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The Plan To Bring Analytics To eSports

An anonymous reader writes: We're used to seeing instant replays, halftime analysis and in depth analytics in traditional sports, but now they're coming to eSports too. A new start-up, Dojo Madness, is hoping to bring the same techniques to games like League of Legends and Dota, in the hopes players can learn from their mistakes in a game when shown them. In a new interview, founder and former Electronic Sports League boss Jens Hilgers reveals that the company's main product, Dota training and replay site Bruce.GG, will use machine learning to teach itself what are good and bad plays — and he hopes to bring the tech to other games, like Counter-Strike, too. "The feedback of the users watching these videos, these input points, are allowing us to determine the relevancy of what we have done and the system will learn from that and get smarter," he says.

44 of 72 comments (clear)

  1. eSports commentary is already superior by Karmashock · · Score: 1

    Ever listen to football commentary or basketball? Its all color commentary or idiotic observations like "team X won because they scored more points"... no shit, fucktards.

    The eSports commentary is vastly more incisive in most cases. They'll talk about tactics and strategies... they'll get into issues like the micro if we're talking about starcraft.

    We don't need analytics and the last thing we want to emulate is the professional sports commentary for ANYTHING besides the quality color commentary.

    And the issue there is that color commentary is actually already pretty good in esports. There are some commentators that are HILARIOUS while at the same time actually making good points about what is going on.

    Watch three or four esports games with commentary from the esports community. THEN watch an normal sports game on tv. Whole thing... watch it all... all four hours of it or whatever.

    Try as best you can to do apples to apples comparisons. eSports doesn't need any pointers from traditional sports coverage. Its already better.

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    1. Re:eSports commentary is already superior by PopeRatzo · · Score: 1

      Ever listen to football commentary or basketball? Its all color commentary or idiotic observations like "team X won because they scored more points"... no shit, fucktards.

      You must have lousy sports coverage in your town, or maybe you just haven't listened to a game in a long time. You get continual analytics in most cases, and statistics that actually mean something. Occasionally, you'll get a fossil like Hawk Harrelson who's just a curmudgeon but even in that case, they teamed him with Steve Stone, who can break down pitch location, OBP, WAR numbers, BABIP, FIP and xFIP.

      At least in this town, it's the same for basketball and football, though there haven't been as many advanced statistics developed for those sports. Maybe it's just because Bill James got the ball rolling (sorry) sooner for baseball. But all the announcers are pros and not a single one will give you the kind of obvious nonsense you describe.

      Even the hockey coverage in town, whether you're listening to John Weideman and Troy Murry on the radio or Eddie Olczyk on TV, these are guys who will drop numbers on you and give you insights you probably wouldn't have noticed even if you were sitting behind the glass.

      Naw man, there hasn't been a "Team X won because they scored more points" in a long while.

      We don't need analytics

      But people who pay attention to e-Sports and aren't dumb fucks like you might have an interest in analytics. Some people who are interested in video games care about more than whether the female announcer is showing cleavage. One minute you talk about how e-Sports announcers are so great because they give you the "micro" in Starcraft, and then you say you don't need analytics. Do you know what anaylytics are? And did I mention that you're a dumb fuck?

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    2. Re:eSports commentary is already superior by Karmashock · · Score: 1

      No, I've watched national sports coverage of major games.

      Compare them to what you get out of esports and you'll see esports for MAJOR games is already better.

      As to dumb fucks... your inability to think rationally and instead descend into emotionalism is not helping you. It is ironic that people that make such insults tend to have to have them be more applicable to themselves than anything. ...Watch this:
      https://www.youtube.com/watch?...

      Now... you show me a clip of a sports game that gives better coverage of a game.

      You lose. Don't be stubborn. Just surrender. You're idiotically wrong.

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    3. Re:eSports commentary is already superior by fuzzyfuzzyfungus · · Score: 1

      Aren't "analytics", at least at a fairly rudimentary level, something that was already present in most RTSes, long before it became a buzzword among online advertisers?

      I'm not even terribly serious, and I remember most multiplayer or skirmish matches having an end-of-match display of CPM, units built/lost, structures built/lost, resources gathered/spent, graphs of all these variables over time, and so on.

      Nobody even bothers to call that 'analytics'; it's just a summary of the salient aspects of the game. If you happen to have a second, 3rd, or nth screen available I don't see why you wouldn't want to be able to see those variables in real time; but the idea that 'analytics' is somehow novel or revolutionary is just nonsense.

    4. Re:eSports commentary is already superior by Karmashock · · Score: 1

      Yep. And more detailed than anything you find in sports. Clicks per minute for example is a thing in RTSs... that's insanely anal.

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    5. Re:eSports commentary is already superior by ToasterMonkey · · Score: 1

      No, I've watched national sports coverage of major games.

      Compare them to what you get out of esports and you'll see esports for MAJOR games is already better.

      As to dumb fucks... your inability to think rationally and instead descend into emotionalism is not helping you. It is ironic that people that make such insults tend to have to have them be more applicable to themselves than anything. ...Watch this:
      https://www.youtube.com/watch?...

      Now... you show me a clip of a sports game that gives better coverage of a game.

      You lose. Don't be stubborn. Just surrender. You're idiotically wrong.

      That was terrible, I just watched two kids play a video game for ten minutes and one of them cried.

    6. Re:eSports commentary is already superior by ToasterMonkey · · Score: 1

      The only thing you need to reach that demographic are naked tits on a screen.

      esports are dirt cheap to produce, like reality TV shows and pop music. Don't ask anyone to take it seriously.

    7. Re:eSports commentary is already superior by Karmashock · · Score: 1

      You want me to show you professional players... grown me.... crying? Because I can.

      The point captain non sequitor is the commentary of the matches and not your impressions of the games or the players.

      What are we talking about? Analytics in esports to make them more like traditional sports.

      And my point was that esports coverage is already superior.

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    8. Re:eSports commentary is already superior by Karmashock · · Score: 1

      That was actually my point... You're done. Shoo. *makes brushing motions*

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    9. Re:eSports commentary is already superior by Karmashock · · Score: 1

      First, you're making the outdated association of video games = kid's stuff. It was kids stuff... then the kids grew up and kept playing the same games. When the kids were playing baseball and then grew up to play in the MLB... would it make sense to point at the crowd and talk about kids?

      Second, as to the amount of skill required... how many people can honestly even compete for an F1 tourny? The number of people permitted to even try is so restrictive that you can't even really say it is that competitive. Who are you competing against and where could anyone practice enough to even get good? its a terrible example.

      As to 100m whatever... that's more physical conditioning than it is anything else so far as I'm given to understand.

      As to the Super bowl or Rugby... you have a much stronger case here but I would point out that very very few people can play at the high levels in these games. They're not fast enough. They're not tricky enough. They don't master the tactics and strategy enough. And if you think it isn't really really hard... I'd have to conclude you've never tried it.

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    10. Re:eSports commentary is already superior by drinkypoo · · Score: 1

      Naw man, there hasn't been a "Team X won because they scored more points" in a long while.

      What, did Madden finally kick the bucket?

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    11. Re:eSports commentary is already superior by PopeRatzo · · Score: 1

      What, did Madden finally kick the bucket?

      He retired in 2009. Chris Collinsworth, who is competent, replaced him.

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    12. Re:eSports commentary is already superior by drinkypoo · · Score: 1

      He retired in 2009. Chris Collinsworth, who is competent, replaced him.

      "Collinsworth" just doesn't have the same ring to it, how do you hang a franchise on that?

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    13. Re:eSports commentary is already superior by Karmashock · · Score: 1

      both esports and regular sports are very popular in 21st century planet Earth.

      Where are you from?

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    14. Re:eSports commentary is already superior by reve_etrange · · Score: 1

      Whilst I'll give you some skill is involved

      More than "some." Think chess, but with about 100 times as much strategic depth, an infinite number of possible unique games and it matters how well you can move the pieces.

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    15. Re:eSports commentary is already superior by reve_etrange · · Score: 1

      Second, as to the amount of skill required...

      For Starcraft in particular there is also a very apt comparison to chess, which is usually taken seriously and has at times been considered a sport. Of course, unlike chess, in SC it matters how well you can move the pieces. SC also has more strategic depth and a virtually infinite number of possible unique games.

      I actually found my chess had improved considerably just from moving up to Gold in SC2.

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    16. Re:eSports commentary is already superior by reve_etrange · · Score: 1

      Heatmaps of kills (killer location), deaths, assists, cap points

      Not just for commentary - data like that can be really helpful for mapmakers and balance teams.

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  2. This should read by stolidobserver · · Score: 1

    The scam to bring some kind of relevance to something totally irrelevant. It's just like sports, people watch them, but they created all those stat boards to try and legitimize all the jobs around them. In the end, they are useless figures on something that doesn't matter.

  3. Re:Please stop by Anonymous Coward · · Score: 3, Insightful

    Think what you will, but the scene speaks for itself. Writing it off as "playing games" is disingenuous.

    esports is just a popular label for it, and no professional gamer gives a shit if they're "officially" in the same category as Football/F1 or not. But again, the scene speaks for itself in that it has:

    events with over 1 million concurrent viewers
    events with a prize pool over 10 million dollars
    pros who train in regimented schedules down to what meals they eat, with coaching staff, dedicated practice partners, and big name team sponsors
    ongoing team leagues
    dedicated full time casters/analysts, news coverage, and talk shows
    thriving sports betting market (and all the problems it brings)

    Again, no fan or pro cares if it's "officially" a sport or not. It's just about giving the fans what they want. Regardless, the scene is massive, and it's growing insanely fast. With the numbers that it has, don't be surprised (or irrationally angry) if you see esports headlines on the top of news outlets in the coming years.

  4. E-Sports by future+assassin · · Score: 1
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  5. Re:Please stop by fuzzyfuzzyfungus · · Score: 1

    Aren't all sports classified as 'games'?

    It's certainly true that the impact of playing a field game vs. playing a computer game is likely to be different for the player(whether it will actually be healthier depends on how brutally the field sport chews up the human resources vs. how badly inactivity and carpal tunnel syndrome get you); but from the perspective of the audience there isn't much difference.

    It's not as though watching intense phsyical exertion gives you exercise by osmosis; so while I'd tend to agree that gamers are not 'athletes', I have little time for the people who are sitting on the couch with a beer and a bowl of chips, decrying the physical passivity of the gamer geeks.

  6. Re:How long until certain displays are banned by Opportunist · · Score: 1

    And, like, everyone else in the arena?

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  7. Re:There is one inherent problem with eSports by Anonymous Coward · · Score: 1

    I think this might be a generation gap issue or something, I have lots of friends who have no interest in watching regular sport coverage but find well commented e sports entertaining.

    What is boring and what isn't really depends on tastes, the fact that twitch streaming of e sport tournaments is successful should speak for itself.

  8. Re:Please stop by ArchieBunker · · Score: 1

    If you can be beaten in your "eSport" by a random 12 year old kid then its not a sport. Oh and show me a game where someone had a million viewers.

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  9. They should start with Counter Strike by Daniel+Hoffmann · · Score: 1

    Counter strike is far more limited in the range of possibilities of what that can happen in a single match. Not only are the matches far shorter (and as such does not have phases like dota) given a map there are only a handful of strategies possible to use. A bunch of other reasons too, statistically mine a game like dota to me seems to be an impossible task, there is just too much variation between matches.

  10. Re:Please stop by Daniel+Hoffmann · · Score: 1

    Actually the pros do care a lot if it considered a sport or not, it can make it a lot easier to travel (getting visas for example), get incentives from their governments (tax breaks and such), companies can have a "sports budget" to sponsor sport teams and guess what, they can not use that budget if it is not an sport.

    In short, the pros don't care what it is labeled as long as their governments (and the governments of the countries they will visit) recognize them as sports or at least have a specific rules for competitive eletronic games.

  11. Re:Please stop by reve_etrange · · Score: 1

    as long as their governments (and the governments of the countries they will visit) recognize them as sports

    And many people are probably unaware that the United States does recognize eSports, and there are at least a few dozen progamers living in the United States on athlete visas.

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  12. Re:Please stop by Daniel+Hoffmann · · Score: 1

    I am not from the US, but do they recognize eSports as actual sports or is it a different category? If so what are the difference between each category?

  13. Re:Please stop by reve_etrange · · Score: 1

    I wasn't familiar with the specifics so I found this Wiki page. Apparently P visas are a general category for athletes, entertainers and their families who either represent something culturally unique, are part of an exchange program, or are internationally recognized (the main kind, P-1).

    According the LA Times article linked in the Wiki page, programers have received P1-A visas specifically - the same subcategory as for any athlete.

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  14. Nobody owns baseball by tepples · · Score: 1

    When the kids were playing baseball and then grew up to play in the MLB... would it make sense to point at the crowd and talk about kids?

    There's a difference. Activision Blizzard owns the exclusive rights to its games and has shown itself eager to enforce them (as in the bnetd case). Publishers of fighting games have been known to demand public performance royalties from tournament organizers or even to deny a license entirely and shut down a tournament's stream. I can fetch citations from Ars Technica and elsewhere if you want. By contrast, nobody owns the exclusive rights to baseball. Leagues like MLB can't ban people from baseball; they can only ban people from playing on MLB teams or MLB-affiliated minor league teams. Baseball leagues independent of MLB have existed and continue to exist.

    1. Re:Nobody owns baseball by Karmashock · · Score: 1

      that is different from professional sports in what way?

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    2. Re:Nobody owns baseball by tepples · · Score: 1

      Activision Blizzard owns the exclusive rights to its games [...] Publishers [can] deny a license entirely and shut down a tournament's stream. [...] By contrast [...] Baseball leagues independent of MLB have existed and continue to exist.

      that is different from professional sports in what way?

      I just explained that. In professional sports, no entity has a government-granted exclusive right that lets it act as a gatekeeper for that sport. MLB has no power to prohibit another league unaffiliated with MLB from forming, playing baseball, and selling tickets to watch the match or stream matches on Twitch. Nor did the USFL and XFL need the NFL's permission to commence operations. Broadcast a video game, on the other hand, and expect a copyright strike.

    3. Re:Nobody owns baseball by Karmashock · · Score: 1

      ... which means what? This lack or presence of ownership allows or disallows you from doing what exactly?

      The kids need to buy baseballs and bats. And if you play professionally you're going to sign on with an official team or you won't be professional.

      You're citing distinctions without meaning.

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  15. Copyright strike by tepples · · Score: 1

    But again, the scene speaks for itself in that it has:

    ...copyright strikes from a game's publisher against a league for broadcasting the league's matches.

    That's the one big difference between physical sports and electronic sports: electronic sports are almost always non-free. See "Why Nintendo can legally shut down any Smash Bros. tournament it wants" by Kyle Orland.

  16. Competing leagues and competing equipment mfrs by tepples · · Score: 1

    This lack or presence of ownership allows or disallows you from doing what exactly?

    The lack of ownership of a sport allows a competing league to begin operation without having to first seek permission from the owner of the sport. This allows for competition among leagues.

    The kids need to buy baseballs and bats.

    From any of several competing equipment manufacturers. Only Blizzard can sell copies of StarCraft.

    And if you play professionally you're going to sign on with an official team or you won't be professional.

    In any of several competing leagues, not just the one endorsed by the owner of a sport.

    1. Re:Competing leagues and competing equipment mfrs by Karmashock · · Score: 1

      No one needs Blizzard's permission to have a SC tourney... so... again... what is the restriction?

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  17. Exclusive right to perform a video game publicly by tepples · · Score: 1

    No one needs Blizzard's permission to have a SC tourney

    Technically they do, at least if they're streaming the tourney to the public. The graphics of StarCraft and StarCraft II are copyrighted.

    so... again... what is the restriction?

    It's considered performing the video game publicly. Video games are considered audiovisual works in U.S. copyright law, and the owner of copyright in an audiovisual work has the exclusive right to perform that work publicly. Doing so without express permission is copyright infringement, as if you were offering to stream . Please see the article "Why Nintendo can legally shut down any Smash Bros. tournament it wants" by Kyle Orland and this appellate brief from a moot court.

  18. Blizzard sued by tepples · · Score: 1

    No one needs Blizzard's permission to have a SC tourney

    Blizzard disagrees. It filed suit.

  19. Re:Exclusive right to perform a video game publicl by Karmashock · · Score: 1

    cite an instance of Blizzard either demanding money for a tourney or denying someone a right to have a tourney.

    As to dumb things Nintendo has done recently... everyone in the gaming world is well aware of that. And honestly... after some bitching no one cared because Nintendo's most recent offerings have been garbage. They just had a really bad generation.

    I hope they do better next time but ... they're having a hard time.

    Anywho... when it comes to esports we're talking about SC, Counterstrike... etc So... can you show me an instance of blizzard of valve shutting a tourney down?

    Otherwise I'm going to yawn and hand wave.

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  20. "Crafting an Industry" by Jacob Rogers by tepples · · Score: 1

    cite an instance of Blizzard either demanding money for a tourney or denying someone a right to have a tourney.

    From the article "Crafting an Industry: An Analysis of Korean Starcraft and Intellectual Properties Law" by Jacob Rogers:

    From 2007 to 2011, Starcraft was actually involved in a controversy regarding its broadcasting rights. This began with requests for fees from Blizzard and culminated in a settled lawsuit in 2011.

    The lawsuit began with a disagreement between Blizzard Entertainment and the Korean broadcasters over licensing rights to Starcraft television broadcasts. Shacknews, a games review and journalism website, reported that according to Blizzard CEO, Mike Morhaime, the company had begun to negotiate with KeSPA in 2007 in order to “get them to recognize [Blizzard’s] IP rights.” Blizzard further clarified the meaning of “IP rights” in an open letter written to the Korean e-sports community on May 27th, 2010. In this letter, Mike Morhaime explained that Blizzard was dismayed that KeSPA had sold broadcasting rights without Blizzard’s permission. Blizzard therefore chose to bypass KeSPA and license its rights to Starcraft and Starcraft II to Gretech Corporation, which broadcasted games under the name Gom TV.

    Blizzard provided the other television stations a grace period lasting until August 2010, after which it would require them to cease broadcasting altogether. KeSPA prevented Gretech from running any leagues by forbidding all the teams from sending any players to the Gretech leagues. Blizzard responded to these moves by breaking off negotiations entirely, then filing suit in October 2010, first against MBC and then against OGN and KeSPA. The parties settled in mediation in the summer of 2011 and now the companies have a 2-year agreement in place for broadcasting rights.

    So yes, Blizzard filed a lawsuit against a broadcaster of a tournament.

    1. Re:"Crafting an Industry" by Jacob Rogers by Karmashock · · Score: 1

      touche... I would point out however that while any given company can do that... you can shift to other games in the same genre if you need to put leverage on a particular company that is being irritating.

      With blizzard specifically that is likely to be hard but with the FPS esports games that shouldn't be a big deal.

      Furthermore, the issue there is more about people making money off the league and less about the amateur tourneys which I'd be very surprised if Blizzard even is really aware of on a discreet level.

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  21. Could MLB switch to cricket? by tepples · · Score: 1

    you can shift to other games in the same genre if you need to put leverage on a particular company that is being irritating.

    For one thing, a lot of skills won't transfer, especially the need to re-learn how everything is balanced. It'd be like trying to switch from Tetrinet to Puyo Pop or from baseball to cricket or from soccer to Gaelic football. For another, once a league switches to a different game, how can the league be sure that the new game's copyright won't get sold, such as at acquisition or bankruptcy, to another "company that is being irritating"? I can't see any way other than making sure the game is free software or has some other sort of irrevocable guarantee of non-interference with public performance for profit.

    the issue there is more about people making money off the league

    Independent baseball leagues are free to make money without having to negotiate with any owner of exclusive rights to a sport, as were the African-American leagues before them.

    1. Re:Could MLB switch to cricket? by Karmashock · · Score: 1

      In FPSs that isn't the case especially if they're all copying each other and balanced similarly which many of them are.

      Also... I think you have to admit that Blizzard's actions in that case were an exception even for blizzard and the rest of the industry doesn't do that.

      Regardless... your objections don't show why esports are bad or invalid as sports simply because some corporation has control over various versions of the game.

      The sports leagues control all professional sports. You possibly could set up your own league but no one will pay any attention to it. Its totally dominated by the franchises.

      The ultimate result is that there is less of a difference here than you're attempting to claim.

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    2. Re:Could MLB switch to cricket? by tepples · · Score: 1

      I think you have to admit that Blizzard's actions in that case were an exception even for blizzard and the rest of the industry doesn't do that.

      Yet. A league for a given game needs a plan for its long-term existence should the game's publisher get bought by a holding company unfriendly to the league. Besides, if the exception were to stop being the exception and start being the rule among major video game publishers, how would leagues react? And the Ars Technica article I linked earlier states that Capcom also requires royalties for Street Fighter tournaments.

      You possibly could set up your own league but no one will pay any attention to it.

      "No one will pay attention to your league" is not the same thing as "you would be sued for even attempting to draw attention to your league."