Pokemon Go: What Nintendo Needs To Learn From Ingress
An anonymous reader writes: Pokemon Go marks Nintendo's biggest move into mobile yet: the augmented reality mobile game makes use of your location as well as your phone's camera to let you interact with pocket monsters in the real world. It's an audacious idea — with an accompanying trailer — but as one writer points out it will have to nail a lot of different systems to build up an active community in the same that developer Niantic has done for its previous game, Ingress. The author looks at Ingress to see where Nintendo and Niantic may draw inspiration, pointing out that the game's portal modding system could prove a great mechanism for allowing Pokemon evolutions. Expect plenty more Pokemon amiibo to interact with the upcoming wristband, too.
What Nintendo Needs To Learn From Ingress
When I saw the title, I thought they misspelled Ingres.
"I don't know, therefore Aliens" Wafflebox1
Levels past L8 don't really matter though. I've been L16 for months, but that's just numbers, no one besides you cares what level you are. If you're playing for the leveling up part, you're doing it wrong.
Go have fun with the actual game. Troll a whiney player. Build a big field. Take over a new neighborhood. Anything but mindless stat grinding.
...until you realize that there are people who are unable to separate games from real life. What ruined Ingress for me was the continual harassment and bullying from people who forget that it's a game and that there's limits to what is acceptable behavior in a social setting. Shit-talking in a video game is one thing; you generally have a way to squelch unsavory people or otherwise ignore them, but you can't ignore the psychotic tryhards who threatens to shoot you in person if you take their couch portal and they're crazy enough that you're not sure whether they're joking.
If Pokémon Go has PvP (which it seems to, from the trailer material), then I can't wait to see what happens when some neckbeard threatens a little kid over losing a fight or steals/breaks their phone.
This is AR's big moment, its foothold into the mainstream. I've got my fingers crossed that Nintendo can pull it off.
Bingo.
Playing to 8 doesn't require any team or teamwork. 9-16 does. Most people grown up on video games where there is no real "team" aspect, and thus don't hang around long enough to play as a team. Building a P8 farm requires organization and team play in most places.
That, and join the Resistance, we have cookies!
Agent K: A *person* is smart. People are dumb, stupid, panicky animals, and you know it.
... to build a community.
In fact they were totally surprised how the Ingress-project has worked out.
They were never able to communicate with their community. They never responded in a timely matter to technical problems like outages or major bugs, they never reponded to social problems like Niantic-employees mis-using their power, they changed rules during events, they blocked legit players without giving any reason, while cheaters made the game impossible in whole cities for weeks. They only responded when the pressure of the community was so big that they couldn't ignore it.
However: the Ingress-product is so strong that it survived this, but If there is something to learn, then how you turn large groups of players into indifferent or hostile customers.
It amazes me to what lengths people go to pretend like Nintendo hasn't been relevant since the 90s.
Born to Play
I find team play much more entertaining than individual play. After you hit level 8 it's so far between milestones and levels that there's not much gratification on a regular basis. It's just repetitive busywork. But the strategy and teamwork required to execute a giant field that covers a major metropolitan area and everything surrounding it watching the team score spike way up — THAT is gratifying.
They really need to do something about bots. There's some blatant cheating in my area on the part of some select few players (portals are mysteriously recharged within seconds of being attacked at all times of day/night). It's really demoralizing to know that you're basically playing a single player game at that point.
"Friends don't let CA buy their friends" - Several friends of mine had worked at Ingres, and when Computer Associates bought them, if you wanted to stay you had to sign a really aggressively pro-company agreement, with lots of non-compete and similar clauses (and I assume lower salaries.) They all quit, some of them in groups. CA got the intellectual property, but lost a lot of the intellect and corporate knowledge that gave it value.
Bill Stewart
New Fast-Compression-only CPR http://preview.tinyurl.com/dy575ks
Is that it is extremely boring after a while. Do not copy it.