Magic Leap's AR Demo Video
First time accepted submitter iMadeGhostzilla writes TechCrunch reports: "Magic Leap is showing what it might look like to use its hardware for augmented reality gaming in the future, with a new demo of what the team is apparently 'playing in the office' right now. The brief video shows examples of interacting with YouTube and Gmail apps, along with browsing a menu system for OS-level interaction. The person in the video from whose perspective it's apparently shot then selects a shooter game, tests out a weapon after choosing from a variety of options, does some tower-defense style stuff by placing a current and fights some visually impressive but fairly generic baddies. [...] The video was posted with an apology for Magic Leap's absence at TED." Commenters on reddit and elsewhere believe the video is fake. Magic Leap recently came into the spotlight with its recent $540M backing by Google and others.
Save this junk for gullible VCs.
How many people will need the phrase "CONCEPT VIDEO" explained to them.
So this device will give me "gorilla arms" and games ... doesn't get much more uninteresting than that. Fail.
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First of all, of course it's fake.
The biggest flaw is the interface itself. A full 20 years ago, when Johnny Mnemonic (the movie, not the short story) came out, and I saw Keanu Reeves using that VR internet type access, I knew that those interfaces would never work in the real world. I'm sitting here browsing the internet, typing this message, etc, by moving my fingers maybe an inch most. We are currently stuck having to do physical interactions to interface with a digital world. As long as we are stuck using this kind of interfacing (IE it's not plugged directly into our mind), then the less physical effort is required to interface, the more efficient, faster, accessible, and convenient computers will be to access.
Really, I'm going to lift my arm up to head level, and make a huge gesture like I'm pulling laundry out of the washing machine, to look at a message? LOL Suuuuuure. Anyway, you can spot it in a minute when these interfaces are generated by animators / artists / movie effects people, because they could never gain widespread usage when the majority of people would be fatigued after a mere 10 minutes using such a system. Kind of like every movie with a computer makes beeps and blips every time you interact with any widget, which in reality would drive the average human out of their mind in exactly 20 minutes. Yeah, looks cool as a prop, but annoying in real life.
Oh, and I like the way that gun somehow turns into an actual prop in that guy's hands. They've invented a transporter and holodeck to go along with their VR headset apparently.
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profit!
This is only a demo if by "demo" you mean "pre-rendered animation". Hell the Youtube video says it's "a game we’re playing around the office right now", but it the video looks extremely not like that. What does the actual game look like? Can they not hook up a camera and overlay the game on top of it for a more realistic video?
I'm sure Magic Leap's tech is wonderful. But I can't help but be unimpressed by any "What it might look like" videos.
Compare the video in the article with that from the March 18 Project Tango story's video which doesn't show "what it might look like", but what they've got working right now.
http://hardware.slashdot.org/s...
That's a lot more impressive to me than any video with a bunch of VFX.
Let's have someone running around the office wearing goggles and brandishing a weapon at invisible beasties falling through the ceiling.
Don't see a problem at all with this.
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...nobody in real life could afford four of Dr Grordbort's Infallible Aether Oscillators. (Although the one they're playing with in the video looks like the Righteous Bison, which is the budget model at a mere $100. Probably because when they were filming it they were afraid it'd get dropped.) http://drgrordborts.com/produc...
I hate to dump on people trying to build, but the only thing missing for hololens is application development. They were early and secret, and are guaranreed to have patented the shit out of the area. I hope there are some new ways of looking at AR and VR, but this isn't even looking as good as the hololens 'fake' video and it actually sorta works with a limited amount of software now and will be released soonish.
The bigger message here is that one can, indeed, live in a place that has a 0% personal income tax and no winter, and still do cool stuff.
Magic Leap is in the Design Center of the Americas, just south of Fort Lauderdale/Hollywood International Airport, and Miami—20 miles to the south—has a growing tech startup scene. If you can program, and you are tired of living in a place that is 67% male, South Florida beckons!
A video showing how it "could be" created by weta workshop. Yeah it's going to look nice, weta is a top notch shop, but i'll wait till something real is shown before being impressed.
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Really, I'm going to lift my arm up to head level, and make a huge gesture like I'm pulling laundry out of the washing machine, to look at a message?
Sounds like something that was on Community recently
I like how people make a big deal about how Magic Leap didn't record the lightfields being projected onto the user's retinas with their special, futuristic, never-before-seen retinal cameras (you know, the ones that really fucked up Robin Williams in that one movie?) and instead have created a mock-up video to demonstrate how the game looks and plays.
If you can create AR device with better quality than dedicated, no-see-through VR, then just slap black box behind the AR googles and you have created better VR. So from very definition, AR is at most as good as VR and in real life (object detection, depth detection, variable lighting etc) is expected to be at least a bit worse.
This is why when I see concept demos which are way ahead of current Oculus/etc offerings and nobody mentions taking over VR device space, but instead touts AR gimmics, I just don't believe it.
If you have killer retina projector, put it into VR and start selling. Then spend another few years on getting all extra AR complexities solved.