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Source 2 Will Also Be Free

jones_supa writes Valve is officially debuting its Source 2 engine at GDC this week alongside a host of other new technologies, and it's expected to launch at a competitive price: free. The news of its release coincides with Epic making Unreal Engine 4 free-to-download and Unity announcing a full-featured free version of Unity 5. Valve is making a show of marketing Source 2 not just to developers, but game creators of all stripes — including Steam Workshop creators. "With Source 2, our focus is on increasing creator productivity," stated Valve engineer Jay Stelly in a press release confirming the launch. "Given how important user generated content is becoming, Source 2 is designed not for just the professional developer, but enabling gamers themselves to participate in the creation and development of their favorite games." It's worth noting that Valve also plans to release a version of Source 2 that's compatible with Vulkan, the open-standard graphics API that's considered heir apparent to OpenGL.

3 of 74 comments (clear)

  1. Smart by Limekiller42 · · Score: 4, Insightful

    Valve is smart in that they are in the business of content creation (it's own inventory of Valve games) as well as content delivery (Steam). They've made the decision to give up some revenue on the engine sales side to almost certainly gain more future income on the content delivery side. It also seems wise from the standpoint of just having more cool games out there which expands the market for gaming in general and that certainly benefits Valve's Steam product. It's like when Elon Musk offered his patents up for use by others. It's a nice thing to do, but it was also smart from a business standpoint to grow the electronic car market from a niche market to something more broad based (and profitable to be in).

  2. Re:Pales to UE4 by VGPowerlord · · Score: 4, Insightful

    UE4 is the better engine

    Really? Can you provide comparisons?

    Actually, I'll answer that for you:

    No, you can't, because Source 2 isn't out yet.

    If you're comparing UE4 with Source 1, I'd like to point out that while Source has been updated over the years, its core technology is still a decade behind UE4's.

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    GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
  3. Re:Open Worlds by Ziggitz · · Score: 3, Insightful

    Kerbal Space Program actually has a very small map. It only renders terrain and physics objects within 2000 meters of the ship you're flying, everything else is skybox. If you ever build a reasonably large space station you'll get huge fps drop. Don't get me wrong I love KSP to death, but your statement is not accurate.

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