Slashdot Mirror


Nintendo's New System Likely a Console/Portable Hybrid (arstechnica.com)

An anonymous reader writes: The Wall Street Journal reports (paywalled) that Nintendo has begun issuing software development kits for its new console, codenamed NX. The company hasn't provided any details publicly about how the console will work, but people who have gotten access to the SDK say it will likely include both a console and some kind of portable/mobile hardware. The intent is to be able to take some aspects of gaming with you when you leave the living room. Nintendo is also looking to step up its hardware efforts in response to criticism that the Wii U's capabilities were notably lower than those of the PS4 and Xbox One. In what ways do you think a console should be partially portable?

77 comments

  1. History repeats itself by Notabadguy · · Score: 4, Insightful

    Nintendo is looking to step up it's hardware efforts in response to criticism that the Wii U's capabilities were notably lower than those of the PS4 and the XBox One...

    Really? Why do people always jump to this conclusion? In the history of Nintendo, they make what they make for their target demographic, and don't try competing against Sony and MS. This shouldn't need revisiting EVERY TIME someone releases a console.

    1. Re:History repeats itself by Anonymous Coward · · Score: 1

      That's only true for the Wii and Wii U. Nintendo was very much competing directly against the others prior to those consoles.

    2. Re:History repeats itself by Anonymous Coward · · Score: 0

      Since when?
      They have always been competing.

      The only reason they never needed to compete with Wii was because it was an absolute fluke they managed to get the numbers they got.
      They were betting so hard on the casual market actually existing.

      They were also betting with WiiU that they would buy it, but they were sorely mistaken because casuals don't buy ANYTHING, which was shown pretty damn well when global Wii software sales suddenly halted all at once, pretty much. (which was when the entire market of casuals were saturated with the handful of games they actually did buy)
      Yet they still went ahead with WiiU being focused at these people. With that awful name. A name that STILL confuses most of them to this day. I can't count how many times I have seen people ask why they can't play their WiiU games on Wii...

      Nintendo are hurting. Bad. WiiU was a pretty damn massive disaster, even though it sold reasonably well. Reason being is it undersold their expectations HUGELY. By a very large margin.
      The only success they have is the handheld market. And it seems now they are trying to focus on that in some way.

    3. Re:History repeats itself by Anonymous Coward · · Score: 0

      Since when?
      They have always been competing.

      The only reason they never needed to compete with Wii was because it was an absolute fluke they managed to get the numbers they got.
      They were betting so hard on the casual market actually existing.

      They were also betting with WiiU that they would buy it, but they were sorely mistaken because casuals don't buy ANYTHING, which was shown pretty damn well when global Wii software sales suddenly halted all at once, pretty much. (which was when the entire market of casuals were saturated with the handful of games they actually did buy)
      Yet they still went ahead with WiiU being focused at these people. With that awful name. A name that STILL confuses most of them to this day. I can't count how many times I have seen people ask why they can't play their WiiU games on Wii...

      Nintendo are hurting. Bad. WiiU was a pretty damn massive disaster, even though it sold reasonably well. Reason being is it undersold their expectations HUGELY. By a very large margin.
      The only success they have is the handheld market. And it seems now they are trying to focus on that in some way.

      The Wii U has shipped approximately the same number of units as the Xbox One. I'm not sure why everyone is quick to qualify the Wii U as a disaster and the Xbox One a success.

    4. Re: History repeats itself by Anonymous Coward · · Score: 0

      They have to compete with hardware to attract third party software, or they won't drive hardware sales further than the group that always buys Nintendo hardware regardless. Third parties don't want to build a second game or strip everything interesting they can do on the other platforms out of a game just so they can have the privilege of paying Nintendo royalties for pressing and shipping their discs.

  2. Console/Portable Hybrid by Anonymous Coward · · Score: 4, Funny

    So... a Constable?

    1. Re:Console/Portable Hybrid by Anonymous Coward · · Score: 1

      Or a Portasshole

    2. Re:Console/Portable Hybrid by Anonymous Coward · · Score: 1

      Nah... a portsole or perhaps portasole

    3. Re: Console/Portable Hybrid by Anonymous Coward · · Score: 0

      Pocket Console, or PokeCon for the foreign markets

  3. Re:give up on the hardware by ThorGod · · Score: 1

    The thing is, their hardware is going to have better performance capabilities than an iPad.

    --
    PS: I don't reply to ACs.
  4. Makes sense by Fire_Wraith · · Score: 1

    This would make sense. The gaming market, especially in Japan, has a lot of potential competition from people playing on their mobile phones. You're not just competing with Microsoft/Sony, you're competing with Apple/Google/etc. Being able to produce a product that competes with both, that you can play at home on the full console, but also detach and take on the go with you, would be an attractive proposition - sort of like buying a console and getting a 3DS thrown in free.

    Of course, that assumes they can pull it off, and don't just wind up with a product that sucks as both a console and a mobile gaming device.

    1. Re:Makes sense by Howitzer86 · · Score: 1

      I've always felt playing the Wii U that its main drawback is the weak battery and lack of true portability. Fix that and you're golden. You'll have a console that's not just another set to box, and at the same time not just another iPod Touch or iPhone.

    2. Re:Makes sense by Anonymous Coward · · Score: 0

      " playing the Wii U that its main drawback is the weak battery" - I bought a 2x capacity or something battery for like $35 a while back at the online nintendo store.

    3. Re:Makes sense by Anonymous Coward · · Score: 0

      The Wii U's draw backs are:
      -Horrible Name
      -Horrible marketing (is it a Wii peripheral?)
      -Weak hardware
      -Gimmick controller
      -Weak third party support
      -Sequels to same old tired franchises.

    4. Re:Makes sense by Bing+Tsher+E · · Score: 1

      I don't want to pay for a console to get my 3DS. And what I want should count, now that we're a two person household that has bought two 3DS XLs and two 'new' 3DS XLs. Haven't bought a WII U because that's too much $$ for a single piece of gaming hardware.

  5. partially portable by Anonymous Coward · · Score: 1

    In what ways do you think a console should be partially portable?

    Well, I think you should be able to lift and carry the console to another location so you'd need handles, but make it heavy enough so that you wouldn't do it too often. Like a filled up ice chest.

  6. Nintendo doesn't want to become history by rsborg · · Score: 3, Interesting

    Nintendo is looking to step up it's hardware efforts in response to criticism that the Wii U's capabilities were notably lower than those of the PS4 and the XBox One...

    Really? Why do people always jump to this conclusion? In the history of Nintendo, they make what they make for their target demographic, and don't try competing against Sony and MS. This shouldn't need revisiting EVERY TIME someone releases a console.

    They only recently became profitable again after a slump - and it's said that's also likely because of them making some big changes (tl;dr - licensing characters externally, making games for mobile platforms).

    Nintendo for years was like Apple - above reproach and doing it their own way, but now it's having to play everyone else's game for the sole reason that not enough people were playing their games.

    --
    Make sure everyone's vote counts: Verified Voting
    1. Re:Nintendo doesn't want to become history by ArmoredDragon · · Score: 1

      Nintendo for years was like Apple - above reproach and doing it their own way, but now it's having to play everyone else's game for the sole reason that not enough people were playing their games.

      Nintendo still very much is that way in the sense that they're control freaks when it comes to their own IP. In fact a lot of Japanese game developers are. If you peruse youtube a bit, you can find a lot of the people who upload their plays always complain about how Japanese companies are so hostile towards the gaming community, whereas game developers located basically anywhere outside of Japan aren't.

      Example: (pardon the voice)
      https://www.youtube.com/watch?...

      Compare that to every other game developer in the world, who actively encourages gamers to upload play videos, etc. It's no wonder Japanese games have really fallen out of favor in every place in the world that isn't Japan. Oh, and this doesn't help either:

      http://www.tofugu.com/2014/03/...

  7. Re: give up on the hardware by Anonymous Coward · · Score: 0

    Considering that both my kids play with a 3ds right now somehow makes me believe that they indeed know what it is.

  8. A console on wheels by Anonymous Coward · · Score: 0

    A console that you can push around from place to place? Or maybe it will even have an engine.

    1. Re:A console on wheels by antek9 · · Score: 1

      It will be round, have wheels, and a vacuum unit. It will stream your game wirelessly to your TV while cleaning your living room floor, and it will be called the WiiSuckU.

      --
      A World in a Grain of Sand / Heaven in a Wild Flower,
      Infinity in the Palm of your Hand / And Eternity in an Hour.
  9. PSOne by Khyber · · Score: 1

    "In what ways do you think a console should be partially portable?"

    Subject says it all. Note, I said PSOne, not PSX.

    --
    Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    1. Re:PSOne by CronoCloud · · Score: 1

      I had a PSone with screen and battery pack. It was awesome for the time. Everyone who saw it, thought it was the coolest thing ever...until they heard the price of screen and battery pack.

      It was also bulky, great for long waiting room waits though. By long, I mean a few hours long if you had an outlet available..

  10. Hybrids are for Cows/Sheep by Anonymous Coward · · Score: 0

    You are all Cows. Cows say Baaaaaah. BAAAAAAAAH Cows BAAAAAAAH! Baaaaaaaaah! Baaaaaaaaaah say the cows. YOU SHEEP COWS!!!

  11. Re: give up on the hardware by Anonymous Coward · · Score: 1

    That's rarely true for long. Any half decent smartphone or tablet these days is faster than Nintendo's current portables.

  12. Wii U's capabilities were notably lower by Anonymous Coward · · Score: 1

    "the Wii U's capabilities were notably lower than those of the PS4 and Xbox One"

    Is this really true?

    Did the other consoles have:
    Off-TV lag-less play?
    Games supporting up to eight controllers?
    Two generations of backward compatibility (not emulation)?

    1. Re:Wii U's capabilities were notably lower by Anonymous Coward · · Score: 0

      Off-TV lag-less play?

      Both Xbox One and the PS4 support streaming play: the Xbox One to any Windows 10 PC, and the PS4 to a handheld no one owns.

      Games supporting up to eight controllers?

      What, as in games that actually allow it or the technical capacity? Xbox One, yes, PS4 - again - no.

      Two generations of backward compatibility (not emulation)?

      Pretty sure the Wii U lost GameCube support by axing the GameCube controller ports and memory card ports, so it only has a single generation of backwards compatibility. It turns out very few people care about backwards compatibility a few years after launch, so - meh.

      But in any case I've never noticed Wii U games being less capable than their Xbox One/PS4 versions, so I'd still agree with your general point.

    2. Re:Wii U's capabilities were notably lower by sexconker · · Score: 1

      You don't have the GC controller or memory card ports, and the console's slot loader won't accept the smaller GC discs.
      BUT it contains all the hardware necessary to play GC games. If you boot into Wii mode you can hack the Wii environment that lives in the Wii U.
      A few homebrew tutorials later and bam, you're playing GC and Wii games on your Wii U via an external USB drive.

    3. Re:Wii U's capabilities were notably lower by Narcocide · · Score: 2

      The port issue has been rectified. There is now a wireless adapter for Wii-U that has 4 GameCube controller ports on it. Its popular for the new version of Smash Brothers Wii-U due to the old GameCube controllers having been a favorite for competitive play.

    4. Re:Wii U's capabilities were notably lower by khellendros1984 · · Score: 1

      So, it's possible, but saying that the Wii U supports GC is equivalent to saying that the Wii supports ripping game disks to ISOs and playing them from an external HDD. That is, if you do some unsupported things, you can expand the system beyond its originally-supported capabilities, but you can also probably say goodbye to any warranty support (if that matters to you) until you return the ios's to their original state.

      --
      It is pitch black. You are likely to be eaten by a grue.
    5. Re:Wii U's capabilities were notably lower by cfalcon · · Score: 1

      Wii U doesn't really support Cube, but you know that.

    6. Re: Wii U's capabilities were notably lower by Anonymous Coward · · Score: 1

      The ps4 can stream laglessly to any android device with the playstation app, plus you can even stream over the Internet to anywhere in the world (bandwidth and latency allowing)

  13. DS? by blackfeltfedora · · Score: 3, Insightful

    Couldn't they just make a DSi that replicates the functionality of the WiiU gamepad?

  14. ARM based. by Anonymous Coward · · Score: 0

    It will be an ARM/Tegra based device, ala Nvidia Sheild, with a TV/charger dock.

  15. Re:give up on the hardware by Anonymous Coward · · Score: 0

    Why do you assume this? None of their current systems are faster than an iPad, and iPad performance has continued to have an amazing pace. Plus iPads are always going to cost more than any Nintendo portable. Nintendo can't charge $500+, consumers will balk.

  16. Nah. by eyenot · · Score: 1

    This is even less interesting to me than the Wii-U system was (and I didn't think that could be possible.) Why try to push two consoles on me at once? They should just keep doing what they were doing when they were at the height of their success: making a major home console and also making a smaller portable console, two completely separate things. The only possibly way they could improve on that formula would be to make the same line of games work on both consoles. It seems like that's what they *want* to do, but that they run into some kind of barrier getting their. And for Nintendo I can imagine that barrier: their own weird strict demands on themselves. Like when the N64 was still in cartridges because Nintendo was afraid of load times.

    Games any more are getting so large, I have to ask what is the realistic future of gaming. Cartridges can only hold so much data without getting unrealistically expensive. But if you want something that will play on both a larger at home console and a smaller portable console, it seems like the way to go.

    Of course, mini discs can do the job as well. According to wikipedia, mini blu-ray discs can hold 15 GB. That seems sufficient for the current generation of gaming.

    Also, the question rises in my mind as to why a person would want the larger console version when they already have the portable one. I suppose if you want a drive for huge storage and back-up (which I feel like has becoming the market standard) then you have to have a console. But is there any other reason? It seems to me that video driving hardware has been reduced pretty well to a tiny little device, going by the size of my laptop's graphics card that can send a signal out through an HDMI port. So for video purposes, you could just have a wall-wart powered portable with a kickstand and an HDMI port and be good to go if you're not concerned about backing your games up.

    And if Nintendo makes the discs cheaply enough, there you go, you don't have to worry about backing them up in case the disc gets damaged. And they could probably focus on that bottom line if they weren't trying so hard to come up with such weird crap.

    So I guess what I'm saying is Nintendo should just commit to a portable console that can be plugged into a big screen and act as home entertainment. Why the hell not? Save all that money that would have gone into developing and producing this weird hybrid crap and just make a super powerful portable console. And let the user supply an SD card (preferably not forcing them to use mini-SD) as their memory stick. Then they can have all their game save data in a portable fashion as well.

    Another good reason to focus on a single, portable console is that more time and thought can be put into making it use the least amount of power possible so the user gets the most play time out of it.

    Any ways I'm not going to give yet another hybrid a second thought any more than I did the Wii-U. All I'm convinced of now is that Nintendo appears to not be learning from their mistakes and might be doomed. That's sad because I was kind of hoping to see the promised Wii 2 eventually.

    --
    "Stratigraphically the origin of agriculture and thermonuclear destruction will appear essentially simultaneous" -- Lee
    1. Re:Nah. by khellendros1984 · · Score: 1

      Games any more are getting so large, I have to ask what is the realistic future of gaming. Cartridges can only hold so much data without getting unrealistically expensive. But if you want something that will play on both a larger at home console and a smaller portable console, it seems like the way to go.

      Of course, mini discs can do the job as well. According to wikipedia, mini blu-ray discs can hold 15 GB. That seems sufficient for the current generation of gaming.

      I just bought 2 32GB microSD cards for about $20. Memory prices are lower than they've ever been. There's a reason that I use memory cards to run my PSP's games, rather than using the UMDs directly.

      --
      It is pitch black. You are likely to be eaten by a grue.
  17. What Nintendo should do... by Dan+East · · Score: 2

    Here's what Nintendo should do. Design their SDK with the specific intent of eventually using it to build cross platform (as in iOS and Android via NDK) applications. Have requirements for the developers for capabilities like dynamically adjusting to any size display, touch-only input, and encourage in-app purchases using Nintendo's API. As an "excuse" for no hardware controls, release a portable gaming system like the DS that can flip around so only the screen is visible. That is the motivation for a touch-only mode of input.

    Then, after a couple years, and you've built up a good library of games, you spring the bombshell - you provide the software libraries for iOS and Android needed for all these game publishers to seamlessly and effortlessly build for those platforms without having to modify their sources at all. Of course, Nintendo branding and licensing would apply to use those platform-specific SDKs and they would receive a cut, as it saved the developers a huge amount of money they would have had to have spent to support diverse platforms.

    Now if Nintendo really wanted to play hardball, they sneak in a generic provision in the license agreement with the developers, and Nintendo releases all titles to those platforms (iOS and Android) directly on behalf of the developers, and funnels 90% percent of the revenue back to them while keeping a 10% slice.

    Why, you ask, would Nintendo do something to promote gaming on other platforms? Because Nintendo knows that is inevitable either way, and this scheme would get them a cut on that action. They provide the premiere cross-platform gaming API that works on iOS, Android, Nintendo's next gen console, and their next-gen DS, and since developers have no other option (which is the way it has always been) to develop for Nintendo anyway, why not leverage their effort on other platforms too and increase profits?

    --
    Better known as 318230.
    1. Re:What Nintendo should do... by luther349 · · Score: 1

      no just no. the one thing they got is lack of microtransations.

    2. Re:What Nintendo should do... by Bing+Tsher+E · · Score: 1

      Touch only input still sucks really bad for most forms of game controlling. Rubbing you hand around on a flat surface of glass doesn't work. A requirement like that would be a deathwish.
      Now, Nintendo could come up with their own proprietary game controller, perhaps one over bluetooth, that would be the 'dongle' for playing their games on many game and video platforms.

      The one thing that sucks the most in mobile gaming is the controller. Nintendo could hijack everybody else's display and CPU and have a winning platform.

  18. They don't need a console, per se by 93+Escort+Wagon · · Score: 4, Interesting

    I was trying the DS version of Paper Mario the other day, using one of my daughter's older DS units (she's got one of the big 3DS now, so she said I could use the old one to see if I'd like it). So I'm playing this game, and my old eyes are squinting at the screen... and I thought "right now it'd be great if I could "airplay" this on our 47" television".

    I could see a device that basically is more of a smart hub, rather than a standalone console in its own right - one that would give users the option to play their handheld games on the big screen, with some additional new distributed processing options where, if a bunch of users are in the same room with their 3DSXLs (or a new iteration similar to that), they could tie into this hub and play console-like games - but still be able to take that portable controller with them on the bus and play mobile games.

    Sorta like what the Wii U attempted to do, but carried further to where it's the handheld devices that are primary rather than the console. Bonus points if, at some level, the model would work with existing 3DS hardware or even Nintendo-written iPad/Android apps.

    --
    #DeleteChrome
    1. Re:They don't need a console, per se by CronoCloud · · Score: 1

      I could see a device that basically is more of a smart hub, rather than a standalone console in its own right - one that would give users the option to play their handheld games on the big screen, with some additional new distributed processing options where, if a bunch of users are in the same room with their 3DSXLs (or a new iteration similar to that), they could tie into this hub and play console-like games

      You mean like the PSTV?

    2. Re:They don't need a console, per se by RyoShin · · Score: 1

      When first hearing about this rumor, I thought of something different: The Dreamcast VMU.

      For those who don't remember or never saw one, the Dreamcast "Virtual Memory Unit" was like other memory cards of the day, with one notable addition: a low-resolution (48x32 dots) LCD screen. When plugged into the controller, the VMU screen could offer some basic info for select games (most games would just show a logo or something, though). When removed, the VMU could play some basic things on the go, as it also had simple controls on the unit itself. (It could even connect to other VMUs for file transfer or multi-player games.)

      So a "hybrid" console is one where a handheld can be plugged into controller, or act as the controller itself. On the go it can store and play mini-games or dumbed-down versions of full console games, and while connected to the core unit it can play handheld games on the big screen, act as a secondary monitor for the console game (like the Wii U has now), or work as a streaming receiver for the Console (like the Wii U or PS4+Vita does.)

      Considering their push towards mobile, I can envision the "handheld" half of this is actually whatever smartphone you have on hand, which uses NFC, BT, or just a direct physical connection. Nintendo would probably release a more specific handheld (that is also more restricted, and they would release their core titles for) that takes better advantage of the connection, but to draw in users they would want to have some sort of connection with existing lines of phones. It would be a support nightmare, though, so I can't see it being very plausible even if this rumor is true.

    3. Re:They don't need a console, per se by krakelohm · · Score: 1

      PlaystationTV is a horrible little box. Streaming 30 feet away over wifi is just bad. Might work better for wired but didn't give it a chance. Hopefully they will come out with some new hardware soon.

      --
      You are all a bunch of idots.
    4. Re:They don't need a console, per se by CronoCloud · · Score: 1

      Thanks for the heads up on possible wi-fi deficiencies. I don't have one yet, but was thinking about picking one up.

  19. Half a generation in front, half behind. by Anonymous Coward · · Score: 0

    In my opinion, the problem with Nintendo hardware-wise is that they are out of step with the industry when it comes to under-the-TV consoles (and by that I obviously mean MS and Sony - I'm not counting the various Android boxes etc).

    So, when they release, their hardware could be amazing compared to what's out there. But they are fighting a large installed user-base of systems that the high-profile games developers are targeting. This means the games looks very similar to the competition on their more powerful new system. So nobody will switch unless they are die-hard fanboys and absolutely require the software that Nintendo produce in-house.

    This will go on for a few years (while the systems with the large installed user-base are better understood and exploited) and then the main players will announce their new systems and Nintendo will then be playing catchup with exclusives on their now-underpowered hardware for a couple of years.

    In summary: In the console's early life it will be relying on exclusives. In the console's mid-life it will be also-ran. In the console's later life it will be relying on exclusives. They lucked out being early with the Wii, mainly due to the controller - IMHO they are still chasing that.

    I think Nintendo should just get out of the console hardware business (not necessarily hand-held, they are still holding their own (no pun intended) against phones and tablets but perhaps that is also becoming difficult) and do what Sega did to become software only. As an old-school Nintendo fan (my last console was the GameCube, which is still sometimes worth booting up for a quick game of Monkey Ball), I'd love to play some of the newer games but I just won't buy an expensive piece of hardware just for that privilege when everything else I play is on a different system.

  20. Wow, lots of people shilling and talking out their by Narcocide · · Score: 1

    ... asses in here. Lots of people talking about how Nintendo is a failure because Sony and Microsoft keep saying so. Lots of people claiming the Wii-U is a terrible console who've never owned one. Lots of people claiming they have good advice for Nintendo who wouldn't be a Nintendo customer even if Nintendo followed every single one of their puerile, sophomoric suggestions.

    Go buy a Wii-U assholes, and a copy of Smash Bros Wii-U. Don't want to spend lots on the controllers? Just buy some used Wii ones. Don't want to demean yourself by buying a console that only costs half of what Sony or Microsoft is charging? BUY TWO. Stop complaining and be happy. You know all those extra on-paper specs don't actually make you enjoy Sony or Microsoft's offerings more, neither does their exorbitant prices. If they did, you'd be playing your XBone or PS4 instead of in here slamming Nintendo products you haven't tried for three generations.

  21. Re:give up on the hardware by sims+2 · · Score: 1

    The ds and sony's psp (yes even the psvita) were both popular enough that no one would ask what they were they already knew.

    Today nearly three years after the wiiu release I still have people asking me what it is.
    How much is the tablet? What do you mean it doesn't work without the system?

    If I have to explain to someone what it is they aint going to buy it. Like chromebooks no one knows what they are either. But everyone always asks...

    --
    Minimum threshold fixed. Thanks!
  22. Just make current Wii U portable by iamacat · · Score: 1

    I would gladly buy a device with same form factor as current Wii U touch controller, but able to function independently, away from home and TV.

  23. Re:give up on the hardware by Z80a · · Score: 1

    When the mobiles grow an analog stick and some buttons maybe.
    Until then,nintendo games are absolutely unplayable on mobiles for the most part, given how horribly imprecise the touchscreen is for fast paced action games due the lack of tactic feedback that tells you when the buttons/stick/dpad is actually being pressed/pressed on the right direction.

  24. speaking of shilling... by Anonymous Coward · · Score: 0

    Wow, much convince! You must have gone to the APK charm school.

    1. Re:speaking of shilling... by Narcocide · · Score: 1

      APK == Android Application Package? That's what Google tells me at least...

    2. Re:speaking of shilling... by tepples · · Score: 2

      In this sense, APK is Alexander P. Kowalski, the self-proclaimed "Lord of Hosts" who advocates using /etc/hosts as the workhorse of web content blocking for security and efficiency. He wrote a proprietary hosts file aggregator application for Windows called APK Hosts File Engine, and he likes to remind us that hosts-based blocking is faster than browser extensions because it runs in kernel mode and that MalwareBytes recommends it. He has his own peculiar style of writing involving lots of boldface type, use of & instead of "and", and other quirks, and posts copypasta ads for APK Hosts File Engine on Slashdot as Anonymous Coward.

      But I don't see the similarity between APK's writing and Narcocide's.

    3. Re:speaking of shilling... by Anonymous Coward · · Score: 0

      "He wrote a proprietary hosts file aggregator application for Windows called APK Hosts File Engine, and he likes to remind us that hosts-based blocking is faster than browser extensions because it runs in kernel mode and that MalwareBytes recommends it."

      Christ, way to oversell it. You mean he wrote a shitty little Delphi app that floods your host file with so many entries that DNS resolution on your computer becomes entirely inefficient.

      Not quite the same thing, only my description is actually accurate and true.

  25. Portables ARE consoles by Khyber · · Score: 1

    And have been since the days of the Game Boy, EASILY.

    Don't fall for marketing, people. You're only seeing the word 'hybrid' because it's a popular buzzword right now.

    --
    Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
  26. I hoped this would be the case by Anonymous Coward · · Score: 0

    I've heard rumors all the way back to the old Nintendo fusion of a console portable hybrid. Honestly I'm quite excited I don't have time for quote on quote hardcore gaming and I enjoy playing more casual Nintendo games. I'm in my thirties and work full time and have a family so my gaming time in general is limited it would be really nice to play something on my lunch break or between clients. Portable games don't quite cut it for me, but if I could do the new Zelda for example and take my game with me that would be cool.

  27. Dreamcast by Anonymous Coward · · Score: 0

    Dreamcast memory cards had a little screen and buttons. So you could take some mini-game with you on the go and the progress would count toward something in the main game too. Pic: https://upload.wikimedia.org/wikipedia/commons/9/9a/Sega-Dreamcast-VMU.jpg

    That console was so awesome and ahead of its time. It's really a shame that it wasn't a bigger success.

  28. Xbox One succeeds in North America by tepples · · Score: 4, Informative

    The Wii U has shipped approximately the same number of units as the Xbox One.

    It depends on which part of the world you're in. PlayStation 4 is beating Xbox One and Wii U combined globally, in Europe, and in the rest of the world. In North America, PlayStation 4 and Xbox One have each outsold Wii U by roughly 2 to 1. But in Japan, Wii U is in the lead and Xbox One is a rounding error.

    Figures from VGChartz:
    PS4: NA 9.60; EU 9.93; JP 1.67; ROW 4.25; total 25.45
    XbOne: NA 8.61; EU 3.63; JP 0.06; ROW 1.58; total 13.88
    Wii U: NA 4.70; EU 2.40; JP 2.52; ROW 0.65; total 10.27

    I'm not sure why everyone is quick to qualify the Wii U as a disaster and the Xbox One a success.

    Because you've only talked to Americans.

    1. Re:Xbox One succeeds in North America by Anonymous Coward · · Score: 0

      It's probably worth noting that VGChartz has never been a reliable source for console sales. It's not based on real data, or sound methodology, it's just finger in the air guesswork tainted by personal bias of the sites owner.

      Which isn't to say I think the Wii U has been a stellar success, I agree it hasn't - key retailers pulling it from their shelves was evidence enough of that, but simply that using VGChartz to make a point is about as worthwhile as using TIOBE to make an argument against programming language popularity - both use rather arbitrary and flawed methodologies that are easily manipulated by bias.

    2. Re:Xbox One succeeds in North America by tepples · · Score: 1

      Which public set of figures should I be using instead of VGChartz the next time this is asked?

  29. Go look at some JXD tablets, or use swipes by tepples · · Score: 1

    When the mobiles grow an analog stick and some buttons maybe.

    Go look at some JXD tablets.

    Until then,nintendo games are absolutely unplayable on mobiles for the most part

    True, a literal translation to an on-screen gamepad is unplayable, as I discovered when I tried to play Pixeline and the Jungle Treasure (free version) from Google Play Store on my Nexus 7 (2012) tablet. It's a very Super Mario-style platformer, and I kept whiffing (pressing outside the active area of any button) until I paired a keyboard and used that. The flat sheet of glass that is a modern mobile device's input is even worse for this purpose than the widely panned Turbo Touch 360 by Triax, whose touch surface at least provides tactile position feedback through being recessed and having ridges. Plus the Turbo Touch still has traditional physical action buttons.

    But a game that uses a mouse, trackball, spinner, or stylus on another platform can be straightforwardly adapted to touch control. This includes shmups (try AirAttack HD), point-and-click adventures (such as those that run in ScummVM), switching-type block puzzle games (such as FreeCell or Klotski or Bejeweled or Puzzle League), shooting galleries (try Fruit Ninja), and even reportedly first-person shooters. Furthermore, some fans of Android and iOS gaming have assured me that games designed for a gamepad can be reengineered to use the seven gestures that are available under each thumb: tap, long press, swipe up, swipe down, swipe left, swipe right, and long swipe. Map these to the two halves of the screen for fourteen actions in all, the same as the number of buttons on an original PlayStation 1 controller.

  30. JXD has done it for you by tepples · · Score: 1

    The device you want is a JXD S7800B tablet.

    1. Re:JXD has done it for you by CronoCloud · · Score: 1

      Unless he wants to play, you know, games that are actually good WITHOUT resorting to emulators.

      That thing is the Ouya all over again, only portable. The ONLY reason you're shilling that thing is due to your current anti-console axe you're grinding.

      That thing doesn't play Monster Hunter, or Mario Kart, or LBP racing, or a non-sucky version of Minecraft, or Toukami, or Final Fantasy X, or Hot Shots Golf, or Mega Man Legends. In other words, as a gaming device it's not in the same class as a Vita or 3DS.

    2. Re:JXD has done it for you by Anonymous Coward · · Score: 0

      How do you play Wii U games on that?

    3. Re:JXD has done it for you by tepples · · Score: 1

      If they are available for both Wii U and Android, buy the Android version. Or are you referring to games whose heroes are among the Super Smash Bros. For core roster? If so, you can't play Android exclusives on a Wii U either.

  31. And the Wii U isn't doing well by Sycraft-fu · · Score: 1

    The Wii did well, but not because of its low spec visuals, rather in spite of them. People found it to be an interesting gimmick, and bought them in droves. However the attach rate (amount of games bought per console) wasn't that great so while it was a good money maker, it wasn't the dominant force they might hope.

    With the Wii U they decided to go for a gimmick again, this time the tablet controller. However people don't seem to be interested. Everyone who wants a tablet has a tablet and it just doesn't seem to bring much to games. So Wii U sales have been slow. None of the current gen consoles have been flying off the shelves, but the Wii U is lagging in third place at less than half of the PS4's sales. That is despite being on the market for a year longer than the PS4.

    So I'm sure Nintendo is doing some serious thinking about what they want to do with their next system. Particularly since unlike Sony and MS, they don't really have other markets to fall back on. That doesn't mean they'll go with high spec graphics, but it may be a consideration particularly since the Xbone and PS4 were more modest this time around and the PC gaming uptick has been pushing some better looking games.

    They need to do something different at any rate, because the Wii U just isn't doing all that well.

  32. Differing phone designs by phorm · · Score: 1

    What tends to suck is the lack of consistency between phone designs. Not that all phones should be the same - especially between brands - but standardizing on something like - say - having the charge/microUSB port on the bottom would be nice and could help a lot in the accessories market.

    1. Re:Differing phone designs by Bing+Tsher+E · · Score: 1

      Bluetooth has rendered details like that irrelevant in the accessories market. There's really no reason why you should have to sacrifice the charging jack to plug a controller into.

      Only the cheapest 'dumb' controllers wouldn't have enough smarts to include a bluetooth interface.

    2. Re:Differing phone designs by phorm · · Score: 1

      I was mostly thinking around battery life. Constant Bluetooth transfers can have a significant impact on battery life. It also means you'll have to charge both devices.

  33. R U 4 Real? by Anonymous Coward · · Score: 0

    Low 6 digit UID that doesn't know who APK is???

    Jesus.

    1. Re:R U 4 Real? by Anonymous Coward · · Score: 0

      wait

      APK is Jesus?

      this is not a religion I think we can stand by and let exist

  34. Re:Wow, lots of people shilling and talking out th by spiritplumber · · Score: 1

    I got a Wii after the first price decrease, and it was absolutely great. Pair that with a ceiling mounted projector and a handmade light bar, and we got a really immersive thing for parties (Then there's the time when a Wii Boxing tourny turned into an actual brawl, but that happens). 4AM Brawl in various altered states was hilarious. The Wii U was basically less of the same. One person would have a tablet controller, or not. No Gamecube controllers for brawl. The new games felt like they could've been running on the Wii just fine. Meh.

    --
    Liberty - Security - Laziness - Pick any two.
  35. I think iphone is a console by Anonymous Coward · · Score: 0

    I think the iphone is a console. I think Nintendo has the casual gamer, however so does Apple. If Apple really wanted to, it could launch official gaming peripherals for the iphone, and hurt Apple.

  36. Nintendo... by Anonymous Coward · · Score: 0

    Can go fuck themselves along with their IP.

  37. So Nintendo is... by Anonymous Coward · · Score: 0

    ...finally catching up to the Dreamcast?