Open-Source GPU Drivers Show Less Than Ideal Experience For SteamOS/Linux Gaming (phoronix.com)
An anonymous reader writes: Phoronix's recent 22-Way SteamOS Graphics Card Comparison showed that NVIDIA wins across the board when it comes to closed-source OpenGL driver performance. However, when it comes to the open-source driver performance for Steam Linux gaming, no one is really the winner. A new article, "Are The Open-Source Graphics Drivers Good Enough For Steam Linux Gaming?" answers that question with "heck no" by its author. While AMD is generally regarded as having better open-source support, their newer graphics cards still can't run at their rated clock frequencies due to lack of power management support, the lack of enough OpenGL 4.x support means many AAA Linux games simply cannot run yet, not enough QA means regressions are common, and other issues were noted when it comes to testing a number of modern graphics cards on the open-source drivers.
You say catch-up, I say ketchup.
I don't see the problem with using closed-source binary blobs for a SteamOS box. What would be the point of an open-source gaming system? As long as nobody can hack into your system and delete your saved games or whatnot, I think it's more than good enough. It's free and it removes the need to buy a Microsoft Windows license just to be able to play videogames.
Fight for your bitcoins!
Is there anything stopping me from just using the drivers that actually work? When the OSS drivers catch up we can revisit them - until then I'll use what works.
BeauHD. Worst editor since kdawson.