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Sony Buys, Shuts Down OnLive

Jay Maynard writes The OnLive gaming service that rose from the dead and became an inexpensive way to get high-end performance on low-end hardware has now been purchased by Sony Entertainment. Their games, desktop, and SLGo Second Life services will all end on April 30, 2015, and be free to use until then."

6 of 249 comments (clear)

  1. The future of console games by Anonymous Coward · · Score: 5, Insightful

    And this is why I refuse to buy games that require a connection to some corporate server to play.

    1. Re:The future of console games by rudy_wayne · · Score: 5, Insightful

      And you believe them? Talk about naive...

      If they go under they aren't going to give a crap about you and if another company buys Valve and shuts it down they aren't going to care about you either.

      It isn't just a question of Valve going out of business.

      http://arstechnica.com/gaming/...

      Sony bought OnLive to get their patent portfolio. It's the only thing Sony cared about. That's why they bought them and shut them down.

      No matter what Valve says, the same thing could happen to them. And when it happens, they won't be able to do any of the things they have promised because someone else is calling the shots and they no longer have any say in it.

    2. Re:The future of console games by hairyfeet · · Score: 5, Insightful

      Uhhh...Valve last I checked is a private company so you can't just pull a corporate takeover like that, and as long as Gaben has a fricking pulse he won't let go of HIS domain. I mean for fuck's sake he has followers making religious icons of the man....would YOU give that up?

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    3. Re: The future of console games by Anonymous Coward · · Score: 5, Insightful

      Actually, the older I get the more I realise I don't need to constantly update my game library and the more content I am with the good games that I already have.

      It sounds more like your standards are just too low and/or your attention span is too short.

    4. Re:The future of console games by Gadget_Guy · · Score: 4, Insightful

      Most of those titles can be bought on gog.com anyhow.

      I just checked the first batch of games up to the letter B. Only 7 out of 42 games are available on GOG. That is nowhere near the definition of the word most.

      Be that as it may, that wasn't what the original discussion was about. The question was whether you can play any games without launching the Steam client, not whether you can buy DRM-free versions of games on other sites. Changing the argument after being proven wrong is called shifting the goalposts.

  2. Re:Nice try by lgw · · Score: 4, Insightful

    When you have tens of thousands of dollars taken from you you don't "Just shake it off".

    I did, when I did the startup thing. Well, there was some drinking involved. But that's the normal, expected outcome. for a startup. Anyone with half a brain knows this. You hope for that payoff, but it's long odds. This is why most startups these days pay pretty close to what the big guys pay, assuming they really are hiring equivalent talent.

    This was not like Skype, where it was actually successful and the engineers got screwed anyway - that's quite rare. When the startup fails, you get a handshake. That's the game. And shipping a fine product is no guarantee at all it won't fail.

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