Super Mario Inspired SuperTux Issues Its First Official Release In 10 Years (phoronix.com)
An anonymous reader writes: SuperTux, the free software game inspired by Nintendo's Super Mario Brothers, has put out its first stable release in a decade. SuperTux 0.4 rewrites the game engine to make use of OpenGL, SDL2, and other modern open-source game tech. SuperTux 0.4 additionally features a lot of new in-game content, an in-game download manager, and support for translations. SuperTux 0.4 can be downloaded for Linux, Windows and Mac via GitHub.
Yet, SuperTux looks worse than Super Mario World for the old SNES in terms of style and taste. Yeah, it's higher resolution and might contain more colors on screen, but it's rather ugly as most FOSS games go.
This is an example of why Linux fails as a desktop.
One guy in the middle of some podunk area of South Asia who doesn't want to make any money at all can turn out an insanely stupid and insanely popular game in a couple weeks by himself.
You've got '10 years' and its on 0.4 and hardly any fun at all ...
Open Source games are going to fail repeatedly. Artists who do the actual meat of games are not stupid enough to work on YOUR GAME for free. Without artists and story tellers guiding your way, your design by committee games are going to continue to suck. You can't just hack shit together to make a work of art.
Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager