NVIDIA Begins Supplying Open-Source Register Header Files
An anonymous reader writes: NVIDIA's latest mark of their newly discovered open-source kindness is beginning to provide open-source hardware reference headers for their latest GK20A/GM20B Tegra GPUs while they are working to also provide hardware header files on their older GPUs. These programming header files in turn will help the development of the open-source Nouveau driver as up to this point they have had to do much of the development via reverse-engineering. Perhaps most interesting is that moving forward they would like to use the Nouveau kernel driver code-base as the primary development environment for new hardware.
We have nVidia helping but not making their own Open Source driver. Intel, after a long period of Open Drivers, said it would require BLOBs for future graphical interfaces. AMD helps with Open Drivers more than nVidia so far but doesn't support them.
Bruce Perens.
Approximately zero people actually use Tegra in real life, which is probably the whole reason that this was authorized. Every generation they make huge noise about how awesome the new Tegra is, then it ships in maybe 5 or 6 devices, half of which can't actually be bought anywhere.
A well said "fuck you" does wonders! :-)
Lisias@Earth.SolarSystem.OrionArm.MilkyWay.Local.Virgo.Universe.org
ATI and nVidia try to compete for share. They have high-payed repstrying to convince companies making the games used in the benchmarks to use features that favor their cards over their competitions'. I can see publicizing the drivers leading to the discovery of new holes that screw up a specific card getting pushed.
Security by obscurity is not a replacement for real security, but it helps in this narrow case.
Your ad here. Ask me how!
In all these years I've been wondering why they are so jealous about their drivers. I know, it's a very complicated matter of APIs, exposing internal details, etc.
nVidia doesn't own a lot of the IP in their mainstream graphics cards. Tesla is a separate development, and they do own most of the GPU IP in there, so they can release the specs. But nVidia got deeply into bed with Microsoft in the NV2x era. They got insider information on Direct3D, which they used to guide geforce development, and they got their chip into the original Xbox, but they also wound up beholden to Microsoft. They have never outright come out and said that, but they've strongly implied it, and it makes sense.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"