What Source 2 Means For Valve's ESports
An anonymous reader writes: Valve's new game engine is looming, and it doesn't just mean changes to the company's most popular games for all players, but also two of the most popular eSports in the world right now, Dota 2 and Counter-Strike: Global Offensive. As a new article points out, Source 2's ability to process more on screen at once, even on feeble laptops with integrated graphics, could have a surprising benefit for top tier play and both games as a spectator sport. After all, if more players all over the developing world can access these games, we could see an uplift in the quality of play at the highest tournament level sometime down the line.
Source 2 is what Valve have been waiting to finish before they bring out Half Life 3, Portal 3, L4D3 and TF3.
Yes Half Life 3, I said it. Half Life THREE.
What follows Source 2 is the '3' games. Afterall, you wouldn't continue your award winning franchise that everyone has been waiting for, on a aging engine, would you? And less face it, Source 1 is so behind modern engines, Valve really needs Source 2 finished to show HL3 in the best way possible.
They need their own games to use as tech demos to get other developers onto using Source 3 too. And with their console coming out at the end of the year they need first party games to help it sell. Not saying that those sequels will come out that quickly with the console but you need Source 2 out before the '3' games come out and with the Steam console out soon, it makes sense for Valve to bring out the '3' games sooner than later. So it's getting closer guys.
Bullocks. People played CS at frame rates higher than 60 due to ignorance and buggy vsync support. Quake 3 players used higher framerates due to the fact the game's engine was flawed and calculates jumping height and distance based on framerate.
After all, if more players all over the developing world can access these games, we could see an uplift in the quality of play at the highest tournament level sometime down the line.
In a word, no. If you can't afford competitive hardware, you can't afford a competitive network connection, either.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"