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Nintendo Fires Employee For Speaking About Job On a Podcast

An anonymous reader writes: You may not have heard of Chris Pranger before, but he's one of the localizers that works to bring Nintendo games over to the west. He recently talked about the localization process for a small podcast, providing Nintendo fans some details about how games make it from Japan to the western world. Nintendo's response to the fan interest in the game localizing process? They fired him, of course. It's unclear what statements in specific Nintendo objected to and Nintendo, so far, hasn't explained its decision.

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  1. He takes responsibility for it being his own fault by __roo · · Score: 5, Interesting

    I know a lot of us like to blame people for their own problems, but in this case he knows it's his own fault—which, to me, makes the whole situation even more sad and awful. I feel really bad for him, and I hope he can find a way to come back from this.

    From TFA:

    “I look around my house and see images of my son and feel such intense shame and crippling sadness,” Pranger wrote on Facebook. “I know that if I can’t find a job at least as good as this one, I won’t be able to provide for my family I’ve lost them their health coverage and their security. I also know that I’ve probably lost a good deal of my friends, just because I know how hard it can be to stay in touch with someone when the convenience of proximity is lost. I’m so sorry to everyone. I’ve failed you. You believed in me and supported me and trusted me and I’ve failed you. I’ve failed me.”