US Army Creates Virtual Reality Dome To Assess Soldier Thinking During Combat
HughPickens.com writes: Bryant Jordan reports at Defense Tech that the Cognitive Science and Applications Team at the US Army's Natick Soldier Research, Development and Engineering Center is creating a computer-generated reality "dome" to immerse warfighters in a virtual environment that not only tests their skills, but allows Army researchers to assess soldier cognitive abilities and study the impact of real-world operational situations on decision-making, spatial memory and wayfinding. The dome is a concave virtual-reality system that provides a full 180-degree horizontal field, using high-density, front-projection to create a high-resolution, visual world where the simulations will be modeled on real-world locations. "The integration of multiple input modalities, along with multisensory feedback, increases the realism, immersion and engagement on behalf of users subjected to prolonged, workload-intensive activities," says Dr. Caroline Mahoney. "These novel integrations provide unprecedented opportunities to monitor and optimize human behavior during real-world task execution, and to evaluate and predict the impact of innovative human-systems technologies on operational performance." In the virtual dome, users can interact and alter the environment through hand-held and weapon-based devices, which control movement, orientation and weapon aiming. Future additions to the dome will include whole-body motion tracking, low-frequency vibration and directional wind. Vibro-tactile collision feedback — which combines vibration and touch to help give participants a physical sense of constraints in a virtual environment — will also be included.
Star Trek holodeck? Maybe Ender's Game?
Will the soldiers wind up thinking there got to be a reboot switch when they actually go into combat?
Turn around and shoot the projector. Tell you instructors their love of VR is misplaced. Go home to your family. Win/win.
We're going to immerse people in VR and have them use virtual weapons to kill simulated targets over and over again. The result will be to desensitize people to killing. And while I have no doubt that this could be used to prepare for specific operations, I suspect that it won't be the primary use. When do we say we've done enough killing? When is the cost of spreading democracy greater than the benefits? When do we dismantle the military-industrial complex Eisenhower warned us of?
to the hunger games
Live Electronic Music
"Soldier thinking" is not encouraged, nor advisasble, nor desirable.
Several friends of mine that are war vets all have said they don't trust the current recruits because they follow orders without question. One friend that has been a life time warrior and has went back for 3 tours of duty mustered out because of how the new guys act.
So will their simulator be used to get rid of the guys that don't blindly follow orders? will they put in scenarios where the best and correct course of action is to frag the CO?
Do not look at laser with remaining good eye.
This is interesting. Duke University has an immersive VR room that works on similar principles but does it a bit better. Rather than a top-only dome with an external display, it is a 3 meter cube, with the display projected on all six sides including the floor. It even tracks your point of view (via a set of lightweight powered VR glasses) to calculate the proper perspective so that object that are supposed to appear inside the room do so properly. It's really an amazing experience, and just a little bit creepy. http://virtualreality.duke.edu...
Common Sense isn't as Common as people think...
The army uses a VR dome to train soldiers how to perform air defense.
It's never going to be "real-world" until there's a real element of real shit hitting the real fan.
If there is no real danger of being killed then this is nothing more than a (probably very cool) video game.
blindly antisocialist = antisocial
As a veteran I can tell you that this is a huge waste of money. Every situation is different, every reaction is different, and every outcome is different. This is yet another attempt to develop the ability to have thought police.
PTSD research should explain and back my assertion.
-The wise argue that there are few absolutes, the fool argues that there are no probabilities.
"These novel integrations provide unprecedented opportunities to monitor and optimize human behavior during real-world task execution, and to evaluate and predict the impact of innovative human-systems technologies on operational performance."
In other words, optimize learning algorithms for machine learning. This has AI written all over it with all sorts of ramifications. When the robots become more useful in the field, this is (some of) the data they will be using. I'm not saying they won't optimize the humans to be killing machines first (sadly), but I really don't think that's the end-game.
... To give us the acronym T.H.N.D.R.D.O.M for this project.