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Another 'StarCraft' Cheating Scandal Rocks Korea (playerattack.com)

dotarray writes: "Five years ago, the professional StarCraft community was rocked by a massive cheating scandal – now it looks like history is repeating, as twelve StarCraft II gamers have been arrested in South Korea over charges of match-fixing and illegal betting." From the article: Those arrested include Gerrard (Park Wae-Sik), head coach of pro gaming team PRIME, and one of his team members, YoDa (Choi Byeong-Heon). ... The games in question, according to the prosecutor's investigation, include five professional-level StarCraft II matches, which were played between January and June 2015 including as part of the GSL Season 1 and SKT Proleague Season 1. Pro-gamer YoDa has been accused of receiving money to deliberately lose matches, while Gerrard stands charged with receiving money from brokers, connecting players to brokers, and suggesting to players that they might like to lose a game or two and get paid.

1 of 95 comments (clear)

  1. If there's money, there's cheating ... by gstoddart · · Score: 2, Interesting

    It really is simple: if there is money changing hands, or prestige, or pretty much anything else ... then it will be worth it for someone to cheat, take a dive, or otherwise engage in fixing the outcome.

    It happens in pretty much any endeavor in which people are betting, getting paid, or pretty much anything else which is a reward.

    Why the heck would anybody think video games would be any different?

    This is pretty much basic human nature. Getting all breathless that it happens in a video game seems kind of stupid. It has happened in every other endeavor, why the hell not this?

    You don't go all weepy after you discover it, you start off and say "I bet some crooked bastard cheats". You pass rules about it. You check it. You monitor it.

    But you don't suddenly go "zomg, teh cheaterz" and act like nobody saw it coming. Someone somewhere will always find a way to cheat if there is something to be had out of it.

    --
    Lost at C:>. Found at C.