In 6 Months, Australia Bans More Than 240 Games
dotarray writes with this snippet from (apropos) Player Attack: In the 20 years from 1995 to January 2015, there were 77 games Refused Classification in Australia. After January though, more than 240 games have been effectively banned by the Classification Board — an average of 40 per month. Most of these games are mobile- or digital-only releases you're unlikely to have ever heard of, with names like League Of Guessing, 'w21wdf AB test,' Sniper 3D Assault Zombie, Measure Bra Size Prank, and Virtual Marijuana Smoking showing up in just the first few pages. What games are banned in your country?
From TFA
While this current trial will only last 12 months initially ...
So the Oz government has signed up with a global, unified ratings system from the IARC. And all that is required from the game publishes is to submit answers to a bunch of questions to set a ratings level for their game. For free.
Sure, the OZ government has probably tailored how the answers to the question map into the desired Australian ratings system, but this sounds like a great step forward with consistency and transparency. Also from TFA
It's worth noting that the IARC has also submitted plenty of games which have been accepted by the Classification Board - we're still figuring out the exact number, but there are hundreds of digital/mobile only games classified R18+, MA15+, M, PG and G which have passed through the IARC process.
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nope, it means the game was refused classification and it is illegal to sell it or import. Even after they opened up the classification laws we still have a range of games that will never be legal to be sold here, anything that shows illegal drug use, violence on woman etc etc. The summary makes it sound like the bans have gotten worse, in actual fact the laws have become far more relaxed here in the last few years with the introduction of an R classification, just the proliferation of people trying to cash in on cheap gimmick apps to attract immature buyers has increased 100 fold.
The game Mino is banned in the U.S. because a district court ruled three years ago that The Tetris Company owns the exclusive right to make falling block video games using the seven one-sided tetrominoes. Tetris v. Xio . And I expect an eventual lawsuit against the Free Software Foundation over M-x tetris in GNU Emacs because Tetris co-founder Alexey Pajitnov believes that free software "should never have existed" because it "destroys the market".
I read about this and I'm really glad I don't live in Australia right now. America still has SOME freedom left although it is rapidly dwindling.
Read TFA .. the ESRB has signed up to the same service as Australia and both Goole Play and Firefox Marketplace support the IARC.
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You can have games with Nazis in it in Germany. But it has to be censored and all Nazi symbology has to be replaced or removed.
For example, the new Wolfenstein game from Bethesda is available, but the swastikas in the German version are replaced by the stylized "W" from "Wolfenstein", and "SS" symbols like the deathshead or the "SS" itself have been removed entirely.
Also, one scene where you wake up in a gas chamber surrounded by corpses has been altered and all corpses have been removed.
The original "Wolfenstein 3D" was completely banned in Germany, because there was no censored version available.
Personally, I think that is bullshit. Nazi symbols are generally illegal in Germany, but allowed under special circumstances such as for "artistic purposes". But then for some reason, they don't have to be removed from movies, such as Indiana Jones... I really don't see the justification for allowing it in movies but forbidding it in video games.
But that's not all. Extreme kinds of violence in videgames are almost always also banned in Germany unless softened for the German market. Fallout 3 for example, where you can blow up individual body parts, is also altered to be less violent.