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Khronos Group Announces Vulkan To Compete Against DirectX 12

Phopojijo writes The Khronos Group has announced the Vulkan API for compute and graphics. Its goal is to compete against DirectX 12. It has some interesting features, such as queuing to multiple GPUs and an LLVM-based bytecode for its shading language to remove the need for a compiler from the graphics drivers. Also, the API allows graphics card vendors to support Vulkan with drivers back to Windows XP "and beyond."

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  1. Re:Uh, what? by TheRaven64 · · Score: 2, Insightful

    This post needs a '-1 not even wrong' moderation. I started to write a reply to your points, but I honestly can't tell if you're trolling or completely fail to understand any of the parts of the hardware and software stacks involved.

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