Pokemon Go: What Nintendo Needs To Learn From Ingress
An anonymous reader writes: Pokemon Go marks Nintendo's biggest move into mobile yet: the augmented reality mobile game makes use of your location as well as your phone's camera to let you interact with pocket monsters in the real world. It's an audacious idea — with an accompanying trailer — but as one writer points out it will have to nail a lot of different systems to build up an active community in the same that developer Niantic has done for its previous game, Ingress. The author looks at Ingress to see where Nintendo and Niantic may draw inspiration, pointing out that the game's portal modding system could prove a great mechanism for allowing Pokemon evolutions. Expect plenty more Pokemon amiibo to interact with the upcoming wristband, too.
...until you realize that there are people who are unable to separate games from real life. What ruined Ingress for me was the continual harassment and bullying from people who forget that it's a game and that there's limits to what is acceptable behavior in a social setting. Shit-talking in a video game is one thing; you generally have a way to squelch unsavory people or otherwise ignore them, but you can't ignore the psychotic tryhards who threatens to shoot you in person if you take their couch portal and they're crazy enough that you're not sure whether they're joking.
If Pokémon Go has PvP (which it seems to, from the trailer material), then I can't wait to see what happens when some neckbeard threatens a little kid over losing a fight or steals/breaks their phone.