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What Source 2 Means For Valve's ESports

An anonymous reader writes: Valve's new game engine is looming, and it doesn't just mean changes to the company's most popular games for all players, but also two of the most popular eSports in the world right now, Dota 2 and Counter-Strike: Global Offensive. As a new article points out, Source 2's ability to process more on screen at once, even on feeble laptops with integrated graphics, could have a surprising benefit for top tier play and both games as a spectator sport. After all, if more players all over the developing world can access these games, we could see an uplift in the quality of play at the highest tournament level sometime down the line.

9 of 46 comments (clear)

  1. Forget Esports by shione · · Score: 4, Interesting

    Source 2 is what Valve have been waiting to finish before they bring out Half Life 3, Portal 3, L4D3 and TF3.

    Yes Half Life 3, I said it. Half Life THREE.

    What follows Source 2 is the '3' games. Afterall, you wouldn't continue your award winning franchise that everyone has been waiting for, on a aging engine, would you? And less face it, Source 1 is so behind modern engines, Valve really needs Source 2 finished to show HL3 in the best way possible.

    They need their own games to use as tech demos to get other developers onto using Source 3 too. And with their console coming out at the end of the year they need first party games to help it sell. Not saying that those sequels will come out that quickly with the console but you need Source 2 out before the '3' games come out and with the Steam console out soon, it makes sense for Valve to bring out the '3' games sooner than later. So it's getting closer guys.

    1. Re:Forget Esports by jones_supa · · Score: 2

      Some suckers still believe that Half-Life 3 will eventually be released?

    2. Re:Forget Esports by jones_supa · · Score: 2

      Half-Life 3 has never been announced, so I wouldn't call it vaporware. There has been no promise of it. The product only exists in speculation.

    3. Re:Forget Esports by ameoba · · Score: 4, Insightful

      Selling virtual hats.

      Pure. Fucking. Proffit.

      --
      my sig's at the bottom of the page.
    4. Re:Forget Esports by sixshot · · Score: 2

      Therein lies the problem... Source 2 may eventually have something developed on it. But as proven from Valve's track record, this fact still remains:

      There is no such thing as 3 at Valve. Ever. After all, everything stops at 2. Thus, once Source 2 is finally released to the public, you can say goodbye to any chance that another Source engine will come.

      Here, have a blue pill. Believe whatever you want to believe. Me? I don't believe in anything. I expect nothing from Valve until they actually show it or release it. Everything else is just speculation and conjecture.

    5. Re:Forget Esports by PRMan · · Score: 3, Insightful

      I'd like to see HalfLife 3/Portal 3 be the same game. That would be amazing.

      --
      Peter predicted that you would "deliberately forget" creation 2000 years ago...
    6. Re:Forget Esports by Shadow+of+Eternity · · Score: 2

      Valve absolutely does bad games, Half-Life 2 and the Episodes are great examples of them. Hell Episodes 1 and 2 were practically textbook examples of going directly from one bad gameplay trope to the next. Escort missions, poorly made infinite-respawning-enemy waiting rooms, a billion barred-door and seesaw physics gimmicks, on-rails "driving" sections, and so much bloom you may as well just stare at a lightbulb in a tub of jello.

      --
      A bullet may have your name on it but splash damage is addressed "To whom it may concern."
  2. Re:120Hz display needed by Anonymous Coward · · Score: 2, Interesting

    Bullocks. People played CS at frame rates higher than 60 due to ignorance and buggy vsync support. Quake 3 players used higher framerates due to the fact the game's engine was flawed and calculates jumping height and distance based on framerate.

  3. Uh no. by drinkypoo · · Score: 2

    After all, if more players all over the developing world can access these games, we could see an uplift in the quality of play at the highest tournament level sometime down the line.

    In a word, no. If you can't afford competitive hardware, you can't afford a competitive network connection, either.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"