Slashdot Mirror


Interviews: Ask Brianna Wu a Question

Brianna Wu is the head of development at Giant Spacekat, a company specializing in cinematic experiences using the Unreal engine. She’s also a frequent speaker on women-in-tech issues and was one of several women subjected to a campaign of attacks in Gamergate. Wu has worked as a journalist and politico. She currently has a patreon campaign which helps to offset the costs of doing speaking engagements and work to further the goals of feminism and women in tech. Brianna has agreed to give us some of her time and answer any questions you may have. As usual, ask as many as you'd like, but please, one per post.

4 of 727 comments (clear)

  1. Regarding the character design in your game: by bistromath007 · · Score: 5, Interesting

    Are you ever going to stop criticizing other developers for having character design that is in fact less "hypersexualized" and "misogynistic" than yours is?

  2. "Developer" or "Journalist"? by Rick+in+China · · Score: 5, Interesting

    I'm interested in what development languages you excel in and how you mastered them - as head of development for a gaming company, I think that's my first question. Follow-up side-points would be when you transitioned from journalist to game developer, and why game development? Was it related to some of the 'sparks' and 'movements' by some other females 'in the gaming community' - and seen as an easy way to jump on a bandwagon that was clearly going to make waves? Journalist to developer just seems like a very strange transition to me, so I'm curious about the particulars.

    Do you have a github account where you publish some of your code?

  3. On the Internet, nobody knows you're a dog by Tokolosh · · Score: 5, Interesting

    https://en.wikipedia.org/wiki/...

    Serious question: How do women and minorities get selectively harassed online when it is usually impossible to know their gender or race?

    Blind auditions for orchestra positions are now standard. Can we not have the same for gaming and technology?

    --
    Prove anything by multiplying Huge Number times Tiny Number
  4. I've got some by NotDrWho · · Score: 5, Interesting

    Was it tough going from being a journalist and politico to becoming a hard-working developer at a legendary game and media studio like Giant Spacekat?

    What engine do you develop on? DO you have an on-site rendering farm that you work directly with, or do you outsource it?

    How do you find the time for public speaking with all the 60+ hour weeks that you must put into developing Giant Spacekat's massive games and interactive media library?

    Are you tired of ignorant people saying your "developer" title is just a joke and that your game company is just a sad front for your real job of gender hustling?

    --
    SJW's don't eliminate discrimination. They just expropriate it for themselves.