Lytro Announces World's First Light Field VR Camera
An anonymous reader writes: VR is easy for video games, but hard for live action: you don't know where the viewer will be in the virtual world, so you can't put the camera in the right place in the real world. Light field cameras are perfect for VR though, because they're essentially holographic, and capture lots of positions at once. And Lytro has announced the first system that's both 'light field' and 'holographic', which changes everything. Wired seems similarly excited.
It's the yearly Lytro post! Welcome back!
http://slashdot.org/?fhfilter=lytro
Let me know when they're disposably cheap, will ya?
Okay, I'll be happy to admit I think this is a pretty cool camera with some interesting features.
Just cruising through this digital world at 33 1/3 rpm...
This appears to be a new meaning from the old established Light Field used in microscopes. Light field is the normal microscope view. Normal is often referred to bright field. Dark field is a special illumination technique.
https://en.wikipedia.org/wiki/... Wikipedia article
The truth shall set you free!
I was tempted by a sale on BoingBoing's store a while back - $79 for one of these types of cameras. Anybody here on Slashdot ever try one out?
10 years ago I thought light field sensors were the future of photography. But in that 10 years, processors (especially GPUs) and camera sensors have advanced so quickly. It's now a race between light field sensors (which are like recording the information a hologram records), versus simply mounting 2+ cameras which take pictures simultaneously and using image processing algorithms to extract the depth info from those pictures instead of recording it directly.
because they're essentially holographic
Judging by the images on the article, this one's also entirely CGI.
systemd is Roko's Basilisk.
You need meds even more than I do ...
Mod me up if you want me to take my meds!
You must have missed a particular review of the original Lytro!
http://lewiscollard.com/camera...
I would think that an array of more normal cameras (say, 16 or so) with a LIDAR scanner would be a better approach. Far more efficient, and the 3D info from the LIDAR should enable you to make good VR imagery.
I love Mondays. On a Monday, anything is possible.