Nvidia Blames Apple For Bug That Exposes Browsing In Chrome's Incognito (venturebeat.com)
An anonymous reader points out this story at VentureBeat about a bug in Chrome's incognito mode that might be a cause for concern for some Apple users. From the story: "If you use Google Chrome's incognito mode to hide what you browse (ahem, porn), this might pique your interest. University of Toronto engineering student Evan Andersen discovered a bug that affects Nvidia graphics cards, exposing content that you thought would be for your eyes only. And because this only happens on Macs, Nvidia is pointing the finger at Apple."
>> I didn’t expect the pornography I had been looking at hours previously to be splashed on the screen
I think you're either doing it wrong or you're not looking at the right stuff. (Hours? Really?)
This isn't just on Apple's OS. While I have nothing like Mr. Andersen's writeup to prove it, I've seen this kind of bug happen on Windows.
No, his reason is that sweet sweet +5 insightful. We don't need your facts around here.
I've done some GLSL programming and it's not unreasonable for clearing a GPU buffer to take 1/20 to 1/10 the time as the actual operation on that buffer. How many Nvidia users (read gamers) would prefer to take a 5% performance hit to prevent occasional glitches like this?
This has absolutely nothing to do with Nvidia's drivers. It is a glitch in Diablo III and maybe something Chrome could address for the paranoid out there. Meanwhile, if you're really that worried about someone seeing a glimpse of your porn hours earlier, just turn your computer off/on before allowing anyone to use it next. Problem solved.
Chrome advertises its Incognito mode as leaving no traces behind. Therefore, it should be responsible for wiping its framebuffer, just as it clears caches, cookies and history. It's like writing a file shredder that doesn't actually overwrite files, then blaming the OS and hard drive manufacturer for the oversight.
It might be nice if framebuffers and such were zeroed on release, but like overwriting files, it's a time/energy/security tradeoff. Besides, the screen isn't really protected anyway; IIRC applications on most OSes can capture the screen without even admin privileges. After apps are sandboxed into seeing only their own windows we can talk about securing the framebuffer.
How can I believe you when you tell me what I don't want to hear?
So, your program allocates some memory. Should it initialize the memory to make sure it's all a bunch of zeros? Apparently, Nvidia doesn't think so. So, a program running on your OS requests some memory. Should the OS initialize the memory before handing it to the application? Apparently, Apple doesn't think so. Either answer is right.
Not really. An application will typically allocate and release memory all the time, being forced to clear it every time is massive overkill and a performance problem. The driver exposes the GPU memory, the OS allocates it to applications just like with RAM. It's the only one that knows when memory switches application context and must be cleared. So there's really only one sane solution.
Live today, because you never know what tomorrow brings
Somehow, the idea that people would trust incognito mode in a browser made by a company whose profits mainly come from targeted advertising strikes me as really hilarious.
Why? They are two different and not incompatible processes. The company performs analytics and collects information about you to store on its servers. The incognito mode is designed to ensure a trace of the browsing session is not left on your PC.
There is a very big difference between the form of data collection here as well as the result of it. Mother is not going to know I search for dirty things based on Google's data collection.
There is a far simpler way to defeat chromes incognito mode, just use it for awhile. After some unknown (not forever) period of use, it will start to not forget history even after it's been shutdown and restarted. At least in 'Version 44.0.2403.107 (64-bit)' running in Linux Mint.
The usual solution is basically:
This works well as long as the CPU is in charge, ensuring that any dirty data must have originated in some other part of the app (by reusing a pool region). Where it starts to get hairy is when you have a GPU that has access to all of RAM and uses a separate page table with separate COW flags, etc.
I'm not certain what went wrong in this particular case. However, I do remember a really annoying change in about 10.6 or 10.7 where Apple stopped using a vertical blanking interrupt to control various aspects of the GPU's operation and maybe some other parts of the OS. This improved battery life, IIRC, but the result is that you'll often see the GPU draw a frame of video before the previous contents of VRAM have gotten wiped. I would not be at all surprised if that was what happened here.
As for whose responsibility it is to clear the memory, my gut says that if Chrome wants to guarantee that its video buffers are cleared, Chrome is responsible for doing it. Otherwise, it should assume that VRAM is a shared resource, and anything it puts in VRAM can potentially be accessed by any other app at any time for any reason. With that said, I'm open to other opinions on the matter.
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Chrome advertises its Incognito mode as leaving no traces behind. Therefore, it should be responsible for wiping its framebuffer, just as it clears caches, cookies and history. It's like writing a file shredder that doesn't actually overwrite files, then blaming the OS and hard drive manufacturer for the oversight.
This, this, this!
If it's incognito, it should not trust anyone else to ensure the privacy of the user's data, not even the OS. We already know that it's possible to use CPU cache bugs as a covert channel to snoop on other processes running on your computer; if the application claims to maintain security, it needs to zero the memory itself.
As an aside, a GPU is a better machine for zeroing pages than the main CPU, and won't pipeline stall or time stall the main CPU by doing it, and GPUs are traditionally really good at manipulating large amounts of memory. So one has to wonder: why doesn't nVidia expose a primitive that Chrome can then use to zero the pages of a frame buffer, before or after it is used?
You insist on having your own slow ass OpenGL implementation for our cards, I guess you fucked up on security too.
Patches from your proprietary GL implementation donated to the OpenGL Open Source project welcome, nVidia... don't bitch that it's slow when you're able to fix the slow yourselves.
You don't understand. *Apple* insists on having their own OpenGL implementation for GPUs they use (so they have identical GL api support on intel, amd and nvidia). They don't use Nvidia proprietary driver code, nor Open Source code, and since they don't care about performance (because of metal), their implementation is slow-ass...
Now get off my lawn ;^)
IOS saves screenshots of the applications for the task selector thingy and also for "fast" application switching where the screenshot is used for the zooming effect and as placeholder while the real application is still being (re)loaded. There is a separate screenshot for each orientation. It is possible that you launch or switch to the the browser or some other application and IOS will display a possibly very old screenshot of your private porn browsing session or some other private stuff that you had closed and purged from the logs ages ago. During the application switch effect the old screenshot is visible only momentarily but the same images can also be viewed from the task selector.
1. Device at orientation A: open browser, enter private mode and browse for some pron.
2. Switch to the home screen (screenshot it saved) and change to orientation B
3. Go back to browser and close all pron tabs
4. Switch to the home screen (screenshot is saved but this one is for orientation B)
5. Change back to orientation A and enter the task selector or go back to the application. The old private browsing screenshot should be visible.
It's not just about a moment of graphical corruption, that's an annoyance. But a process being able to access the RAM leftovers from a previous process is begging for memory based attacks. Even though it's on the GPU, it's a vulnerability. What's to say that GPU wasn't just displaying banking info? The OS should not assume the application is friendly and blanking the VRAM. That security is on the OS.
The question is where the image is leaking from. It's either from the copy owned Chrome itself, or from the copy owned by the window server. Apple's window server keeps a copy of the frame buffer to allow the system to kill the underlying application (if it advertises support for sudden termination) and have it resurrect in the same state without the user being aware. This is part of the mechanism on Darwin for handling low-memory situations: an application that has no unsaved state is killed and is then restarted when the user attempts to interact with it. This copy of the window contents may last for longer than the attached application (I don't know what the policy is for garbage collecting them).
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