You'll Totally Believe Why These Startups Failed
Nerval's Lobster writes: If you ever wanted a glimpse into what dooms startups, look no further than autopsy.io, a website that lists the reasons why many newborn tech firms imploded. The website offers entrepreneurs the ability to self-explain why their startup didn't quite make it; in a bid to separate real-life stories from entertaining fictions, the application form asks for a link to a blog post or medium article "that tells the story of the failure," along with the founder(s) Twitter handle and Crunchbase or Angel.co profile. Some of the reasons listed for failure are maddeningly opaque, such as UniSport's "for a number of reasons" or PlayCafe's "we didn't reach enough users." Others are bleakly hilarious; as the founders of Zillionears, self-billed as a "creative pre-sale platform for musicians," confessed: "People really didn't really LIKE anything about our product." If you're thinking of launching your own company, or you work for a wet-behind-the-ears startup, it's worth scanning the list to see if any of these potential crises are brewing in your setup.
Looking at all those sites reminds me of the 90's all over again. Silly sounding site names with silly business models IMO .....
You're messin' with my Zen Thing, man.....
FuckedCompany will return
You'll Totally Believe Why These Startups Failed
Was it because they were in the business of generating clickbait headlines?
systemd is Roko's Basilisk.
Did the startups fail because they relied on click bait titles but no content? I don't read articles or even summaries with click bait titles.
Just looking at some of the reasons for failure, I see a potential problem:
"WhatsApp for customer service"
"Tinder for jobs"
"Flash sales for toddlers"
I understand it's the '10s now, and companies can start up with an AWS account and big enough credit card limit, but it seems to me like the primary reasons for failure are (1) just a stupid idea that has no way to make money or gain customers, and (2) oversaturation and copying of "successful" companies' business plans or apps. That's one thing that hasn't changed since the 90s -- the only difference is that the companies get to hang around longer because they aren't blowing 6 figures on Sun servers and colo charges.
The offline analogue would be the frozen yogurt shop or cupcake bakery that have popped up in recent years. Nothing wrong with either, but I have seen so many of them come and go, and I feel bad because I know why. I'm sure most of those business owners read some article or listened to their friends describing the ultra-high margins to be made in the yogurt business, or living their dream of being a cupcake baker. They probably had visions of hordes of people descending on their perfectly-located shop and emptying their wallets on the counter. So, they quit their job, cash in their 401(k) and invest 6 figures to open up. Six months later, they're gone. The reason I feel bad is this -- sure, people make their own decisions and stuff, but after they've lost everything in a disastrous business venture, most peoples' lives are going to be significantly harder than if they hadn't wasted all that money. It's even worse if the owner is just a franchisee -- then the franchisee is getting rich off of the deal too.
Slashdot has had its ups and downs. Beta is possibly its lowest point. There's little now that approaches the ridiculousness of the Jon Katz days, though.
Everybody starts out in the same boat. The smart, however, learn from their mistakes and keep trying until they find the way to make it work. So.. Go out there and know that your experience makes you less naÃve, just don't make the same idiotic mistakes again, and this time you will have a better chance at success.
Or they realize this is not for them. I couldn't be an artist or athlete or salesman or race car driver. Ok technically I could be a better one, but only because I'm so abysmally poor the only way is up. You know how we can read a description and start making all kinds of plans and sketches on how we'd build that? The guys with real economic talent, they're making a whole different sort of plans and sketches like who can you sell it to, what's the key selling features, what's the price points, how to you reach the market, how can you bring costs down, turnaround up, how do you grow the business.
And yes I know sales and marketing are generally loathed around here, but engineers often want to build "neat" products in ways the customers don't really see or care about. Or maybe he would if he ever knew your product existed, much less bought it. And don't say "go viral", honestly how often do you really spam your friends with what products or services you use? There's a few exceptions in social media where you invite people into a network or to play games with you but those are the rare exceptions. You don't talk about the brand of dental floss you use.
I'm not doing a small startup again, you need many roles that overlap and I'm more a specialist than a generalist. Maybe if it had twenty people, at least ten but not two or three or five. Enough at least that they could dedicate me to building whatever will be cash cow and not dealing with well... everything else. There's so many odds and ends you need to keep a company running that you don't notice working for a big company, on the plus side there's generally less meetings but there's still a lot of overhead that go away on random crap.
Live today, because you never know what tomorrow brings