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Razer Acquires Ouya's Storefront and Technical Team

An anonymous reader writes: The Ouya Android-based gaming console was one of Kickstarter's biggest successes — and one of the biggest letdowns for all the backers. The console never really took off, and the company behind it has limped along over the past couple years. Until today. Razer has now acquired the Ouya technical team, as well as their online storefront — but not the console hardware itself. Razer intends to dump of all these new resources into its Forge TV product, also an Android game console. "Razer went so far as to kick a little sand in the face of the little-console-that-couldn't—by advertising its own Forge microconsole as a 'more advanced' system and telling Ouya owners that they will receive 'a clear path of migration' to buy the company's current $100, AndroidTV-compatible box." The fate of Ouya's hardware is not explicitly mentioned, but the news article suggests it is simply "discontinued."

4 of 91 comments (clear)

  1. Kickstarter forever by frovingslosh · · Score: 1, Insightful

    So someone got incredibly rich from a Kickstarter campaign and a lot of contributors got screwed. We refuse to learn from that. Lets put that in the past (and mod down anyone who mentions it) and move on to funding the next person who wants to make a lot of money off of us. Maybe we can even finance another Hollywood movie in return for another broken promise.

    --
    I'm an American. I love this country and the freedoms that we used to have.
    1. Re:Kickstarter forever by RKThoadan · · Score: 3, Insightful

      Remember: "Man pays $50 and gets what he paid for!" doesn't make for very exciting news. The vast majority of Kickstarters work relatively well, perhaps with some delays, but nothing too serious.

      Certain projects categories are a bit more volatile than others. Software and gadgets are among the most risky, which happens to be the categories of primary interest to slashdotters. In comparison, board games are an extremely safe bet. In the vast majority of cases the creator already has a print & play version available. Kickstarting is becoming positively routine in the board games world, and that's despite having one of the most famous kickstarter screw ups (The Doom that Came to Atlantic City).

  2. Keeping a roof over game developers' heads by tepples · · Score: 1, Insightful

    They promised [...] freedom [...] for everyone to develop.

    When I finally got mine, I turned it on and the first thing it did was ask for my credit card number. Tried to skip it but it was not possible.

    If no one is willing to pay for games, then how should everyone keep a roof over their heads while developing games? Or by "freedom" did you mean free as in FSF, with all games having DFSG-free code and assets?

  3. Re:Eh? by dottrap · · Score: 2, Insightful

    I disagree about Steam Machines. There are real problems I have that I hope Steam Machines solves. I want a fully powered, gaming PC that just works, but doesn’t lock me down in what I can do with it.

    - I want the benefits of mass production commodities and be able to buy a good PC gaming machine off-the-shelf for a lower price.
    - I’m tired of spending so much time building my own custom PC and doing OS installations.
    - I’m sick of Microsoft charging me many times more than everybody else for a Windows license because I didn’t buy a pre-configured machine from an OEM.
    - I’m sick of Windows blue screening and corrupting my EFI boot partitions so my dual boots won’t work.
    - I’m sick of Windows nagging me about turning on Secure Boot. I don’t want it.
    - I’m sick of big giant PC towers that take up massive space and don’t fit well in home theater cabinets (or anywhere else).
    - I’m sick of loud PC fans and the unnecessarily high power consumption and heat
    - I want a gaming PC that is fully utilized for games, not loaded down with needless background processes sucking up CPU and RAM
    - Hardware driver updates for Windows is such a chore.
    - Windows mostly broke DirectX/DirectInput compatibility. I’m so sick of having to get xce360 working and re-configured for every single game I buy now.
    - I hate it that Fraps doesn’t work any more with non-fullscreen mode starting in Windows 8
    - I don’t want to be pushed to Windows Store