WebAssembly and the Future of JavaScript
Nerval's Lobster writes: WebAssembly is the next stage in the evolution of client-side scripting. In theory, it will improve on JavaScript's speed. That's not to say that JavaScript is a slowpoke: Incremental speed improvements have included the rollout of asm.js (an optimized subset) in 2013. But WebAssembly—while not a replacement for JavaScript—is intended as a "cure" for a variety of issues where JavaScript isn't always a perfect fit, including video editing, encryption, peer-to-peer, and more. (Here's a full list of the Web applications that WebAssembly could maybe improve.) If WebAssembly is not there to replace JavaScript but to complement it, the key to the integration rests with the DOM and Garbage Collected Objects such as JavaScript strings, functions (as callable closures), Typed Arrays and Typed objects. The bigger question is, will WebAssembly actually become something big, or is it ultimately doomed to suffer the fate of other hyped JavaScript-related platforms such as Dart (a Google-only venture), which attracted buzz ahead of a Minimum Viable Product release, only to quickly fade away afterward?
I can learn assembly language! On the web, no less!
One of the big "security benefits" I've heard claimed is that WebAssembly will only be able to invoke the same functions/methods as JavaScript itself. So that implies that WebAssembly is nothing more than pre-compiled JavaScript.
As the compile phase of JavaScript pales in comparison to the execution phase, the only people I can see pushing for this are those who want DRM-style protection of their JavaScript so no one else can read it.
I do not fail; I succeed at finding out what does not work.
Previous attempts at replacing JavaScript always suffered from a boot strapping problem. While there are only a small number of major desktop browsers, overall, there are actually a lot of different minor browsers that people expect to work. And even among the desktop browsers, not everybody always runs the most recent release.
Content producers don't really like writing content that only 30% of their users can view. So, unless a new technology is rolled out to 90+% of the deployed browsers, nobody is going to write content for it. On the other hand, if nobody writes content, the rest of the browser manufacturers won't put any resources into adding support for the new technology.
Both asm.js and WebAssembly have a fallback mode that uses plain JavaScript, as available in virtually 100% of all browsers. Performance will obviously be degraded, but that's much better than making the content completely inaccessible. And users are more likely to upgrade their browsers, if they can see a low-fidelity version of the content and know by switching to a newer browser they'll get the high-fidelity version. So, unlike the previous scenario, this is actually a virtuous circle.
JavaScript execution speed is not the important thing about WebAssembly. What does matter is that it may open up the development of software for execution inside a browser to a wider variety of languages, almost all of which are likely to be better than JavaScript in one way or another.
Might as well read an interview with the man behind webassembly. Found it extremely informative and I'm looking forward to a future where all major browsers support first-class alternatives to javascript through webassembly.
Here's something you might not know: Your personal use case is not representative of the world at large.
Flash is still quite popular, and isn't likely to vanish any time soon. Millions upon millions of users engage with flash content on the web daily. It's going to take a very long time for alternatives to catch-up in terms of authoring tools and, most importantly, content. It'll take even longer for that old content to fade into obscurity -- just like Java applets before it.
I know it's cool to play the ideologue, but it's foolish to deny the obvious reality. Flash is going to be with us for many years.
Required reading for internet skeptics