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Driverless Cars Will Compete -- But Only With Each Other -- In Formula E Races

Formula E racing pits single-seat electric cars against each other in high-speed track competition, but the cars -- aside from their powertrain -- are conventional enough, complete with a steering wheel and a human at the wheel. Now, though, the Formula E series will also incorporate self-driving cars. From the article: Ten teams, each with two cars, will square off against each other in hour-long races on the same circuits that the Formula E cars will hurtle around. The cars will be the same as the next in order to get the teams’ developers to focus on creating better algorithms and artificial intelligence to win. It takes inspiration from how the Formula E teams were required to run the same cars in the event’s debut season, which meant there was more focus on the development of battery technology.

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  1. Mind Game by monkeyxpress · · Score: 4, Interesting

    This is actually a lot more interesting than might first appear. When doing timed laps such as during qualifying, sure, it is pretty much about just optimising a whole bunch of parameters. I would imagine the superior ability of the driverless car to sense grip and slip on each wheel and create a dynamic map of grip around the track would mean it could quite easily beat a human driver without a lot of 'artificial intelligence'.

    However, when wheel to wheel racing it is a whole different story. Unless you have artificial overtaking aids (DRS, boost modes) then overtaking a car that has the same performance as you is essentially a mind game. A common strategy is simply to hound the other driver using the draft to get right on their tail, fill their mirrors, and try to pressure them into making a mistake. This used to be quite common in F1 before we had fuel and tyre restrictions and DRS. It was a real test of a driver's mental strength to have to perform under that sort of direct pressure.

    Another way is to play games with the other driver. For example, on a corner that allows loose racing lines, you can try to trick a car you want to overtake into defending on your weaker line, but then once you've lulled them into believing this is the way they always need to defend, you swap it up. Sometimes this may only get you in position to complete the overtake on a subsequent corner, so these types of moves can be very complex.

    However, perhaps the most psychological part of racing, is simply the 'how crazy is the other driver' effect. Sometimes wheel to wheel racing is all about playing a game of chicken into a corner. The most common way is you dive in and rely on the driver you are trying to overtake giving you space, even if it is border line as to whether racing rules would require them to do so. You basically say, I want the corner, you either hit me and we both go out, or you let me through. This plays out in really interesting ways, for example in F1 Bottas and Raikonen have been in this mind battle for the last few races. They had a run in earlier in the year where Raikkonen made a move on Bottas and they collided. Bottas was out of the race and Raikkonen essentially got his place. In a subsequent race, Raikkonen tried a similar move and Bottas didn't give him any space, causing them to both get taken out of the race. Bottas actually said after the race that if he'd given Raikkonen space then everyone would just try that pass on him, knowing he is a soft touch.

    When we actually have good wheel-to-wheel racing (which sadly F1 has not had for a while now) motorsport does relies heavily on human performance and it's faults. That is still why a lot of fans watch it, and I think this AI car thing really misses that point.