Sony and Microsoft's Failed Releases Since E3 2014
SlappingOysters writes: Ahead of E3 2015, which begins next week, Grab It has undertaken an analysis of the games announced at the big E3 press conferences for Sony and Microsoft last year, and reveals — amongst other data — that 60% of Microsoft's announced titles remain unreleased a year later, and 50% of Sony's announced titles remain unreleased. The article then debates whether this is good enough for both companies as they fight for market share.
Yes, the same is true of Nintendo also. In fact, you can stretch it all the way to companies like Valve on the PC too.
The fact is that 1st party console titles, and titles from top developers like Valve are of consistently higher quality than those from other publishers.
The fact they take their time and even cancel stuff that is sub-par should not be seen as a bad thing. This is probably one of the weakest attempts at console bashing to date on Slashdot, games like TF2 on the PC underwent countless cancellations, revisions, and restarts before they finally saw the light of day as decent and successful titles.
Worse, the article is even complaining that some titles that haven't come out yet aren't out yet, even though it was never once suggested they'd be out yet. Take Crackdown for example in the Microsoft article- Crackdown was never ever meant to be anything other than a 2016 release, so why is it a problem that it's not out yet?
This article seems to be complaining that some sections of the industry are actually taking their time and doing things properly, when those sections of the industry - MGS, Sony 1st party titles, Nintendo 1st party titles, Valve's own titles, Blizzards own titles and so forth where development takes a long time but the titles are consistently good are exactly what the industry needs more of, not less of.
These articles are exactly why we get broken games - because some 'tards think it's more important to have a completely forgettable broken game that fails to deliver now, instead of a great game that we'll remember fondly for years after it's released in two or three more years time.