Wine Makes It Possible To Run Vulkan Windows Programs On Linux (phoronix.com)
The cool Wine-related news of the week isn't just for Android Remix; an anonymous reader writes with some news applicable to a wider set of users: While no Windows-only Vulkan games have yet to be released, Wine developers are ready and have worked out experimental support for wrapping Vulkan Windows programs on Linux. Assuming you have a Vulkan Linux driver, the latest Wine-Staging build allows for Vulkan Windows programs/games to be dynanically translated and run on Linux 32-bit and 64-bit. Wine's Vulkan wrapper is passing all Khronos conformance tests, but hopefully the ever-expanding Linux game catalog will make this 10k+ lines of code not necessary moving into the future.
Vulkan, Linux, and Windows are ALL LUDDITE GARBAGE! Modern app appers use apps written with AppApp on the AppOS apperating app, NOT LUDDITE SOFTWARE!
Apps!
Cool! Now I'll be able to run Vulcan/Windows programs on my Linux machine before I'll be able to run them on my Windows computer! Way to get ahead of the curve wine-guys!
www.sjbaker.org
n/t
My God, it's Full of Source!
OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
All 14 Linux gamers are reported to be very excited by this new development!
Even though the article is about things I don't use, I'm pretty sure this is what was meant by "news for nerds". The only way to be sure to reach that definition consistently is to post Linux news. It doesn't matter if the article has equivalents or analogs that don't involve Linux, or if those analogs are boring. The important thing is that if Slashdot isn't consistently like standing around a water cooler at the top of some D&D Wizard Tower, then it's just not slashdotty.
"Stratigraphically the origin of agriculture and thermonuclear destruction will appear essentially simultaneous" -- Lee
I Beta Tested Word Perfect 2000 for Linux, and it really sucked, because unlike the previous version which was a port of a unix version. This was the windows version combined with an early version of Wine, where the code was altered to fix any problems that Wine had at the time. In general it really sucked, it made X11 remote display difficult, it was slow, and buggy even after it went live. The bugs that I did place in it weren't addressed, they were just dismissed as me being too picky. But the screen should be refreshing much faster as a Duel Pentium 200mhz system in 1999 was a rather rocking piece of hardware at the time.
If something is so important that you feel the need to post it on the internet... It probably isn't that important.
Wine developers are ready and have worked out experimental support for wrapping Vulkan Windows programs on Linux.
Yes, because any game that pushes hardware limits will work JUST FINE on a platform that provides "experimental support".
Let me play a pirated version of Myth! My first exposure to Linux. Good times throwing explosives at corpses and making the gibs bounce all over the screen.
Is there nothing wine can't accomplish?
When OS/2 came out, it supported good support for 16 bit Windows applications. At launch this was a very fine thing, and people went around saying 'A Better Windows than Windows.'
However, this retarded the development of Native OS/2 applications, then Windows 95, with 32 bit Windows came along shortly thereafter. OS/2 could NOT run Win32 apps.
It's a mistake to count on users being satisfied running non-native applications and games.
Steam Hardware & Software Survey: February 2016
Windows 96%
Windows 10 64 Bit 34% Up 1%
Windows 7 64 Bit 34%
Windows 8.1 64 Bit 13%
Window 7 8%
Windows XP 2%
OSX 3%
MacOS 10.11.3 64 bit 1%
Linux 1%
Ubuntu 0.4%
Linux Mint 0.1%
The $490 Alienware Steam Machine ASM100-2980BLK Desktop Console currently ranks #127 in in the catch-all "Desktop Tower" sales category at Amazon.com. A fully pimped-out $6,000 Cybertron Win 10 gamer's PC ranks #37. You'll find the MacMini here and the $99 Win 10 dongle as well.
It is all pretty good evidence that no one knows where the Steam Machine belongs in the marketplace or how to sell it.
Vulkan was supposed to permit cross-platform development of games by (among other things) replacing OpenGL as the defacto cross-platform graphics API shared between Windows and Linux (and others).
If Linux gamers are forced to use Wine to play Windows Vulkan software, then . . . meh.