Slashdot Mirror


Video Game Music Is Saving the Symphony Orchestra (wsj.com)

An anonymous reader writes: As music distribution has flourished, the popularity of live performances in certain genres has begun to wane. Symphony orchestra attendance has been dropping for years. A new report says ticket sales have dropped by 2.8% annually for the past decade. The downward trend has caused many performing groups to experiment with ways to appeal more to modern audiences. One way they're finding success is by including music from video games. "Orchestral videogame concerts first gained a following in Japan in the mid-1980s and spread to parts of Europe in the early 2000s. They began appearing regularly in pops repertoires in the U.S. about a decade ago as orchestras sought younger, more diverse audiences. Unlike classical-music performances, videogame shows feature arrangements that blend looping tracks of music designed to match various moments in a game, such as a slow, eerie medley of piano, percussion and string as the videogame character navigates a castle dungeon. ... The story of The Legend of Zelda isn't a far cry from such classics as Mozart's The Magic Flute. Both tales involve a brave fellow in a quest to rescue a damsel from a villain's clutches

1 of 111 comments (clear)

  1. It's called "pops" by xxxJonBoyxxx · · Score: 5, Informative

    When attendance is down, symphonies, theatre groups and other live performers retrench around the "pops" that they know the general population finds popular and puts people in the seats: Christmas songs, Broadway musicals, movie scores, adaptations of rock classics for Baby Boomers, and now video game music for Gen X and Millennials.