Video Gamers From the '90s Have Turned Out Mostly OK (arstechnica.com)
A study reported on by Ars Technica indicates that video games, much ballyhooed (alleged) source of mental, physical and psycho-social ills for the kids who spent a lot of time playing them, don't seem to have had quite as big a negative effect on those kids as the moral panic of the past few decades would have you believe. Instead, There didn't seem to be an association between the number of games the children reported owning and an increase in risk for conduct disorder. When examining depression among shoot-em-up players, there was evidence for increased risk before the researchers controlled for all the confounding factors, but not afterwards. Of course, there's a lot of data to go around in the several studies referred to here, and the upshot seems to both less exciting and less simple than "Video games are good, not bad!"
Uh-huh. And which one went running to the UN trying to get criticism declared harassment.
Om, nomnomnom...
Consumers, like any other demands/requests for content in games. If you think they and the people who listen to them don't represent enough of your market share to care, then you can feel free to ignore them. Although funny enough, those with actual money and marketing research seem to think it is more important to listen than those that want to make up statistics from their mother's basement.
Well we've seen that already. Women make up the vast majority of the casual market, feminists whine and complain that the non-casual market which is primarily male dominated doesn't cater to their needs. Looks like the situation is working out fine and marketing and research departments are doing a good job of realizing that. So why is it that feminists and sjw's who in general don't play those games, want to shove stuff down everyone elses throats?
If they really wanted to, they could make their own game and see how well it holds up under public scrutiny. My guess? Dismal failures much like the various walking simulators and games like Gone Home(note the disconnect between reviewers and gamers).
Om, nomnomnom...