second is long enough to be perceptible as "lag", and when you factor triple-buffering into the equation, the lag is more like 1/15 second.

    * The resolution and color depths of high-end Android phones have completely outstripped the dumb-framebuffer 3Dfx-heritage architecture behind most current hardware. Most video chipsets were optimized for 16-bit color at 1280x800 (more or less), but some high-end Android phones now ship with 2560x1600 displays running at 24-bit color and can barely sustain 30fps, let alone 60fps or faster. Basically, they're optimized for (and accelerate) the wrong thing. They might have great 3D graphics for games, but those capabilities are unusable and useless at higher-res/color. That's why some Android homescreen-replacement apps use 3D acceleration, but become fuzzy during transitions... they drop the resolution and color depth down to what the chips can handle, and don't go back to full-resolution until the transition completes. You can see it for yourself... do the "rotating cube" effect (or whatever you want to use), and notice that the moment the gesture begins, the resolution gets fuzzed in half, then snaps back into focus when you stop.

    * Android's primitive (compared to Java since 1.4) garbage collection, which practically forces the OS to constantly kill off apps running in the background to reclaim their RAM, coupled by the real-world problems of trying to use a phone's flash to do Linux-style virtual memory (if you aren't careful, you can literally burn through an eMMC's lifetime write count in a few months. MicroSD is even worse... more than a few guys at XDA have destroyed expensive Sandisk microSD cards with a few days of hard benchmarking and intensive swapping. That's why most Android ROMs no longer make it easy to enable swap, even though it can be a HUGE performance boost. Too many users were destroying flash cards too quickly. Cyanogen with a large swapfile that's tweaked to abstain from killing off idle tasks will nuke a brand new class-10 microSD card in about 3-8 months of normal daily use... and if you did a swapfile with the phone's INTERNAL flash, your phone would essentially get bricked once the counter tripped and the eMMC write-protected itself (because Android can't deal with booting into an environment where it literally can't write ANYTHING to disk).