GA Tech Researchers Train Computer To Create New "Mario Brothers" Levels
An anonymous reader writes with a Georgia Institute of Technology report that researchers there have created a computing system that views gameplay video from streaming services like YouTube or Twitch, analyzes the footage and then is able to create original new sections of a game. The team tested their discovery, the first of its kind, with the original Super Mario Brothers, a well-known two-dimensional platformer game that will allow the new automatic-level designer to replicate results across similar games.
Rather than the playable character himself, the Georgia Tech system focuses instead on the in-game terrain. "For example, pipes in the Mario games tend to stick out of the ground, so the system learns this and prevents any pipes from being flush with grassy surfaces. It also prevents "breaks" by using spatial analysis – e.g. no impossibly long jumps for the hero."
Red Alert 2 had that in 1999. Even smarter than that IMO.
Moderating "-1, Disagree" is simple censorship. Have the guts to post your opinion. -- Spazmania (174582)
Because Slashdot likes clicks. Think about the kinds of posts we'll see:
1) The singularity nuts hailing this as a sign that the end is near, and we'll all be living in Kurzweil's video game afterlife by Thurday.
... Oh ...
2) Anyone who knows anything about the subject telling us this isn't news.
3) The attention seekers telling us how they did exactly this when they were in high school/college/basement.
4) The indignant, telling us how this is exactly like [some other thing] (to be followed by the Singularity nuts telling them that it's like totally different)
5) Philosophical musing of varying quality about the ramifications or lack thereof
6) Hopeful game designers posting whatever they can remember from last weeks episode of 'Extra Credits'
7) Unhelpful lists telling us what kind of posts we'll expect to see here.
Required reading for internet skeptics