Pro Gamers To Be Tested For Doping
An anonymous reader writes: The Electronic Sports League is the biggest organization for running video game competitions. The league has now announced that they will begin testing professional video gamers for performance-enhancing drugs. The league is getting help in making policies from anti-doping agencies that help regulate athletes in traditional sports. They say, "[W]e will be administering the first PED skin tests at ESL One Cologne this August, with a view to performing these tests at every Intel Extreme Masters, ESL One and ESL ESEA Pro League event thereafter as soon as the official PED policy is established and tournament rules updated accordingly." This announcement comes after a high-profile Counter-Strike: Global Offensive player admitted last week that he and many other players used Adderall to gain an advantage in tournaments.
Am I mistaken in believing that a large portion of the gaming population suffers from ADD/ADHD and is medicated? Will gamers who are medicated be disqualified from play?
I was thinking it would be some ritalin based medicin, and adderall is particularly abused, and maybe shouldn't even be used the way it is. But this is important: It still requires a prescription to get, so in the end by banning it, they would be forbidding people from taking their prescribed medication. Even if it is widely abused, there are a some that needs it.
Even in cycling they allow drugs that are otherwise banned, if a doctor prescribes it and documents the athlete needs it.
Football, basketball, soccer, hockey... all those are games. The day professional basketball/soccer players stop bouncing/kicking balls and get "real jobs", that day you can ask the same from professional videogame players.
Does caffeine count? What about marijuana? It seems like it would dull your reaction time, but it might make you more calm, so it's hard to say. How about coke or meth? Seems like those would make you too jittery.
IWANCAACA (I Was An NCAA College Athlete-I also just wanted to make up a new acronym). The NCAA considers caffeine a banned substance. If you have a certain amount in your system when tested it is no different than if you had traces of marijuana or steroids in your system. Of course, a couple cans of Coke wouldn't be enough to trigger it. You would have to go to Jessie Spannow levels for it to trigger.
The only thing necessary for evil to triumph is for it to be pitted against a slightly greater evil
Technically, caffeine is not a drug: it's a major food group.
Koans and fables for the software engineer
At that point it becomes a prerequisite: you gotta be a great gamer, know your stuff, practice AND have ADHD. So much of it that you function normally on bucketloads of Adderall. You're the twitchy equivalent of a Kenyan long-distance runner with the toothpicks for legs, you've reached your final form ;)
It's horrible but it's also interesting. I've studied this stuff a bit. It doesn't bother me when you have categorical advantage but it gets more worrying when part of the 'qualification' is a dark history that leaves the hapless 'competer' human wreckage with nothing to live for but the will to win, forever unsatisfied unless they are crushing their opponents. Yet that's part of the formula, and a surprising amount of sports and entertainment is the wrangling of these freakish entities and trying to keep them from wrecking their teams, their bands, their lives etc.
You can't get away from this in any competitive sphere including life itself: when it comes down to the cult of the individual, it is ALWAYS possible to guarantee victory if you're okay with it being Pyrhhic. A sense of self-preservation or honoring the sport/context/environment is a handicap, and so you get Lance Armstrong every time, to a greater or lesser extent. That's what winning IS.
Interesting expressing these thoughts for the first time on a site where (a) there's huge respect for the cult of the winner and (b) there's also an entire subculture of shared cooperating, open source, and truly free software that is literally the opposite approach: trying to tear down all barriers to produce a context where anything is possible to anyone, without obstacle.
And make people display what they take, so we'd finally know what crap actually works.
I see a huge possibility for advertising in the pharma sector.
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.