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Fallout 4 Will Be Skipping Xbox 360 and PS3

An anonymous reader writes: There's some sad news for those of you looking forward to playing Fallout 4 on your Xbox 360 or your PS3. Bethesda has announced that Fallout 4 will be a current-gen and PC exclusive game and that there will be no last-gen releases in the future. Bethesda global community manager Matt Grandstaff says of the old consoles, "the stuff we're doing will never work there."

5 of 204 comments (clear)

  1. Re:Good! by fuzzyfuzzyfungus · · Score: 3, Interesting

    Bethesda is not...exactly renowned...for their technical brilliance and dedication to software quality, so I wouldn't expect them to be on the bleeding edge of the possible for any given platform; but they'll still do a hell of a lot better on nearly-normal-x86s with 8GB of RAM than they will on two differently weird PPC boxes with 512MB, so I'd say that this counts as good news.

    Frankly, though, Bethesda is one of the outfits that I just wouldn't touch on the console. Their specialty is bug-riddled-but-bursting-with-promise, and they've historically had good relations with modders, so you miss out on a whole lot on the console side, even if it isn't a total clusterfuck like Skyrim+expansions on PS3.

    With some games you can expect reasonably complete polish and/or hostility to mods on the PC side, so consoles are more or less the same deal; but Bethesda RPGs are not those games.

  2. Last gen systems are still news? by rodrigoandrade · · Score: 5, Interesting

    This is 2015 and we're supposed to be surprised that a new game won't be compatible with ancient last gen consoles?

    I guess readers are too young to remember when the NES, Master System, N64, etc, all were dropped like hot potatoes by the manufacturers once the new ones were released...

    1. Re:Last gen systems are still news? by RyuuzakiTetsuya · · Score: 2, Interesting

      The NES got a trickle of games for it from 1991, release of the U.S. Super Nintendo, until 1995, U.S. release of the final game for the system.

      So it's not been instantly.

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      Non impediti ratione cogitationus.
  3. Re:PC is the only one that counts by Karmashock · · Score: 2, Interesting

    With Bethesda games that just means you're in for a boring feature poor game with fuck tons of bugs.

    They've been making the same game at least since Oblivion, possibly before... but I didn't play any of their earlier titles... They make big giant worlds... and they fill them with boring shite.

    The writing is generally bad, the objects and maps are generally just empty and unimaginative.

    And what I like about the mods is that it makes the games more interesting. You get play made stuff. Player made quests. And player made bug fixes.

    And on top of that, their leveling system is retarded. In every one of their games I've ever played all the enemies in the game scale with your level.

    Which means when you level up, you basically don't get stronger because everything in the world gets stronger with you. What doesn't scale is your gear. Which means that when you level up... you gear gets shittier. Given that large portion of your damage is determined by flat variables in your gear, this means that if you level up too much... the game becomes completely obnoxious. I remember in Oblivion I was very high level when I tried to finish the game and it was taking about 30 seconds to kill each garbage mob. They had so much HP and my weapons which were the best you could get in the game were complete crap.

    Mods solve this problem. You can cause the way enemies level to change, you can add higher level gear to the game, you can cause gear to level up the same way that you do, etc.

    The funniest example of this was in Fallout 3 when I found that at full level, I could hit a man in the face with an anti material rifle... and he would keep coming at me.

    Understand, this is a rifle designed to fire shells through engine blocks and destroy them. This is not a gun designed to kill people. This is a gun designed to punch through inches of metal and destroy machines. It was taking three and four shots to the FACE of completely normal bandits in fallout 3 to kill them because of the stupid leveling system.

    Now by comparison, in Fallout 2 which was not a Bethesda game but was instead a Black Isle game... a single shot from a sniper rifle if you were high level and had put a lot of points into perception would below the head clean off super mutant. One shot. One kill. And this isn't even an anti material rifle. This is just a sniper rifle.

    Why is that? totally different leveling system. In Fallout 1-2 the levels and stats of enemies were fixed and did not scale with your level. This effectively kept you from exploring areas that you were too low level to go to because everything there would insta-kill you. it also meant that if you did a lot of side quests and leveled up... you could blow through the main story quests much more easily because you were a few levels above that content.

    Say what you will, I hate Bethesda's leveling system. I'm not the only one. Many people have commenting on it being shit. They refuse to change it. They were told at least as far back as Oblivion it was bad. They're still using it. So. I'm not feeling especially inhibited on the subject.

    Point is, mods make these games tolerable for me. Absent the mods, I couldn't even play them. They'd be too annoying.

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  4. Re:Presumably the bug count... by Mashiki · · Score: 3, Interesting

    I know you're a master-race sort of guy and are thusly severly biased but not for $450 it won't, and it it will run Windows, which comes with it's own issues.

    Yeah, actually it will. What? You're shocked that consoles built on hardware that's already two years out of date will be beat by a previous hardware generation? It'll run windows? Gee, why do all those builds have no OS as a requirement. I mean it's like a mac where you can't install another OS unless you pay them to do it right? And of course forget about modifying the OS on your console.

    Yeah yeah, we all know PC gamers are cheap bastards and euro-pirates. Wasting money on hardware and not wanting pay for software. So they play some F2P FPS or MOBA and play a single map like de_dust or the Warehouse over and over and over or they mod some single player game and play that for 10 years and buy nothing else.

    Yeah, since we know that console piracy is rampant, and we can buy exactly the same games at half the price. What? Did you miss the FO4 announcement, where consoles will be paying $59.99-79.99, and PC gamers can already get it at $40 or there about.

    Well since they give you other things besides the multiplayer, you're technically paying for those. I'd have a PS+ subscription even if I didn't play multiplayer the instant game collection is worth the $49.95 a year.

    Well, I guess the hundreds of free games on the PC are worthless then, and of course we can't forget the wide amount of emulation either, or thousands of abandonware titles out there. After all, you're paying $50/year, and likely going to be getting another credit card next week(just a guess), since Sony's security is at 1999 levels, but I guess if you have to spend 8 minutes searching for legal free games, that's too difficult.

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