Slashdot Mirror


E3 2015: A Lot of Nostalgia For Old Games

_xeno_ writes: E3 2015 saw a lot of game companies banking on nostalgia, but much less hype for new games. While the biggest thing coming out of Microsoft's press conference was undoubtedly the Hololens, the biggest buzz from E3 was probably Sony's announcement of Square Enix's announcement of a remake of a two decade old game (Final Fantasy VII), seconded by the announcement of a sequel to a fifteen year old game (Shenmue). Nintendo announced mostly new sequels as well. Ultimately, though, it isn't surprising that the biggest buzz is around old games. Old games are a known quantity, while truly new games are — well, new. Who knows if they're going to be the next classic or not?

102 comments

  1. Sequels by rmdingler · · Score: 1

    Well, it's worked really well for Hollywood, if by really well, you mean a safe bet but nothing groundbreaking

    --
    Happiness in intelligent people is the rarest thing I know.

    Ernest Hemingway

    1. Re:Sequels by UnknownSoldier · · Score: 4, Informative

      This isn't new. EA has been remaking the same sports game for 20+ years. Activision has been remaking Call of Duty for years.

      Funny that the movie list is so big it is split in two!

      And you thought 11 remakes of Robin Hood was bad. LOL.

    2. Re:Sequels by mjwx · · Score: 2

      Well, it's worked really well for Hollywood, if by really well, you mean a safe bet but nothing groundbreaking

      The problem with sequels is that they often fail as they have to have original scripts.

      Now remakes, there's a safe bet.

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
    3. Re:Sequels by Dutch+Gun · · Score: 3, Interesting

      There's a good argument for remakes or sequels for many game properties. As much as people love to stick their nose up in the air in disdain at remakes and sequels (and yeah, sometimes I'm guilty of that), in truth, fans of a world or character they've enjoyed in the past are also likely to appreciate the chance to revisit those same worlds or characters on a modern platform.

      Besides, let's face it, while they're still enjoyable to play, many early videogames haven't exactly aged all that gracefully. It's not just about shinier graphics, although that's certainly a factor of course. There are a lot of examples of downright clunky gameplay mechanics that we once thought were acceptable, but wouldn't put up with in a modern game. And oh lord, don't get me started on the state of voice acting in the first games that attempted to do so. Cringe-worth doesn't even begin to describe it, mostly because earlier developers thought it would be a great idea for people in the studio or friends and family to do the voice-acting.

      There are also some examples of fantastic games that had nothing wrong with them at a fundamental level, but would be great to see in a modern sequel. Star Wars Battlefront is a great example of this. Another good example (sticking with the Star Wars universe as an example) would be the X-Wing/Tie Fighter series of games, although as a PC franchise, I'm far less hopeful we'd ever see a remake of that one. It has nothing to do with the original being inadequate in any way given technology of the time, but a lot of fans of the original would love to see what could be done with modern state-of-the-art capabilities.

      --
      Irony: Agile development has too much intertia to be abandoned now.
    4. Re:Sequels by Anonymous Coward · · Score: 0

      The problems you outline are especially bad in games with modern sequels. Once you've played the sequel with a better engine it can be very difficult to enjoy the older game again.

    5. Re:Sequels by Anonymous Coward · · Score: 0

      Shenmue II ended on a cliffhanger with the story unfinished. It's as if Star Wars Episode V: The Empire Strikes Back was the last movie in the series for over 15 years. This is why Shenmue III even existing is a big deal for the fans.

    6. Re:Sequels by Anonymous Coward · · Score: 0

      I once visited a friend and saw that a Robin Hood remake was on the TV.
      Turned out it was just a Robin Hood themed Star Trek episode.

    7. Re:Sequels by Anonymous Coward · · Score: 0

      And you guys thought it was just the film industry just doing sequels, remakes and reboots.

      Game industry has got there a lot faster.

      Entertainment has become creative-less.

    8. Re:Sequels by Anonymous Coward · · Score: 0

      All that means is that you must play some shit games for them to be that easily forgotten.

  2. Fallout 4 by Anonymous Coward · · Score: 0

    Yeah, you missed a few huge ones, Fallout 4 released announced with date.

    Doom remake announced, with game footage.

    Why you skip Bethesda for those other crap games?

    1. Re:Fallout 4 by drinkypoo · · Score: 1

      Fallout 4 was announced already, the date is new but we already knew about it.

      Also, the patches to make any given Bethesda game run properly are typically about as big as the game itself.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    2. Re:Fallout 4 by Darinbob · · Score: 1

      It's hardly nostalgia though as much of the hype comes from remaking Fallout 3 which is only 7 years old, as opposed to the original Fallout at 18 years.
      Doom is more nostalgia really, though the people from the original probably no longer have the necessary twitch speed to play the new one...

    3. Re:Fallout 4 by Talderas · · Score: 1

      Bethesda is that abusive husband that the wife always keeps going back to.

      --
      "Lack of speed can be overcome. In the worst case by patience." --Znork
  3. Hololens by upontheturtlesback · · Score: 2

    "Transform your world with holograms. Microsoft HoloLens, together with Windows 10, brings high-definition holograms to life in your world." I don't normally say this, but this is idiotic. Suddenly we're erroneously calling Virtual Reality and Augmented Reality holographic despite the fact that these systems have been around for years? Making a good AR system would be a significant contribution without mislabelling it as a marketing gimmick. A hologram in the physical sense involves recording a light field, and in the popular/science fiction sense it involves projecting three dimensional objects in space so that everyone can see them -- not projecting things into a particular person's eyes through a headset so that only they can see them (which has been done for decades). To the best of my knowledge we still have no idea how to make a three dimensional "holographic" projection in the popular/science fiction sense.

    1. Re:Hololens by HatofPig · · Score: 1

      Oh ho ho! You just haven't seen the amazing, totally true marketing materials that venture capitalists saw 10 months ago. Holograms are real! Bing Gordon from Kleiner Perkins will tell it to you straight.

      --
      Silicon & Charybdis McLuhan Kildall Papert Kay
    2. Re:Hololens by Anonymous Coward · · Score: 0

      The sci-fi definition are no more holograms than the Microsoft definition. I find it odd that you are so willing to accept the former and yet not the latter.

      Also, 3D light projections have been a real thing forever. Maybe it's time you stopped living in a cave.

  4. Wait what by Anonymous Coward · · Score: 0

    They are making a sequal to shenmue?
    Are they at least going to release the previous two parts on PC?
    Also, sequals can be fun under certain circumstances.
    For instance: shenmue was written with a story spanning multiple games.
    GTA franchise just has a completely seperate story each time with similar gameplay elements.
    There is a reason this works.
    It's the same reason tv series and book series work.
    People read something and they want to know more about that particular universe.

    1. Re:Wait what by Darinbob · · Score: 1

      Never heard of shenmue myself. I was surprised by a lot of "eagerly awaited" games that I had never heard of.

      To me, nostalgia are the old games I had (including timeshare systems and Amiga). Fallout, Baldur's Gate, Bard's Tale, Faerie Tale Adventure, Zork, Empire. Oh wait, those are inspiring nostalgia based games too, quite a lot from kickstarter where older gamers with money are asking for things they want rather than accepting yet another batch of boring FPS or JRPG games.

    2. Re:Wait what by Anonymous Coward · · Score: 0

      This is finishing the story from Shenmu. It is a Kickstarter.

    3. Re:Wait what by sound+vision · · Score: 1

      Shenmue was pretty big around 2000, or whatever year it came out. It was hyped as being one of the reasons to get a Dreamcast. IIRC, it was eventually ported to Xbox a few years later, but games were advancing quickly in those days and it no longer held as much weight by that time.

  5. Great! So just like the movies then... by Anonymous Coward · · Score: 0

    Can't come up with originals, so do what had already been done 20 years ago. They can just refractor some old code, string search and replace 1983 with 2015 and bam! You suckas gonna pay!

    Seriously though...I've been dying to play Oregon Trail on my 4K Trash 80! Later bitches!

  6. No shit. It's what hipsters go for. by Anonymous Coward · · Score: 0

    Hipsters (aka Millennials) are into "nostalgia". With hipsters now making up the largest demographic group, thanks to more and more Baby Boomers starting to die off, it's no wonder that the producers of all sorts of products, from clothing to food to video games, targets this group of people. It's where the profit is to be made. If they like faux old shit, then give them faux old shit!

    1. Re: No shit. It's what hipsters go for. by Anonymous Coward · · Score: 0

      Hipsters!

    2. Re:No shit. It's what hipsters go for. by jordanjay29 · · Score: 1

      Yep, everything nostalgic in this world started with the Millennial generation. Totally legit.

  7. WTF, Slashdot? by Anonymous Coward · · Score: 0, Offtopic

    Mod me off-topic, but wtf is happening to /.? I haven't been able to log in for at least two weeks, lots of ads when I was signed in (with excellent karma), now a "share" button instead of the comment count. And don't get me started about the new, "dumbed down", non-controversial stories being posted. And now /. is too ashamed of most stories low comment count (compared to before the big backlash to 'New-Slashdot' occured.

    I'm a five plus year user/ contributor here, but it's a weird vibe I've been getting here lately...

    1. Re:WTF, Slashdot? by Dwedit · · Score: 1

      Slashdot is dying, if they make it any worse, I'm leaving.

    2. Re:WTF, Slashdot? by Anonymous Coward · · Score: 1

      No it isn't and no you won't.

    3. Re:WTF, Slashdot? by Anonymous Coward · · Score: 0

      Dice astroturfer go home!

    4. Re:WTF, Slashdot? by Anonymous Coward · · Score: 0

      I've been here since the start (not signing in but god I'm getting old). Slashdot is dying.
      Taking away the comment counts is just a sly way of hiding the facts.

      Where did all the smart people go? I know why but where?

    5. Re:WTF, Slashdot? by penguinoid · · Score: 1

      Yeah, Slashdot is not completely dead yet but I already made a soylentnews account so I go there when /. has been particularly bad.

      --
      Don't waste your vote! Vote for whoever you want, unless you live in a swing state it won't matter anyways
    6. Re:WTF, Slashdot? by Anonymous Coward · · Score: 0

      SoylentNews is a pathetic joke of a site, in my opinion. I think it makes /. look good, it's so bad. The stories are often the same as the ones here, except they usually manage to post them after /. does, and /. isn't known for fast reporting. The stories that aren't the same as here are usually worse. They link to sketchy fringe sources, even when there are many legitimate sources that could be referenced instead. There are also very few members there, but a comparatively large number of people who come off as total lunatics. The moderation system there is also awful. The small number of users means that there are a small number of moderators, and they do a horrible job at it. You have to browse at -1 to see good comments, and the ones modded up to 5 are typically junk. Their software is pretty bad, too. They did an update recently, and it screwed up the site really badly for several days. Pretty much every page load resulted in some sort of an error! I don't think too highly of /. either, but when compared to SoylentNews, /. is of a much higher quality.

    7. Re:WTF, Slashdot? by penguinoid · · Score: 1

      It's like claiming that a hundred year old man is stronger than a baby. That may be true now, but not for long. Slashdot's got a cancer and it will only get worse.

      As for older stories, I'd rather have older stories if they are better quality. It's not like anyone comes to Slashdot for the latest news either.

      --
      Don't waste your vote! Vote for whoever you want, unless you live in a swing state it won't matter anyways
    8. Re:WTF, Slashdot? by Anonymous Coward · · Score: 0

      Do you need help packing?

    9. Re:WTF, Slashdot? by Anonymous Coward · · Score: 0

      SoylentNews has a much more severe form of 'cancer': its regular users, editors, and admins. At least the regular users here at /. are generally decent, even if those who now run the site don't do a very good job. As for the stories, SoylentNews' stories aren't any better. Like I said, they're typically much worse than the ones here, when they aren't identical (but posted much later). SoylentNews is generally a swamp of bad stories, even worse moderation, and absolutely terrible users, in my view.

    10. Re:WTF, Slashdot? by bmorency · · Score: 1

      Taking away the comment counts is just a sly way of hiding the facts.

      They changed and moved it. The comment count is in the black speech bubble on the right beside the summary, I didn't notice it there until someone commented in another thread.

    11. Re:WTF, Slashdot? by desdinova+216 · · Score: 1

      did netcraft confirm that?

  8. Call me... by Anonymous Coward · · Score: 1

    When Jumpman or Racing Destruction Set comes out.

  9. Like everywhere else by sanf780 · · Score: 1

    Star Wars are also a good example of this endless rerun of the same old but known franchises.

  10. AARP games by turkeydance · · Score: 1

    you are now THAT old.

    1. Re:AARP games by Darinbob · · Score: 1

      I'm hoping that my old age rest home has a computer gaming room!

    2. Re:AARP games by Whiteox · · Score: 1

      It's one of those desert island scenarios when the kids send you away and maybe visit on birthdays.
      I'll be happy with a gaming laptop and some choice games. Maybe I'll spend the children's inheritance on Steam ;) and those nurses better be pretty as I'm practising to be a dirty old man.
      Maybe Slashdot will have a version for us, the permanently baffled....

      --
      Don't be apathetic. Procrastinate!
  11. sigh, another "/. sucks" userscript hiatus by epine · · Score: 0

    Let me share this:

    @namespace url(http://www.w3.org/1999/xhtml);
    @-moz-document domain("slashdot.org") {
    .comment-bubble, .popularity {
              display: none !important;
        }
    }

    Nothing speaks louder than a deafening silence.

    Going live in 3, 2, 1 ...

    1. Re:sigh, another "/. sucks" userscript hiatus by Anonymous Coward · · Score: 0

      If you remove .comment-bubble, and add this .comment-bubble{position:absolute!important;bottom:0!important;left:0!important;top:auto!important}
      it'll put the comment count around the right area

  12. Fuck share by Snotnose · · Score: 5, Insightful

    Put a share icon in the upper right, like everyone else does. Don't replace "read comments" with "share".

    Jeez Dice, why are you trying so hard to drive your users away?

    1. Re:Fuck share by Anonymous Coward · · Score: 0

      Jeez Dice, why are you trying so hard to drive your users away?

      Today's fortune (bottom of the page): "Floggings will continue until morale improves." They attribute it to an anonymous flyer distributed to Exxon, but Dice may be sending us subliminal messages. Time to fashion ourselves tin foil caps!

    2. Re:Fuck share by Anonymous Coward · · Score: 0

      The only users that will be driven away by this slow encroachment of Beta will be clue-having old-timers that Dice can't make money on anyway.

      As far as Dice is concerned, good riddance.

    3. Re:Fuck share by Anonymous Coward · · Score: 0

      works for every other kind of media. slashdot, choice of a new generation. well, thanks for years of great commentary, people. sorry i never bothered to register.

    4. Re:Fuck share by AmiMoJo · · Score: 2

      Sig updated. Also, what happened to the rounded corners on the boxes on the front page? The comment pages are still okay.

      Stop fucking with the site layout. If you want to do something useful, implement Unicode! The Soylent guys did it as a hobby project in a few weeks.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
  13. It's true by safetyinnumbers · · Score: 1

    I played Jetpac on an Xbox One at E3 yesterday, which looked exactly like it did on the ZX Spectrum.

    And Cuphead looks unchanged from the original 30's version.

  14. I miss the old America's Army game. by mike2006 · · Score: 1

    If only some group could bring back one of the old versions 2.3, 2.5 or 2.8.5 combined with bringing back the thousands of players they used to have online any time of day I would be happy.

    I would even take the v3 before they crippled it, put flares on all players backpacks and the players all left.

    1. Re:I miss the old America's Army game. by sound+vision · · Score: 1

      I'm actually alt-tabbed out of the new AA as I type this. I assume you've played it so I won't go into details of how it sucks. What I will say is that it seems like the old AA players have left for games like Arma... I've not played it personally, and it's not free, but could be worth checking out.

      Did they ever bring out more guns or maps in AA3? I played around 2012 and remember it being a decent game, but getting so bored of playing on the same three maps with the same three guns over and over. Sometimes I wonder what the hell is going on with the franchise... they keep putting out beta games that are stuck in development hell then just giving up on those and starting on a newer, crappier version from scratch.

    2. Re:I miss the old America's Army game. by drinkypoo · · Score: 1

      All Army games are offshoots of training programs. Either it's a program that wasn't useful as a training program, or a civilianized version of a program that was actually used as one. That's why they keep putting out beta games and then abandoning them. They're on to the next project for the military.

      Full Spectrum Warrior is the only one of these titles of which I'm aware that actually became fully polished.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    3. Re:I miss the old America's Army game. by mike2006 · · Score: 1

      I stopped playing AA3 around 2012 also. I think that was around the time they upgraded the game, ruined it and players left. I used to play Ranch all the time then I came back to a newer version and they had removed it. It looks like the new version has more maps, user submitted ones and new weapons but I did not try it since I thought no one was playing it.

      I did not try AA4 since I did not think when I checked they had many players but I see they have 400 players online right now. So maybe it is worth a look to see if they brought back any of that back.

      Those old versions of AA may have not be as pretty graphically as the new versions but there was something about the gameplay, the body movement and weapons that just seemed far superior than the new versions.

      I am going to check out Arma, thanks for the tip.

  15. Entertainment by Marquis231 · · Score: 1

    Who would of thought people would enjoy sequels to long beloved intellectual properties?

    Star Wars VII set to make millions? Colour me surprised. Do people really still see games as something 'other' from traditional mainstream entertainment?

    1. Re:Entertainment by jordanjay29 · · Score: 1

      Sure. There are plenty of smaller, independent games coming out with interesting gameplay mechanics, stories, graphics, etc. Even some indy games that have done well and become big names (including one that still has yet to be released). If you think the games at E3 are all that's out there, then you're missing a ton of good gaming.

  16. Just look at Doom... by azcoyote · · Score: 5, Interesting

    The new Doom really shows this nostalgic trend all by itself. The gameplay footage shows that they were definitely looking to approximate the feel of the original even to the point of abandoning more contemporary elements (regenerating health, weapon inventory limit). It will be interesting to see how the retro gameplay is received by younger gamers who haven't played the original, and whether this kind of nostalgia will affect the way that future, new franchises are designed.

    On a side note, the game looks pretty awesome and brings me back to my childhood, but I will personally miss the survival horror style of Doom 3.

    --
    Incipiamus, fratres, servire Domino Deo, quia hucusque vix vel parum in nullo profecimus.
    1. Re:Just look at Doom... by kainewynd2 · · Score: 2

      Every now and then I still whimper in my sleep due to Doom 3.

      --
      I just don't get... eh, ugh... never mind. This post wasn't worth the research I put into it.
    2. Re:Just look at Doom... by Anonymous Coward · · Score: 0

      "The gameplay footage shows that they were definitely looking to approximate the feel of the original even to the point of abandoning more contemporary elements (regenerating health, weapon inventory limit)."

      Let's hope they've read

      http://vectorpoem.com/news/?p=74

    3. Re:Just look at Doom... by Khyber · · Score: 1

      "The new Doom really shows this nostalgic trend all by itself. The gameplay footage shows that they were definitely looking to approximate the feel of the original"

      Nope.

      They fucking ripped off the idea and implementation of Brutal Doom and slapped it in what looks like nothing more than a half-assed incremental revamp of the Doom3 Engine.

      So desperate for a 'revamp' that they went and ripped off the ZDoom/Zandronum modders idea for their fucking game.

      A ton of us are pretty heated over that. What's net? id/Bethesda/Zenimax ripping off the Shotgun Frenzy or Stronghold mods for Doom and claiming they 'made' a new Doom?

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    4. Re:Just look at Doom... by Anonymous Coward · · Score: 0

      Regenerating health was introduced because console gamers had crap controls and weren't as good at FPS games as PC gamers due to inexperience.

    5. Re:Just look at Doom... by microTodd · · Score: 1

      Wow....Doom 3 is considered retro and nostalgia? Holy crap do I feel old. Cause I remember when Doom 3 was, in itself, a throwback to retro and nostalgia. Which means I'm double-retro'd and double-nostalgia'd.

      --
      "You cannot find out which view is the right one by science in the ordinary sense." - C.S. Lewis on Intelligent Design
  17. 2015 by TheCreeep · · Score: 5, Insightful

    2015. Also the year for nostalgia for the old slashdot without the dumb Share button after every story.

    1. Re:2015 by Anonymous Coward · · Score: 0

      Let's make this the focus of every discussion until it's reverted.

  18. Anyone figure out why by rsilvergun · · Score: 1

    Square finally gave into the fanboys for the FF7 remake? They've resisted it for years because they didn't think they could make money at it, and with how pricy modern graphics are I tend to agree. Maybe Sony backed it as a marketing stunt...

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
    1. Re:Anyone figure out why by Anonymous Coward · · Score: 0

      *SPOILERS*

      Maybe Aerith doesn't need to die in the remake. Maybe there will be a way to recover her.

    2. Re:Anyone figure out why by Brulath · · Score: 3, Insightful

      Sony probably backed it to give them another edge over the Xbox One. It's an odd decision, however, given RPG remakes don't tend to happen.

      I'll be interested to see if they can live up to the expectations we've developed over time. Upon replaying them I discovered that a large part of the depth of PSX and earlier Final Fantasy games was filling in the blanks – particularly when it came to personalities. Without voice acting you can come up with a completely different person depending on how you read them, which leads to different people having dissimilar experiences. With latter FF games they've been inserting a lot of voice acting, which I found very off-putting (it's not exactly A-list stuff, and I find that the personalities they project are strained).

      I found Leigh and Kirk's FF7 Letters to be an interesting nostalgia trip. Kirk had been in the industry for a while before playing FF7, having been exposed to its legend on many an occasion, and exchanged letters with Leigh whilst he experienced it for the first time. There's a lot of things my mind skipped over as a kid; always ignored Tifa, for example, when I could have interpreted her in an entirely different and more mature way. It's interesting.

      It'll be cool to see, regardless; re-imaginings are often fun ways of looking deeper into a story.

    3. Re:Anyone figure out why by sound+vision · · Score: 1

      Lol, spoilers... we all knew Aeris Dies WAY before we knew that Dumbledore Dies. Although I guess there are some players young enough not to know either.

    4. Re:Anyone figure out why by Anonymous Coward · · Score: 0

      Square finally gave into the fanboys for the FF7 remake? They've resisted it for years because they didn't think they could make money at it, and with how pricy modern graphics are I tend to agree. Maybe Sony backed it as a marketing stunt...

      Hardly. There is plenty of money to be made from this remake.
      Square Enix Wins Cheers, Share Gain on Final Fantasy Trailer

      The Final Fantasy VII remake trailer received the loudest cheers from gamers at Sony’s presentation at E3, the annual video-game conference in Los Angeles on Monday. Square Enix surged 2.9 percent to 2,956 yen, the highest since November 2008, at the close in Tokyo trading.

      Either they didn't think that it was time for the remake until now or they just didn't realize how much the market wants it.
      Regardless it is pretty obvious in retrospect that any other release wouldn't give the same ROI as a FF7 remake.

    5. Re:Anyone figure out why by Talderas · · Score: 1

      It's a money thing. They've been remaking FF games with better graphics for a couple years now but they had been targeting the earlier games that didn't get as wide of a release or had the same presence. FF7 would be a more expensive remake than a game like FF3 or FF4 and you're going to need capital for that. SE was in a bad way for cash after the FF14 fiasco but Yoshida managed to turn that around with Realm Reborn and with Heavensward it looks like SE is going to have a reliable cash flow for a good amount of time. That's going to make a higher cost/risk remake like FF7 a lot easier to pursue.

      Still, I wish FF6 would get a remake.

      --
      "Lack of speed can be overcome. In the worst case by patience." --Znork
    6. Re:Anyone figure out why by Khyber · · Score: 1

      Here's why.

      The FF team leadership has consistently said that they will not remake FFVII until they feel they have a Final Fantasy game that will EXCEED FFVII.

      Which means they must think FFXV is going to be the next FFVII.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    7. Re:Anyone figure out why by tlhIngan · · Score: 1

      Sony probably backed it to give them another edge over the Xbox One.

      Not really - FF7 is coming to Xbone and PC as well. And FF7 plain old is coming straight to iOS this year. The FF7 remake for PS4/Xbone/PC? Unnannounced release date.

      In fact, the big problem with Sony's E3 announcements Is they're for games so far in the future - even Microsoft's ones are for games to be released in 2015 and 2016 and potentially 2017 at the latest.

      I'm suspecting the PS4 grew too big too fast and now Sony's in a bit of a bind because they don't have any more games coming out in the near future - at least big splashy titles. I mean, look at the upcoming PS4 lineup and you see remake after remake - not sequels, remakes. God of War 3, Uncharted 1-3, and a few other games - all of which existed already on previous systems.

      Granted, Sony isn't exclusively guilty, even Microsoft did it with the Master Chief collection and several others. But other than that, they didn't seem to announce remakes.

      But I wouldn't blame Sony for Square's remakes - those are pure profit. Last year, Squeenix released FFX/X-2 for PS3 and Vita, and this year they released it again for PS4. Then there are plenty of them for iOS as well, all priced extremely high for mobile apps ($15+). And I'm sure the money was good - after Apple threatened to remove a few of the games because it broke under iOS8 (worked on iOS7, crashed on iOS8 and many people were angry that Square was basically saying "don't update your OS - we're not fixing it" that they complained to Apple, and I'm sure Apple threatened removal. A week later, new versions appeared that worked).

    8. Re:Anyone figure out why by Anonymous Coward · · Score: 0

      Funny it took them this long, considering that FFVII wasn't a very good game. Just another overly simplistic "JRPG" (it's not really an RPG at all) with ridiculous characters and a juvenile story focusing on emotional platitudes (as is common in most Japanese style games).

      Give me Ultima over that crap any day.

    9. Re:Anyone figure out why by Black+LED · · Score: 1

      Still, I wish FF6 would get a remake.

      It already did

  19. Well... by kainewynd2 · · Score: 2

    Call me a Bioware whore, but the best news out of EA was the new Mass Effect and the class-driven expansion for Star Wars: The Old Republic. Just saying. Barely gave any shits to the FF7 remake because it's a silly idea...

    --
    I just don't get... eh, ugh... never mind. This post wasn't worth the research I put into it.
    1. Re:Well... by Whorhay · · Score: 1

      I tried playing the first Mass Effect and just couldn't get into it. I liked the world building and setting. The alien that prefaced everything he said with a statement indicating his intended emotional context was hilarious. But the game play just sucked. Maybe it was an issue of playing it on a PC but actually playing the game was tedious and just not fun at all. I think I only ever got in one session where I read a ton of the ingame encyclopedia stuff and expored all the conversation I could with that alien. But the next day I just couldn't bring myself to play it when I had tons of other games with fun gameplay.

    2. Re:Well... by Anonymous Coward · · Score: 0

      The first Mass Effect's gameplay wasn't great (especially the hacking), but it might have also been a class issue. Soldier is probably the easiest to handle; engineer or adept probably the worst. The second and third ones each improved on the one before; the second over-simplified some things, and the third had a good middle ground, in my opinion.

    3. Re:Well... by Anonymous Coward · · Score: 0

      Same here. I never played any of the Mass Effect games until earlier this year when I grabbed the trilogy on sale in the PS3 store. I played about one hour into the first game and gave up. The story and characters were uninteresting, the gameplay was non-existent and it moved like a fucking slideshow at many points.

      I'd much rather replay KOTOR or Anachronox than play the garbage that is Mass Effect.

  20. Re:Great! So just like the movies then... by magusxxx · · Score: 1

    Yes, but the new Holographic Oregan Trail includes multi-layered story features. It will take whatever country the GPS says you're in and correct classic story features to suit your present whereabouts. For instance, "You just died of dysentery" can now be, "You just died of Ebola", or "You just died because the police officer thought your Pez dispenser was a taser."

    --
    Care killed the cat, but satisfaction brought it back.
  21. uh huh by MobileTatsu-NJG · · Score: 2

    The topic is about E3's love of nostalgia and you didn't even mention Mario Maker..!? That is a game specifically about... nostalgia!

    --

    "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    1. Re:uh huh by gameboyhippo · · Score: 1

      I was going to post the same thing. As a Dad, I look forward to playing all new Super Mario World levels! The real question is whether or not it is possible to remake all of the old levels...

  22. Attack of the Mutant Camels FTW! by GrahamCox · · Score: 2

    Attack of the Mutant Camels FTW! That is all.

  23. Star Citizen started this. by DMJC · · Score: 1

    The long held dream of Privateer 3/Wing Commander: Online is what started all this. Frankly it's a good thing. Many old games deserved good HD remakes. Remaking a Dos game using HD is like reshooting a black and white film in Colour. Nothing wrong with that. The main thing to ensure is that the originals aren't trampled with too many modernisms. Dune2000 was a lot better than Dune 2. I'd like to see more of the old artwork adapted/modernised same with music. Some games had excellent soundtracks that deserve a refresh like street fighter 2.

    1. Re:Star Citizen started this. by Anonymous Coward · · Score: 0

      "The long held dream of Privateer 3/Wing Commander: Online"


      You're a decade or more out. Elite:Dangerous ftw...

    2. Re:Star Citizen started this. by Anonymous Coward · · Score: 0

      Freelancer was effectively Privateer 3.

  24. What's the hate by Anonymous Coward · · Score: 0

    What's the hate over the 'share' button? To me it makes sense to have all the hyperlinks together, even if it isn't tradition.

    What annoys me is the disappearance of the 'read comments' link. It's not obvious that the title bar is a hyperlink. Worse, they take one link off the title bar and put different one on it. What is the fucking point? Dice is deliberately emphasizing the "Tell your us your friend's names" links and de-emphasizing the subscriber's comments. We went through this with Slashdot beta: The subscriber's comments are the point of Slashdot, not a summary page of white-space and adverts. Now they're sneaking their dumb white-space typography into the traditional Slashdot home page.

  25. new games play differently by 0111+1110 · · Score: 1

    Some old games really are better if you like a certain type of game mechanics. For instance if you like crpgs with tactical combat there just isn't much being made like that now. The console gamers prefer a different type of game and that is the type that is being made now most of the time. Faster, twitchier, and imo more repetitive. Popamole. I guess it's really more about faster non-tactical combat that is the problem for players like me. I prefer combat that is more like chess where you have to carefully consider all of your moves and search for an optimal set of moves to win.

    I am currently playing Icewind Dale for instance. If you like that type of game there really is not much out there anymore. I have had to resort to replying Infinity Engine games like Baldur's Gate II, Icewind Dale I and II, Planescape Torment, Temple of Elemental Evil, Fallout I and II, and Arx Fatalis just because these sorts of games just aren't being made anymore. I suppose the most recent games that I like are Neverwinter Nights 2: Mask of the Betrayer and Fallout 3: New Vegas.

    I can't speak for everyone, but I don't have any nostalgia for games just because they are old. I don't seek out the first games I played from the late 70s like Super Star Trek that I played on my friend's DEC PDP-11 or text adventures like Colossal Cave or Zork or Atari 2600 games like Adventure or Combat. I don't care about the games from the early 80s like Archon, Castle Wolfenstein, Crush Crumble and Chomp, and Choplifter either. Yes I used to love playing them. They were fun to play at the time when nothing else was available, but I would have much rather played modern games with their far superior graphics. There are games that I know I would enjoy replaying but can't due to the graphics. Might and Magic 6, 7, and 8 for instance I used to really enjoy but can't anymore and of course games like those are not being made anymore either.

    Only certain types of gamers are being catered to now. Only certain play styles. If you are not one of those people you have no choice but to replay old games if you want to play computer games at all. It's not nostalgia. It's desperation for any computer game you can actually enjoy and that means saying no to popamole twitch style combat if that isn't what you like. If I actually want that style and sometimes I do it is easy to find, but what about a more thoughtful style where you carefully plan your moves? You just don't see it much at least in crpgs.

    There are some smaller independent and mostly crowdfunded developers now that are at least claiming to try to cater to that style of play but so far there hasn't been much in that regard and at least one attempt, Pillars of Eternity, failed utterly in terms of the combat imo. It ended up playing more like Dragon Age: Origins or other modern Bioware games. Again, catering to what the majority of gamers like despite being funded by gamers like me who wanted something that played more like Icewind Dale or Baldurs Gate II.

    It is unfortunate that some developers seem convinced that nostalgia is everyone's reason for replaying old games because then you end up with games that intentionally go backwards and try to emulate things that were done solely because they had to be done that way because computers were so much slower or because rendering techniques at the time just weren't advanced enough. They are copying not only the good things about the older games but the limitations as well. I'm sure the developers who actually made those games would have loved to have been able to use more realistic graphics and smooth, continuous movement, but they didn't really have the choice back then.

    This is the danger of attributing our love for older games to nostalgia. Maybe for some people that is all it is and they are perfectly happy with modern games, but that is not always the reason.

    --
    Quite an experience to live in fear, isn't it? That's what it is to be a slave.
    1. Re:new games play differently by ledow · · Score: 1

      I don't even think that it's that difficult.

      Some old games just worked better because of their simplicity. Syndicate you could pick up in ten minutes, including completing a couple of missions, riding in vehicles, etc. despite it being almost an entirely new mechanic.

      Syndicate Wars, I got bored to trying to get the camera where I needed it to go. The new Syndicate is a heap of junk.

      But I would gladly pay for an extension, expansion, a slight enhancement of Syndicate designed for casual play.

      Again, just because something is 3D and fancy graphics does not make it better. The games that used to be top-end games are now perfect casual games. I could happily play a game of Masters of Orion on the bus. But the mechanics of the original make it clunky. And modern remakes make it complicated, 3D, fancy and difficult to dip into and out of.

      This is why the indie game sector exploded - games you can "just play". This is why I can remember fondly and still play ancient games like JetPac (a version coming to XBox One if the E3 thing is to be believed as part of a retro compilation title), Syndicate, Master of Orion, Theme Hospital, Rollercoaster Tycoon, etc.

      People just think "2D = crap and old" when actually the 2D games are quicker and easier to play. That means they won't be AAA titles, but you could make a lot of money selling them as casuals. Angry Birds basically is this same phenomena. Farmville was this too. People realising that they'd rather play a fun 2D game than some fancy complicated modern title.

      Nostalgia tells me which games I will choose to play from a limited set. But when it comes to it, ZX Spectrum games from 30 years ago are just as fun to play - and would be even more so with some tweaking to bring the control systems etc. up to date - as modern casuals. And some of the tactical/strategy games from those eras are still the best ones made.

      Nostalgia makes me remember the things I used to have. But my brain is still pleading for something modern that is close to how well those games used to play, or could play with modern interfaces. That's not nostalgia.

    2. Re:new games play differently by FerociousFerret · · Score: 1

      These games would make me say "Shut up and take my money", but only if they made a version for OSX and/or the iPad:

      • Master of Magic
      • Master of Orion 2:Battle at Antares
      • Myth:The Fallen Lords and/or Myth 2:Soulbligher
      • Avalon Hill tactical combat games such as Under Fire!, Squad Leader, etc.
      • SSI Gold Box RPG games

      .

      For MOO, Endless Space is close (I don't mind the 3D), but is missing the tactical combat and instead has a "pretty to watch" combat system that I end up skipping most of the time.

      If anyone can point me to current OSX games that are close to these and are good, I would appreciate it.

    3. Re:new games play differently by eharvill · · Score: 1

      There are some smaller independent and mostly crowdfunded developers now that are at least claiming to try to cater to that style of play but so far there hasn't been much in that regard and at least one attempt, Pillars of Eternity, failed utterly in terms of the combat imo. It ended up playing more like Dragon Age: Origins or other modern Bioware games. Again, catering to what the majority of gamers like despite being funded by gamers like me who wanted something that played more like Icewind Dale or Baldurs Gate II.

      Hmm, Pillars of Eternity is next on my list. I actually liked DA:O. I hadn't played a tactical combat RPG in years until that game. I'll eventually play DA:I once it gets to a bargain bin price.

      I just picked up Divinity Original Sin in the Steam Summer Sale. This is my first Divinity game and it's very enjoyable so far. The graphics, art and sound are all excellent. There are some quirks I am getting used to and I'm still trying to learn/master the rule set as well. I like having "action points" that determine how far you can move, what type and how many abilities you can use in a given turn, etc. I've spent about 10 hours in game and have barely left the starting city/area. That said I'm taking things very slowly. It's worth a look if you haven't checked it out yet. I see it compared to Pillars of Eternity and Baldurs's Gate a lot. Definitely worth the $29.99 I picked it up for.

      --
      At night I drink myself to sleep and pretend I don't care that you're not here with me
  26. Games don't age by purplie · · Score: 1

    Games don't get worse as they age. Don't hundreds of years of chess and poker teach us that? How about Scrabble or Monopoly? Is Tetris no longer fun? Prettier graphics aside, if games are outdated after a few years, they're either poor games to begin with, or the game was deliberately designed to be obsolete and no longer fun after you "solved" it, or it's a completely illusory perception encouraged by game makers who want to sell you more stuff.

    1. Re:Games don't age by Anonymous Coward · · Score: 0

      I don't know about you but I don't find chess and poker that fun anymore. They had some novelty value before I spent some time with them but now they are just boring.
      Like, the only game you mentioned that I still feel like going back to play would be Tetris.
      New ideas and concepts are fun. New puzzle games are entertaining for a while. In the long run I haven't found a game that lasts.
      On the other hand, some people gets hooked on some games. There are people that still are speedrunning SMB1 and some people play chess for decades too.

  27. Want a new game? by theCzechGuy · · Score: 1

    Kingdom Come: Deliverance by makers of Mafia, Operation Flashpoint, ARMA and others.

  28. If you want old school... by __aaclcg7560 · · Score: 1

    Try converting BASIC Games into a modern programming language. I'm doing that with Python to learn the finer points of the language while remembering the tricks needed to get PITA BASIC to work back in the day.

  29. While they're at it by ArcadeMan · · Score: 1

    Instead of doing countless ports and remakes of FF7, how about giving us Einhänder 2?

  30. Let the game recycling begin by Anonymous Coward · · Score: 0

    I don't game much anymore. Too much other stuff takes my time, but it does appear that gaming is reaching a point that it cannot sustain itself as it has for several years now. The numbers say its shrinking not expanding and with some gaming developers either doing less game titles, or simply getting out of it altogether. Its pretty clear that the costs has become a negative for everyone involved. From the game developer to the end user who needs frequent hardware upgrades to keep up with the complexity of the games. My personally view is that I would enjoy getting back into gaming more if titles were cheaper and they ran well on cheaper hardware. This too me seems like a no brainer as plenty of smartphone people seem very happy playing those cheap games on a small screen.
    The question has become, does everyone really want the high resolution games with all the bells and whistles? Or is there a ignored market of low and mid level hardware users that might buy more games if their systems ran them?

  31. Doom and Animal Crossing too by tepples · · Score: 1

    From the vectorpoem page: "Contrast all this with Doom Guy, who runs at about 50 scale miles per hour – nonsensically fast by modern standards."

    This incidentally is one thing Doom shares with Animal Crossing. I measured the outdoor run speed of the AC villager as 1 cell per 16 frames (at 60 fps). To transform this to scale, I assumed an acre of 16 cells on a side, as the GameCube version's menus imply. (The DS and Wii versions abandon rapid scrolling at acre boundaries, but they have graphical artifacts where the river crosses a 16x16 cell boundary, and the DS version's save file was discovered to store the outdoor map as a 4x4 grid of 16x16 cell units rather than a flat 64x64 cell map.) A real-world acre is defined as 43,560 square feet, or about 4,047 square meters, meaning an outdoor cell represents roughly 4 meters on a side. So we have enough information to convert cells per frame to familiar metric units: 1/16 * 4 * 60 = 15 m/s; 15 * 60 * 60 / 1000 = 54 km/h.

    The other thing Doom shares with Animal Crossing is the game ID. Doom for Game Boy Advance is AGB-ADME, while Animal Crossing: Wild World for Nintendo DS is NTR-ADME (standing for Doubutsu no Mori, lit. "Animal Forest", the Japanese name of the AC series).

  32. There is a by Grey+Geezer · · Score: 1

    small mailbox here...

    --
    The USA is only 4X older than me...perspective
  33. No news by BubbaJonBoy · · Score: 1

    Hey - it worked for Hollywood.

  34. Oldie, but a goodie... by iq145 · · Score: 1

    The greatest game of all time: http://www.newser.com/story/18...

  35. "While the biggest thing coming out of Microsoft'" by Anonymous Coward · · Score: 0

    "While the biggest thing coming out of Microsoft's press conference was undoubtedly the Hololens" False

    The biggest thing coming out of Microsoft's press conference was xbox ones backwards compatability. More nostalgia.

  36. Nostalgia by Anonymous Coward · · Score: 0

    Isn't what it used to be...