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ARM: Mobile Graphics Will Surpass PlayStation 4, Xbox One In 2017 (venturebeat.com)

AmiMoJo writes with a report from Venturebeat on the state (and predicted future) of mobile-device graphics: ARM, the technology design company responsible for the popular ARM CPU architecture, is preparing for another big leap in computational power for smartphones and tablets. ARM ecosystem director Nizar Romdan explained that the chips that his company creates with partners like Nvidia, Samsung, and Texas Instruments will generate visuals on par with and then surpass what you get from the PlayStation 4 and Xbox One consoles by the end of 2017. PS4 can compute around 1.84 TFLOPS (tera FLOPS), with mobile chips approaching 2 TFLOPS by the last quarter of 2017. Romdan points out that virtual reality eliminates that form factor difference. Wearing a headset on your face is the same if you're tethered to a PC or using a phone.

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  1. Try again... by wkwilley2 · · Score: 2, Informative

    All aboard the hype train.....not.

    It's not really an accomplishment considering the hardware in the PS4 and XB1 were already outdated when they released compared to what was available on a PC platform. Take also in to account that a GF970/RD290 is the baseline for VR gaming, ARM platforms won't be gaming at decent resolutions for a few more years at the minimum.

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