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eSports and Livestreaming Buoy PC Gaming (hopesandfears.com)

An anonymous reader writes: PC gaming seems to have fended off the threat from consoles, and it's due in no small part to livestreaming services and eSports. The PC gaming hardware industry is undergoing a resurgence, contrary to the predictions of even five years ago. The community that has sprung up around livestreaming self-promotes far better than any individual gaming company could hope. It's gotten to the point where developers are starting to think about the "streamability" of their game as they're building it. "There are plenty of things to avoid when building a game for livestreaming as well—specifically, anything that slows down the action. ... A good streaming game can't waste too much time in confusing menus or with difficult setup, either." One of the big questions now is whether VR technology will fit into this growing niche. A spectator mode that uses VR could be as much of a killer app as a great VR game.

74 comments

  1. PC Master Race by Anonymous Coward · · Score: 0, Troll

    Dam rights PC Master Race.

    1. Re:PC Master Race by Anonymous Coward · · Score: 0

      Those who watch others play instead of playing the game themselves are neither gamers nor part of the PC Master Race. This story is more about couch potato untermensch than the Master Race.

      Heil gaben.

    2. Re:PC Master Race by Anonymous Coward · · Score: 0

      Yes, they should instead being "doing God's work" gambling with other people's month while sitting upon a couch.

      That is clearly the height of human achievement and the most productive endeavour imaginable.

      Heil Mammon.

  2. On Streamability by Anonymous Coward · · Score: 1

    I interviewed for a "Competitive" QA position at a AAA developer recently, and they were very interested in live-streaming expertise going into it. They were specifically looking to make this game an 'esport' from the ground up. It seemed as if they were trying to capitalize on a growing trend, instead of making a great multiplayer game. An indication of the direction the AAA gaming industry is headed, I suppose.

    1. Re:On Streamability by ganjadude · · Score: 2

      when superficial things like this are on the top of the list of must haves in a game, it really does hurt the end product.

      --
      have you seen my sig? there are many others like it but none that are the same
    2. Re:On Streamability by ADRA · · Score: 1

      There's nothing superficial about esports. I played DOTA 2 singly because I learned to play from streamers / pro leagues. Valve would've be a lot less rich if they hadn't embraced the gaming audiences in pro/semi-pro DOTA2 leagues. The game is great, but it takes stupidly large amounts of time to get 'good' at. It could never grow to the level that it has if it wasn't for a very good Esports format (inherited largely from DOTA1, but improved and streamlined) and a dedicated series of streamers that make the game more welcoming to new players. Personally, I'd rather watch people play than walk through tutorial missions for the first N hours of the game, but to each is own.

      --
      Bye!
    3. Re:On Streamability by Anonymous Coward · · Score: 0

      still don't understand why some one will watch instead of actually play themselves?
      then again people watch other people jerk off instead of jerking off themselves too... to get "good" at it.

    4. Re:On Streamability by Anonymous Coward · · Score: 0

      It depends on what kind of product it is. You can easily ruin a traditional RPG this way, but competitive multiplayer is a different story.

    5. Re:On Streamability by Anonymous Coward · · Score: 0

      And for people outside the game it's important to flatten down the learning curve a bit. Sure, to someone playing the game it might be obvious when they're winning but you have to print "GOOOOOOAAAAAALLLLLLLLL!!!!!!" on the screen to tell the newbies that something good just happened. For eSports you have to convey information to people that might be completely outside the game and may not understand it.

      And then there's the offside rule.

    6. Re: On Streamability by Anonymous Coward · · Score: 0

      http://www.duelinganalogs.com/comic/complete-waste-of-time/

    7. Re:On Streamability by vux984 · · Score: 1

      Personally, I'd rather watch people play than walk through tutorial missions for the first N hours of the game, but to each is own.

      To each his own indeed.

      Personally I'd rather gouge my eyes out than watch some Rando play a game I just bought, or was about to buy. Between the spoilers and having every decision you get to make already analysed by someone else would completely rob me of any desire to even play the game.

      (And yes, tutorial missions are ass too unless they are optional.)

      And streamers irritate me on multiple levels. Lets say I dominate at some game or other, do the poor saps thrown up against me in casual play really deserve to have their steam names and game play performance etc on display while I dismember them? Where did they sign up for public shaming and youtube immortality; whilst making me a few bucks in ad revenue while I cash in on their newb moves?

      Tourney players sure; they want an 'audience'. But some newb Rando who is just looking to play a casual game? I'm beginning to think all players should need to consent before a match can be streamed.

    8. Re:On Streamability by mister_playboy · · Score: 2

      I still don't understand why someone would comment on Slashdot about people watching other people playing games rather than just playing the games themselves?

      Oh wait...

      --
      Do what thou wilt shall be the whole of the Law ::: Love is the law, love under will
    9. Re:On Streamability by slaker · · Score: 1

      There are games I know I'm never going to be good at. The Binding of Isaac games are an example of this for me. I suspect that a lot of people would rather watch top-level teams in LoL compete than try spend months learning the quirks of 40 or 50 different competitive characters in the current metagame.

      There are games for which I won't personally tolerate the DRM or user agreement but still want to know what happens. Many PC games are Steam or Origin only at this point. In my case, Dragon Age Inquisition is a specific example.

      There are games with a multiplayer component that I'd like to see, but don't care to join. When I played an MMO, I'd often be on at odd times where I couldn't do some of the big group content. At least with videos, I still got to see it.

      Finally, there are games you watch 'cause you don't have the right hardware. I don't have that particular problem, but not everyone has an expensive gaming GPU or the latest console.

      --
      -- I wanna decide who lives and who dies - Crow T. Robot, MST3K
    10. Re:On Streamability by KGIII · · Score: 1

      I don't play games, haven't since Fallout 2 - I blame it on my buying Fallout Tactics as I've never really played a game since, and I've watched a few gaming sessions on Twitch. I didn't really enjoy it. On the other hand, back home, I've a an XBox One that I've never actually played a single game on - I've only held the controllers to do setup. I have friends that game and I enjoy watching them. I like watching someone play role playing games but they're right in the room.

      I doubt that makes much sense to anyone but me. I used to enjoy a good RPG but I've just not felt like dedicating the time and effort. I never really got into the newer controllers when the PS2 came out so I don't really even know how to use the round controller thingies on them. I simply never learned. I'm not exactly sure what the point of them is, I guess it's granular control or something? I dunno... Don't really care, I guess.

      I do, however, like the RPGs and sitting there with a friend who's playing. It's nice when they don't have any clue what they're doing either - first run through the game. Some of the Final Fantasy games were okay. I learned to like watching RPGs with some Mana game, I don't recall which. Basically, I could pick up the second controller and play as a second person in the party. That wasn't bad. I don't really enjoy watching FPS games as much. I did like a few driving games but those kind of 'jumped the shark' with the PS2, I found. I didn't actually buy a PS2, that was a friend's so I never really played much. I've never actually seen a PS3 or 4 in the flesh that I know of. My son had a few of them but I was over gaming by then but I'd watch once in a while.

      I dunno? I can't really see eSports being something I'd get into unless they played for many hours over multiple days to play an RPG they'd never played before? I'd probably watch something like that. Hell, if a Slashdotter is going to get a new RPG and wants to stream it and hasn't played it before then I'd probably watch if I had time. I don't even know how I'd go about finding someone who'd not played a game and was streaming it. I just happened to stumble across Twitch from Justin and ended up watching a bit of gaming.

      Dunno but, I guess, I can understand spectators enjoying it. I would, for a limited subset, enjoy it. I just don't think they actually cater to my desires so I probably wouldn't enjoy it but it's okay if they do.

      --
      "So long and thanks for all the fish."
  3. Why do I still game on the PC? by xxxJonBoyxxx · · Score: 1

    Because when I'm up late at night "working" in my office, I'm often really fragging noobs. This way the wife and kids stay asleep...

    1. Re:Why do I still game on the PC? by Anonymous Coward · · Score: 0

      I can -with 100% certainty- tell you that your wife isn't sleeping ;)

      Please keep "working" those late night shifts.

    2. Re:Why do I still game on the PC? by Anonymous Coward · · Score: 0

      The kids ain't sleeping, either!

      Giggity.

  4. Lies. by Anonymous Coward · · Score: 1

    > A good streaming game can't waste too much time in confusing menus or with difficult setup
    Lies. A good game will be enjoyable to watch streaming.
    It might not get millions of viewers, but I still enjoy factorio, dwarf fortress, and EU4 streams.

    1. Re:Lies. by n0w4k · · Score: 1

      It might not get millions of viewers, but I still enjoy factorio, dwarf fortress, and EU4 streams.

      I also play and watch EU4 from time to time. And it can be a really slow game. But it's up to the player to make it enjoyable to watch. Nothing beats a 5 min long deliberations which idea group goes next and why, while the game itself sits paused.

    2. Re: Lies. by Anonymous Coward · · Score: 0

      I should probably get modded flamebait for this but for me nothing beats watching Dota2 and seeing some mouthy little puke walk into an ambush and rage hard. I despise pretty much every online gaming community and seeing all those stupid, posturing tryhards get beat and whine about is way better than participating for me.

  5. Consoles drove off most devoted players. by Anonymous Coward · · Score: 1

    In an effort to capture a wider audiences the consoles became very risk averse and bland. Anything remotely interesting or new now happens in the PC space.

    Indy games, esports, streaming are all very community driven. Consoles are anything but community oriented because you have to be very "hands off" with a community or you'll choke it to death. Consoles are about controlled environments and communities don't work there.

    1. Re:Consoles drove off most devoted players. by CronoCloud · · Score: 1

      Indy games, esports, streaming are all very community driven.

      And all 3 of those things exist on consoles. Where did you come from 1985?

      Consoles are about controlled environments and communities don't work there.

      They don't? Who says? Someone needs to tell Gamefaqs. Console gamers have been forming their own communities for years. Speedrunners, console MMO players, fighting game players, whatever.

  6. Always the same nonsensical "reporting" by gweihir · · Score: 2, Interesting

    PC gaming does not need to be propped up and it never has needed it. Consoles are still limited special-purpose devices that do not do most things a PC or do them badly. PCs can not only be gaming machines, they are still general-purpose computers with general-purpose OSes. And they can be much more powerful than consoles, just as desired by the owner. They have a far better user interface. And the time where consoles have been programmed to fit the raw hardware are long over. It does make sense these days to develop for Console and PC at the same time. It can also make sense to develop PC-only to get around the limitations consoles have and always will have. But it makes no sense at all with regards to technology to develop console-only.

    The nature of the PC appeals to enough people that PC gaming will stay around until some really fundamental change (not what the press calls "fundamental" these days, but a real game-changer), and consoles will not be what replaces the PC.

    --
    Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
    1. Re:Always the same nonsensical "reporting" by kamapuaa · · Score: 2

      PCs are general purpose, but who buys an expensive desktop with a graphics card any besides a gamer? Gaming computers are essentially specialized devices that happen to be able to do Windows. They don't run Office or browse the web any better than a cheap laptop, and they're loud, expensive, and bulky.

      --
      Slashdot: providing anti-social weirdos a soapbox, since 1997.
    2. Re:Always the same nonsensical "reporting" by CronoCloud · · Score: 2

      How I love slashdot, first we have guys like you who say:

      Consoles are still limited special-purpose devices that do not do most things a PC or do them badly Consoles are still limited special-purpose devices that do not do most things a PC or do them badly. PCs can not only be gaming machines, they are still general-purpose computers with general-purpose OSes.

      Then we have other guys who say things like:

      "The average user is too stupid to maintain a general purpose Windows computer, they are better off using tablets, iDevices, and locked down Linux boxes."

      Windows, is a general purpose OS, it is NOT designed for gaming. While you "can" game on it, that doesn't mean you "should" Sure, a Windows machine can run Office, Adobefoo or even Bonzi Buddy and a PS4 can't, but that's partly the point. The PS4 doesn't have to worry about "Windows Messenger", a virus scanner, or a print spool, or a dozen applications each running their own "check for updates" service. The PS4 does games, the OS is configured specifically for their needs, not the needs of Excel, Quickbooks, or Photoshop It doesn't NEED to do things PC needs to do, that is a good thing.

      They have a far better user interface.

      Really? Nothing, not even those silly steam machines does ease of use and 10ft UI like any console does.

      and consoles will not be what replaces the PC.

      Considering console dating predates PC gaming, I think you need to rethink what you're stating. Consoles have always had their own market. They've been doing well for how many decades now? They are their own thing and they exist for many reasons, no matter what the PC Master Race guys think. They aren't trying to replace the PC, hell they were around BEFORE, they are simply dedicated machines for playing games without the negatives of a general purpose PC.

    3. Re:Always the same nonsensical "reporting" by Anonymous Coward · · Score: 0

      A lot of people do, and they often aren't branded as a gaming PC.
      People often choose their price point as they have a vague idea of how much a desktop should cost, and then they go from there. The price point quite often is at a level that'll get you a pre-built computer with a decent graphics card.

      The majority of video games that are livestreamed are games that you can run on a 6 year old laptop. (e.g. CS:GO, LoL), you are hardly in need of a beast PC to run them. The more recent AAA titles might run slowly on a 3 year old standard PC, but they often can get by.

    4. Re:Always the same nonsensical "reporting" by Dutch+Gun · · Score: 1

      The pundits are morons. There's simply no polite way to say it, and they've been wrong so many times about the "death" of various markets, it's ridiculous. How many failed predictions of doomed platforms do I have to recount? Let's reminisce...

      I'm sure we can all remember the "PC gaming is dying" hype of the last... what... several decade now? It's about as much as a meme as "Year of Linux on the Desktop". Does anyone also remember in the middle of the last console generation how some pundits thought that console gaming was also dying? There were serious predictions that the next generation of consoles (meaning the current gen at this point) would be the last *ever*. Remember the panic about how social and casual games were going to eclipse the world of PC gaming? And then... smartphone games were the new thing, right? Those smartphone apps were taking over the world, and no one would buy a console or PC game, let alone a game for a dedicated handheld device. Yet, here they still are, each with their own piece of the ever-growing videogame market.

      So, yes, no big surprise here for me. The PC flourishes in part because of the things the PC is good at. It's obvious that the PC is the technically superior gaming platform in most measurable metrics - power, controls, flexibility, connectivity and customization. Still, the console is going to stay with us, because it's convenient, comfortable, social, and immersive. Handhelds consoles have an advantage in form factor, while table and smartphone games have an advantage in accessibility. To me, arguing which is the "superior" platform is like arguing which is the best utensil: fork, knife, or spoon. It's entirely dependent on what you want to use it for, or perhaps *where* you want to use it.

      --
      Irony: Agile development has too much intertia to be abandoned now.
    5. Re:Always the same nonsensical "reporting" by Mashiki · · Score: 1

      PCs are general purpose, but who buys an expensive desktop with a graphics card any besides a gamer? Gaming computers are essentially specialized devices that happen to be able to do Windows. They don't run Office or browse the web any better than a cheap laptop, and they're loud, expensive, and bulky.

      Apparently you're about 10 or 15 years out of date. You can build a PC for $300 that has better performance than both the xbox one and PS4. There's no need to build a "specialized PC" for only gaming, oh and if by loud you mean about 38DB or less, and bulky as in it's smaller than an overnight bag. I suppose.

      --
      Om, nomnomnom...
    6. Re:Always the same nonsensical "reporting" by gweihir · · Score: 1

      Well, mine is not "loud, expensive or bulky". It has significant speed advantages. It runs a lot more than a web-browser or Office. You would not know, because you obviously are talking out of your backside.

      --
      Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
    7. Re:Always the same nonsensical "reporting" by gweihir · · Score: 1

      Indeed. These morons also completely overlook that much old tech does not go away, but gets used in addition to new tech. Like paper does not look to ever become obsolete, just used less for some applications. Or the blackboard. When I want to sketch something, I use paper or a modernized version of the blackboard, named a whiteboard. Forget any and all "tablet" applications for that, too bad image, too bad UI, slow, need backup, etc. Paper and the whiteboard are almost perfect and no electronic thing will be that for the next few decades.

      --
      Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
    8. Re:Always the same nonsensical "reporting" by kamapuaa · · Score: 1

      Yeah right. Please post the parts list for that $300 gaming PC. Include $100 for Windows. You'd need at least $500, and that doesn't include the cost of one's time.

      --
      Slashdot: providing anti-social weirdos a soapbox, since 1997.
    9. Re:Always the same nonsensical "reporting" by kamapuaa · · Score: 1

      And a cheap laptop runs a lot more than Office or a browser, too. My point is that graphics cards and the like are not particularly useful for people who want to use a PC for normal purposes.

      --
      Slashdot: providing anti-social weirdos a soapbox, since 1997.
    10. Re:Always the same nonsensical "reporting" by Anonymous Coward · · Score: 0

      Yes, that's why consoles need to be replaced by a brand new walled garden 2.0 model every few years. Whereas I have PCs that have been running nearly two decades now.

      Consoles came first, but PCs aren't going anywhere either. They can be upgraded beyond the capability of any console that ever was or will be. The only limiting factor is cost.

      But keep buying the latest and greatest console if you think you know better. Hah, kids.

    11. Re: Always the same nonsensical "reporting" by O('_')O_Bush · · Score: 1

      Why Windows? PS4 doesn't run Windows, and neither do all gaming rigs.

      --
      while(1) attack(People.Sandy);
    12. Re:Always the same nonsensical "reporting" by CronoCloud · · Score: 1

      Whereas I have PCs that have been running nearly two decades now.

      If they are running the same motherboard, you aren't going to be playing Fallout 4 on it are you. If they DON"T have the original motherboard, it's not the "same pc" it's a different PC in the same case.

      but PCs aren't going anywhere either.

      Didn't say they were.

      The only limiting factor is cost.

      Which is an important factor to most people.

      But keep buying the latest and greatest console if you think you know better. Hah, kids.

      Kids? Whom do you think you're talking to? I'm old enough to remember the dedicated PONG devices.
      I know the merits of dedicated special purpose devices. As has been said, what people need isn't ONE expensive general purpose computer, it's a whole bunch of dedicated purpose ones alongside a cheaper general purpose computer. That includes consoles.

    13. Re: Always the same nonsensical "reporting" by CronoCloud · · Score: 1

      Well if that PC wants to play WoW, ESO, or Fallout 4, or Dragon Age inquisition, or Star Wars Battlefront or Diablo 3, or antything other than some indies/kickstarter titles..it has to be running Windows.

      And don't tell me as a PC Masterrace type that you're INTENTIONALLY going to cripple the graphics by running them under the DX9 equivalent that is WINE. You KNOW that the "Master Race" types don't run anything other than Wndows

    14. Re:Always the same nonsensical "reporting" by Anonymous Coward · · Score: 0

      It can also make sense to develop PC-only to get around the limitations consoles have and always will have.

      You mean, it makes sense to develop purely for the limitations of consoles and do f*ck-all for PC users. One particularly irritating example was Borderlands. Using the inventory system I was like, how the hell did this make it through basic design, let alone QA? Would it have killed them to put in a simple dragdrop inventory like Diablo had 20 years ago? Apparently.

    15. Re:Always the same nonsensical "reporting" by Mashiki · · Score: 2

      Sure there ya go. Oh and you can get Windows for about $15, legally. I should have said $400, but it's close enough, since the price of PC hardware has been going up the last 5 months or so. Not much, but enough to make a difference.

      Sorry, you wanted something else? Even at $400 it's enough to bury both consoles into the ground. And most sales for both consoles start at $399, maybe with one game if you're lucky. Where as you could start up on a PC with an internet connection and find a few thousand abandonware titles to start off with, and then go onto the free MMO's.

      --
      Om, nomnomnom...
    16. Re:Always the same nonsensical "reporting" by KGIII · · Score: 1

      Gaming, on a computer, goes back ages - like when I was a kid. No, I didn't play them but they had them. Long before the Magnavox, the Intelivision, etc... They weren't *good* games, from what I've read, but they were gaming on computers before they were gaming on consoles. You did say, "PCs." So, that does mean personal computers. At that point, I'm not really sure - I guess we'd have to figure out when the first device was and what you consider to be a personal computer?

      I don't suppose anyone knows, off hand, when the first 'personal computer' arrived (do we go with the early micos)? I seem to remember the consoles popping up in the late 70s - I think the first one I saw was a Magnavox. Standups were right around that time - not long after??? This discounts pinball machines and slot machines. Then there were a whole slew of hand-held games, like football and stuff by makers like Coleco. Some where even head-to-head on one little machine. Kind of neat but, alas, I was more a table top RPG kinda person.

      --
      "So long and thanks for all the fish."
    17. Re:Always the same nonsensical "reporting" by war4peace · · Score: 1

      Yes, my PC is expensive. It's probably $2K if you buy all components now, maybe more.
      Yes, it's bulky.
      No, it's not noisy at all. It only becomes slightly noisy (meaning "you can hear it") when playing GPU-intensive games. The upcoming watercooling GPU upgrade will take care of that as well. When browsing or encoding, it's so silent that the noisiest things in the room are the mouse click sounds and my farts.
      But my 4 VMs, my generous internal storage space (7 TB), my ability to use 2x 1920x1200 monitors and work, game, watch movies, idly browse, listen to music all while using high quality keyboard, mouse and headphones more than balance out the "disadvantages" you mention.

      So what if it's bulky? It's not as if I have to carry it around. It sits in my desk and does its job, much like a console.

      Nevertheless, you can make a PC as thin as a console, while still retaining the ability to play games AND do a lot of other things as well. And if you happen to buy enough games, at some point the difference in price between console games and PC games will balance out the difference in cost between a console and a PC.

      Consoles are like those inkjet printers which are cheap until you buy new consumables for them.

      --
      ...gis sdrawkcab (usually not responding to ACs; don't bother posting as AC)
    18. Re:Always the same nonsensical "reporting" by spire3661 · · Score: 1

      My PC as deployed as a HTPC/Steam Machine is exceptional even using Win 10 as the OS. (i use it because the machine holds no sensitive data). I dont expect it to do my taxes or serve files. I dont have to worry about casual infection because i generally dont surf the web on it. If i do its on VERY trusted sites. It is for all practical purposes a 'console' that boots into Steam Big Picture Mode. The main difference being i can drop back to the desktop if i need to do some work under the hood. Its spends 99% of its time in a 10 foot UI. If you sat down and booted it up to play a game, you would hardly notice a functional difference between it and a Xbox or PS4 (except the fact that the library is a LOT larger). Ill admit it cost more, but that comes with territory and have no problem paying more for enhanced performance and admin access.

      P.S. Consoles do not predate PC games....SpaceWar! was running on mainframes in 1961.... the first console (Pong) didnt appear until the 1966. I suppose you could argue that PC = microcomputer, not mainframe but i think in this context you are just being disingenuous.

      --
      Good-bye
    19. Re:Always the same nonsensical "reporting" by Anonymous Coward · · Score: 0

      I don't understand. You linked to a computer that's $433 without Windows or tax.

    20. Re:Always the same nonsensical "reporting" by CronoCloud · · Score: 1

      I suppose you could argue that PC = microcomputer, not mainframe but i think in this context you are just being disingenuous.

      Why yes, a PC IS a microcomputer, not a mainframe. Space War, Hunt the Wumpus or Willy Higinbothams Tennis for Two is not PC gaming. Electronic Gaming yes, but not PC Gaming. I define PC gaming as being in the "home" and being "mass market"

      I also don't count any gaming on an Altair or other S-100 bus machine to be PC gaming, those were hobbyist toys for bearded engineers with money to burn on a new playtoy. Not machines for the masses.

      Now gaming on the Apple II, Commodore PET/CBM/VIC or TRS 80 Model...now those are the start PC gaming. They had commercial games on the shelves, not just type in programs from magazines or books. The VIC 20 being the first computer to sell a million units. And yes, the first dedicated consoles predate those.

    21. Re:Always the same nonsensical "reporting" by CronoCloud · · Score: 1

      Long before the Magnavox, the Intelivision, etc..

      You mean the Odyssey II? Well it and the Intellivision were more like the 2nd or 3rd generation of consoles, depending on you count them. The first video game console was the Original Odyssey, released in 1972. Yes, that's right, 72.

      https://en.wikipedia.org/wiki/...

      Predates the dedicated pong machines by 3 years. (those started hitting the stores in 75)

      I don't suppose anyone knows, off hand, when the first 'personal computer' arrived (do we go with the early micos)?

      I do, Altair 8800, 1974. But it and the other s-100 machines were a toys for bearded engineers with soldering skills, a teletype to hook up to it, and money. Not mass market.

      Personal Computing didn't really start going till the release of the Apple II, Commodore PET and TRS-80. All of which post date the Odyssey 1, Coleco Telstar, Atari Pong, Fairchild Channel F, and other early consoles The famous Atari 2600 came out in September of 77 after the Apple II (June) and TRS-80 (August), but before the Commodore PET (November).

      Atari TV commercial from 1977:
      https://www.youtube.com/watch?...
      Lets just say that video gaming on consoles was already BIG money in 1977.

      PC gaming as a commercial thing really didn't get going till computers sold in large enough amounts for selling software to be feasible. That would have been about 1979 or 1980. Those would have been limited runs for the Apple II or TRS-80. Games like Temple of Apshai ('79), Sargon chess, and Flight simulator I ('79 for the Apple II, '80 for the TRS-80) I remember seeing commercial games in stores (not just mail order) for the VIC-20, which was the first computer to sell a million units.

    22. Re:Always the same nonsensical "reporting" by KGIII · · Score: 1

      Nice! Thanks. I knew someone would know the history. I luff Slashdot like that. They were playing games on big iron back in the day (long before the console) but I don't think's really what was being discussed and why I mentioned that I wasn't sure when the consoles came out and what, exactly, was defined as a personal computer. I didn't even know about the Odyssey 1 that you mentioned. You'd think I would - at the time, I was in a fairly ritzy private school, just a few years prior to graduation.

      I do remember the 2600 and all of the early micros you mention. I was on base when someone bought a 2600, I was enlisted at the time and living in the barracks, and it was awesome! Sadly, I didn't do much of anything with computers until college. Even at first, I thought they were just tools - I still, mostly, hold that belief. We had some sort of computer at Kent's Hill (keep in mind that we also had our own ice arena, ski slopes, and observatory) but I never really did anything with it. I don't think any of us really did - some of the astronomy types used it. I only visited the astronomy department when I was stoned and wanted to look at the stars while I was unable to sleep.

      I do appreciate the history lesson. I was never really into video games much with only a few exceptions that caught my attention. In my defense, I did build the greatest traffic sim "game" in the world (though I am biased). It just didn't have graphics until much, much, later and those were generally only rendered for clients. It's quite a bit different now but I've long since sold. Compute cycles are cheap and easy now and it is awesome.

      Thanks again. I'm going to accept your answer as it seems authoritative enough to me.

      --
      "So long and thanks for all the fish."
  7. Interactive VR spectating by Anonymous Coward · · Score: 1

    Imagine a skater game where you get points from your spectators when they like your tricks (they get an "applause" button to click or something). Where the spectators are represented in-world as some sort of camera drone that you can grab, throw, etc. Make it competitive, and let you steal your competitor's spectator drones and force them to cheer for you instead.

  8. Is it really saving PC gaming? by Anonymous Coward · · Score: 0

    Or all these people watching these games (streams, esports) instead of buying them? And what does it mean for social gaming when all the community aspects of it have been co-opted by third parties like Twitch and Youtube?

    1. Re:Is it really saving PC gaming? by gfxguy · · Score: 1

      I don't know many (any) people that like to watch "eSports" and not play, unlike couch potato baseball and football fans.

      --
      Stupid sexy Flanders.
    2. Re:Is it really saving PC gaming? by war4peace · · Score: 1

      I bought lots of games after watching a livestream or Youtube "Let's Play".
      On the other hand, I could never watch eSports. They're way too competitive. To me, games are entertainment. eSports is "watch people work". No, thanks.

      --
      ...gis sdrawkcab (usually not responding to ACs; don't bother posting as AC)
  9. Right trend, wrong conclusion by blue9steel · · Score: 2, Insightful

    Streaming and eSports have little to do with it, the resurgence is due to the broad availability of games at reasonable prices from services like Steam & GOG.

  10. wow real QA that is big some places don't do a goo by Joe_Dragon · · Score: 1

    Wow real QA that is big some places don't do a good job with that. I know one place (withheld) that makes (withheld) and there software testing part of seems to be let the end users be the testers and they seem have the release now (some times with features that is not complete at the time) update later idea.

    I think they do some testing but may be lacking the out of box thinking type of QA testing. In gaming you just don't the TOP players to be your testers and you also need people that are more of a QA tester / out of box thinking / people who do / try stuff that the top players don't use.

  11. eSports != Sports by Anonymous Coward · · Score: 0

    I see we are still equating gaming with group games that require physical exercise and skill that is observed by the masses

    1. Re:eSports != Sports by Anonymous Coward · · Score: 0

      Auto racing, bull fighting, and mountain climbing are the only real sports. . . all others are games. --Ernest Hemingway

  12. Consoles suck in many ways long term pc guy / game by Joe_Dragon · · Score: 2

    Consoles suck in many ways long term pc guy / gamer.

    Lack of mods

    Lack of / limited user maps

    To many things censored

  13. Sport by PopeRatzo · · Score: 1

    Judging by the reaction of my dog when she watches me play video games, I really don't get livestreaming video games. I do a speed run through Shadow of Mordor and she's over there on her back, sleeping and passing wind.

    --
    You are welcome on my lawn.
    1. Re:Sport by gfxguy · · Score: 1

      True. At the same time, I don't understand football and baseball fans, either, nor NASCAR, golf, and even fishing tournaments are broadcast.

      --
      Stupid sexy Flanders.
    2. Re:Sport by PopeRatzo · · Score: 1

      At the same time, I don't understand football and baseball fans, either, nor NASCAR, golf, and even fishing tournaments are broadcast.

      I don't care for fishing tournaments on TV, but the old-fashioned fishing show, where it was two guys in a boat talking quietly about baits and lures and waiting for something to bite were some of my favorite television of all time. I don't know why I found it so relaxing. They used to come on Saturday and Sunday mornings about 5-6 am and I'd go down to the sofa and turn on the TV with the volume low and doze off again. Then my dreams would be influenced by soft, drawling voices saying "I think there's a big one down there. I'm using a red-stripe Mepps spinner with no leader and he seems to be thinking it over now...Oh, there's a hit (the sound of fishing line spinning off the reel)".

      I find any really quiet television soothing. Golf used to be that way until the advertisers tried to turn it into the NFL. Quiet, unexcited voices and pictures of open spaces. A goal that is always out of view. Very zen-like.

      And I neither golf nor fish.

      --
      You are welcome on my lawn.
    3. Re:Sport by CronoCloud · · Score: 1

      World of Virgil Ward? Just something about that show.

      [quote]Quiet, unexcited voices and pictures of open spaces. A goal that is always out of view. Very zen-like.

      And I neither golf nor fish.[/quote]

      Have you played some of the more casual golf games? Something like Hot Shots Golf? I'm not a golfer either but after playing a demo of what was it... #3 I was like "Hey, I like this, it's relaxing and fun" Zen-like. Don't know if there's a PC equivalent to the HSG series.

  14. And growing into TV land.... by gfxguy · · Score: 1
    --
    Stupid sexy Flanders.
    1. Re:And growing into TV land.... by tepples · · Score: 1

      That depends in part on to what extent the publishers are willing to allow streaming of their copyrighted games.

    2. Re:And growing into TV land.... by gfxguy · · Score: 1

      That's why Turner is working in conjunction with Valve, not just arbitrarily deciding to broadcast the game. Besides, I don't think Super Smash Brothers would fill an arena the way CS:GO and League of Legends does, but that's just me (for the record, I wouldn't pay to see any of it).

      --
      Stupid sexy Flanders.
    3. Re:And growing into TV land.... by CronoCloud · · Score: 1

      As the Article shows, Nintendo allowed the streaming. As you've been told before the ONLY publisher that doesn't really get streaming or online gaming in general is Nintendo. Everybody else is on board. So it's NOT a problem.

    4. Re:And growing into TV land.... by Anonymous Coward · · Score: 0

      Nintendo is the odd ball here and no-one else in the industry understands why they are shooting themselves in the foot.

      Pretty much all other publishers and game developers understands the marketing value of Youtube and livestreaming.
      The large publishers have been developing games with e-sports and live-streaming in mind for at least five years now, when it takes off it is essentially the best commercial for the game ever.
      For most games, major as well as indie, review copies are also sent out to the more famous Youtubers.

  15. Re: wow real QA that is big some places don't do a by Anonymous Coward · · Score: 0

    What?

  16. Re: wow real QA that is big some places don't do a by Anonymous Coward · · Score: 0

    I don't think English is his native language. I've seen other posts from him. I really hope that English is not his native language.

  17. multiple factors by waspleg · · Score: 1

    I think it can be both. Also that PC hardware is viable longer (if you don't buy something shitty to start with) than it used to be and also probably longer than the life cycle of current consoles that want you to re-buy your entire library of games every few years while billing you for online play which is free on PC (still has the cost for the net connection but that's the same for the console). There are also a shit ton of decent indie games, I regularly check indiegala/indieroyale/groupees/bundlestars/humblebundle I'm sure there are others.

    For me the bigger problem is the one pointed out by GabeN in that Microsoft has shot the golden goose and is insisting on continuously backing over said goose until it stops shaking, so for me, I'm in the Windows 7 life raft waiting for Linux/SteamOS to support more than ~10% of my gaming library before I jump ship. Fuck Windows 8/10 - the problem is a lack of good alternatives, Apple is just as bad as MS and maybe worse. I have nothing to recommend to people any more other than don't touch Windows 10; ever.

  18. Capcom and Activision by tepples · · Score: 1

    the ONLY publisher that doesn't really get streaming or online gaming in general is Nintendo

    The article I linked also mentions Capcom, and another article mentions Activision Blizzard.

    1. Re:Capcom and Activision by CronoCloud · · Score: 1

      The article I linked also mentions Capcom

      I just opened up a new tab, went to twitch and am watching a Ultra SF IV stream.

      another article mentions Activision Blizzard.

      And now I'm watching a stream of Diablo UEE. Didn't you notice the dates in that article and that it was talking about streaming pro tournaments in Korea in 2008? Your reading comprehension is faulty because of the axes you like to grind. You only see the things that reinforce your axes.

      As I've said before, when you get some idea or outdated information stuck in your head you just don't let go. Stop being such a parroting robot.

  19. Sorry, but no.. by Anonymous Coward · · Score: 0

    Stream Gaming is not going to be that good. Not in most places with Data caps anyways. Running a 1080p game
    for hours on end every day on a std 300gb month cap.. someones parents aren't gonna be happy. Sadly, many
    parents are gonna get these next gen streaming console/pc's for their kids not thinking of whats about to happen.
    This will show its ugly face on summer break when that's all they do. Sorry, Ill dl my 60gb game and play it for the next year
    w/o worrying too much about hitting a data cap.

  20. Noncommercial video policy of Blizzard and Capcom by tepples · · Score: 1

    My point is that copyright law gives video game publishers the power to set restrictive policies. Your point appears to be that most relevant publishers have not chosen to assert restrictive policies, and that their policies can change and have changed. But they can change in both directions.

    It turns out Blizzard has a video policy that as of today grants essentially blanket noncommercial rights and specifies when a "content use license" must be negotiated. But it doesn't give any examples of how much such a license is likely to cost or whether the conditions that Blizzard imposes on licensees qualify as a fair, reasonable, and nondiscriminatory (FRAND) regime. Another page implies that a commercial license is not available to individuals: "Blizzard Entertainment® does not enter into licensing agreements with individuals." It also supports the point that policies can change: "we reserve the right to revoke this limited use license at any time, for any reason, and at the sole discretion of Blizzard Entertainment®." And here's a story from 2015 about Blizzard takedowns. Finally, Blizzard's parent company also publishes Guitar Hero, which contains third-party music to which more restrictive policies have been applied.

    A post by a moderator implies that Capcom also grants blanket noncommercial rights. In fact, both Blizzard and Capcom have announced that they are working with the noncommercial YouTube community to resolve copyright strikes.

    But to me, the "sports" ecosystem includes broadcasting the events on subscription or ad-supported television. A blanket noncommercial license does not cover such commercial use. So I'm still confused as to how much an organizer of a video game tournament shown on TV should expect to have to pay for a nonexclusive license to stream each event or what other conditions a promoter will be expected to follow.

  21. Re:Noncommercial video policy of Blizzard and Capc by CronoCloud · · Score: 1

    My point is that copyright law gives video game publishers the power to set restrictive policies.

    Yes, their sandbox, their rules.

    But to me, the "sports" ecosystem includes broadcasting the events on subscription or ad-supported television. A blanket noncommercial license does not cover such commercial use. So I'm still confused as to how much an organizer of a video game tournament shown on TV should expect to have to pay for a nonexclusive license to stream each event or what other conditions a promoter will be expected to follow.

    That is NOT your concern. It is the concern of the professionals in broadcasting since if an esport was to be broadcast on "regular tv" and not just the internet, professionals would be involved not just some internet fanboys who want to do a tournament. There would be production companies and contracts and lawyers.

    Again....Not...Your....Concern. Why the hell you let issues like this distract you is beyond me.

  22. Re:Noncommercial video policy of Blizzard and Capc by tepples · · Score: 1

    if an esport was to be broadcast on "regular tv" and not just the internet, professionals would be involved

    As I understand Blizzard's policy document, if you're running a subscription stream over the Internet or even including ads over the Internet (other than through YouTube, Twitch, Blip, Own3d, or Ustream), you still need to negotiate a license.

    Not...Your....Concern.

    "First they came..."

  23. Re:Noncommercial video policy of Blizzard and Capc by CronoCloud · · Score: 1

    if you're running a subscription stream over the Internet(other than through YouTube, Twitch, Blip, Own3d, or Ustream), you still need to negotiate a license.

    And who does that? Really, who does that?

    "First they came..."

    You did NOT go there. Totally not comparable! Apples and oranges. This is why I sometimes have uncharitable thoughts about autistic spectrum people. And sometimes think that they should be forbidden from using the internet. You simply don't understand WHY you shouldn't use such comparisons.

    Now you're probably thinking: "I do not understand the feelings of neurotypicals, and why he is upset/annoyed with me for comparing publishers rules about streaming with Nazis"

  24. Discussing whom a policy harms by tepples · · Score: 1

    And who [places ads on a stream of a Blizzard game other than through Blizzard's approved streaming providers]? Really, who does that?

    Nobody I'm aware of, because it would infringe Blizzard's copyright. Perhaps you meant "Really, what reason would there be to do that even if a license to do so were available?"

    Apples and oranges.

    I'll rephrase without unfortunate implications.

    It is possible to discuss who is harmed by a particular policy even if one's own day job is not directly harmed. For example:

    • If Blizzard and other publishers place limits on through which providers one is allowed to perform their games, and these lists of publishers don't have a well-known publisher in common, this harms anybody who considers producing a video comparing a Blizzard game to those other publishers' games.
    • The same is true if the publisher of one of the games in the comparison requires that a video featuring its games not feature any other publisher's games. I think we already know which behind-the-times publisher's Creators Program I'm talking about.