Project IceStorm Passes Another Milestone: Building a CPU
beckman101 writes: FPGAs — specialized, high speed chips with large arrays of configurable logic — are usually highly proprietary. Anyone who has used one is familiar with the buggy and node-locked accompanying tools that FPGA manufacturers provide. Project IceStorm aims to change that by reverse-engineering some Lattice FPGAs to produce an open-source toolchain, and today it passed a milestone. The J1 open-source CPU is building under IceStorm, and running on real hardware. The result is a fairly puny microcontroller, but possibly the world's most open one.
Forget the future, they are here and they are advertised as features:
https://en.wikipedia.org/wiki/...
What is special is that they are making an open toolchain to program an FPGA and that toolchain is now capable enough to program a working CPU into the FPGA.
If you had read the entire summary you would have seen that the CPU design they were using was the J1 that you mention.
yeah so why it's marketed in the blurb as an open source cpu when the interesting thing is an open source toolchain for a closed silicon fpga?
world was created 5 seconds before this post as it is.
A few notes regarding your comment.
This is not actually about an "open toolchain to program an FPGA". It's not actually about programming at all. Let me try to explain here (in a simple way) what IceStorm is, or better, what an open-source can do for the FPGA design flow.
So, you start with a description of your design. Your design usually describes the behavour of your system, which is often done in HDL (Hardware Description Languages), like VHDL and Verilog, or even higher-level ones (SystemC, even Python). But, as with every digital design (imagine classical design with TTL 74/CMOS 40 series), you often need more than "logic" - you may need a PLL, you may need a dedicated multiplier (hey, you don't want to design this by hand with gates and flip flops, do you?), or other complex, often mixed-signal primitives. ...
FPGAs are basically a set of basic blocks (think again 74/40 series), which can be interconnected almost at will. The blocks actually differ from classic chips: what you'll find in FPGAs [I'll speak about Xilinx but Lattice should be similar] are LUT (Look-Up Tables), which can provide any N-input/Y-output digital function (often 4 to 6 inputs, and one output), and Flip Flops (with enable, set, reset, so on). In addition, FPGA provide "hard IP cores", like PLLs, Multipliers, Serializers, Multiplexers, so on, so on.
Now, to have your design to work on the FPGA, you need to synthesize it - convert the behavioural model into these building blocks (LUTs, so on). This is the first phase - and it depends on the target FPGA because the available IP hard blocks differ from manufacturer to manufacturer, from family to family, and even from small to larger, same family devices. This synthesis process will get you a "netlist" - a list of all used primitives and the interconnections needed between them.
Next step is to place the design - pick up each of those primitives, and choose an instance on the FPGA where it will be assigned. This can be tricky, because routing inside FPGA is not 1-to-all, and timing is more affected by routing than anything else - so you'll want your critical (timing critical) paths to be placed where you can later route signals faster. This is really FPGA dependant, much more than synthesis.
Then you have routing: after placing all primitives, you need to decide how to route all signals (this is very complex, FPGA dependant). After routing is done, you have the whole design for that FPGA done - everyting is placed, routed.
Well, you have not.
The next step is to generate a bitstream, based on the netlist output from Route, that can be sent to the FPGA (usually via JTAG). This is actually where less information is known - where each bit from the bitstream maps inside the FPGA switch fabric or LUT configuration or SRAM cells, others,
Then comes programming: sending the bitstream to FPGA. This is usually simple, and many open tools exist (at least for Xilinx).
Now, do these tools do?
Yosys: Verilog synthesis
Arachne-pr: Place & Route
IceStorm: Last part, which is the hardest - to map the final, routed netlist into the "proprietary" bitstream.
Hope I shed some light on the matter.
And yes, being J1 or any another CPU (like my own ZPUino or XThunderCore) is irrelevant - what's relevant is to prove that IceStorm seems to generate correct bitstreams for this platform.
Alvie