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Microsoft Stops Xbox 360 Production, Servers To Stay Online

Microsoft announced on Wednesday that it has stopped manufacturing new Xbox 360 consoles. "Xbox 360 means a lot to everyone in Microsoft," wrote Phil Spencer, Xbox chief. "And while we've had an amazing run, the realities of manufacturing a product over a decade old are starting to creep up on us." The company says that it will, obviously, continue to sell the existing inventory of Xbox 360, a gaming console it launched on November 22, 2005. Xbox 360 game servers will also remain functional, the company said. Microsoft also assured that services such as Games with Gold and Deals with Gold will continue on Xbox 360, and if your console runs into a hardware issue, Xbox Support will take care of it. The Xbox 360 is currently available for purchase at $199.99, for a 500GB model with a copy of Forza Horizon 2. Microsoft added Xbox 360 backward compatibility to its current generation Xbox One console last year.

12 of 75 comments (clear)

  1. Better headline: by fibonacci8 · · Score: 2, Funny

    Microsoft does a 360 then walks away.

    --
    Inheritance is the sincerest form of nepotism.
  2. Still making them? by johnsmithperson123 · · Score: 2

    They were still making them? I would have thought they would have killed it off as soon as XB1 came out.

    1. Re:Still making them? by fuzzyfuzzyfungus · · Score: 2

      It's particularly surprising because they had presumably wrung all the BoM reductions out of the design that they were reasonably going to be able to (barring a likely-but-unhelpful "we'll be able to implement the entire thing in a single $3 chip in 20 years!" stuff). They had already increased the integration of the major chips, done several redesigns of the board and chassis, and tinkered with what ports and peripherals were and weren't included.

      Unless they were willing to go all in for a legacy product and move all the custom ICs to a cutting edge process or something, they probably ran out of savings some time back; and may well have been starting to pay more for certain things(they only included 512MB; but GDDR3 isn't exactly getting more common).

      I could see keeping it around, especially to cater to the price sensitive demographics and markets, after the new console comes out; but I'm a bit surprised that they didn't hit the point where stamping out a new Xbox360 actually cost more than stamping out whatever the cheapest Xbox One costs; at which point there wouldn't be much reason to continue making them.

  3. Re:Demand? by Lumpy · · Score: 3

    It's cheap. and there is a buttload of dirt cheap used and low price games out there for it.

    Honestly it's why the Playstation 2 sold really well for 2 years after the 3 came out.

    --
    Do not look at laser with remaining good eye.
  4. Re:Demand? by Anonymous Coward · · Score: 3, Insightful

    The $200 price tag, mostly. In the past it was a good idea to wait until around now in the product cycle to pick up a console, when it's cheap and the market is flooded with used games that were dumped in favor of the new generation. Of course, with online play being important to so many games now, it's not as good of a deal as it used to be. Even if the servers are still up and you can play online with a used copy, the communities will be mostly dead.

  5. Re:This just in! by MightyYar · · Score: 2

    Car analogy... naturally.

    Now imagine that you have purchased many accessories for you 2006 F-150, and that the total cost of these accessories far exceeds the cost of the original vehicle. Some of these accessories are of the type which will never wear out. Now the F-150 breaks. You can spend a small fraction of your total investment to buy the old 2006 model, or you can start all over again with the shiny 2016 model.

    --
    W..w..W - Willy Waterloo washes Warren Wiggins who is washing Waldo Woo.
  6. Re:Demand? by CronoCloud · · Score: 2

    The PS2 was still selling fairly well, for an old console, in 2012! It sold better than the Vita! IIRC, they stopped selling them a year later.

  7. Re:question by Solandri · · Score: 2

    Linux is based on Unix, which attempts to isolate the user from direct access to any hardware. Remember, Unix was originally developed for the client-server environment back in the 1970s. You had one huge, expensive computer, which everyone in the company used together via their own terminal. The last thing you wanted was one person getting direct access to the hardware. The entire way Unix (and Linux) is designed, from user accounts to permissions to protection rings, is based on this philosophy of isolating and abstracting the hardware from the user.

    Most consoles roll their own OS so they can have direct access to the hardware. They hearken back to the DOS days when the PC was a Personal Computer with only a single user, so of course whatever program you happen to be running at that moment should get complete control of the hardware.

  8. A real better headline by Anonymous Coward · · Score: 5, Insightful

    Microsoft Stops Xbox 360 Production, Servers To Stay Online FOR NOW

  9. Backwards compatible? Not really by T.E.D. · · Score: 4, Informative

    The "backwards compatibility" is nothing but a big steaming pile of marketing.. Xbox One isn't even in the slightest backwards compatible with 360 games.

    Instead, what they are doing is slowly porting 360 games to the Xbox One, one by one. If you happen to have a 360 game on their list of ported games, you put the CD in the Xbox, just to prove you actually own it. Then the Xbox One will download the entire ported game from their servers to its hard-drive, and allow you to play it.

    Don't go buying an Xbox One thinking you can use any old Xbox 360 game you might own. 3 moths ago we did that, and found a whopping 0 of our old 360 games had been ported.

    Someone remind me what the word is when you purposely inaccurately describe something, because it will make your product sound more appealing than the accurate description will? I forget these days.

    1. Re:Backwards compatible? Not really by T.E.D. · · Score: 2

      The hardware and software though is so significantly different that each game has to have specific configuration within the emulator and a lot of work to make each game work.

      For some reason I don't remember having to change out our old Xbox 360 out for another one when we changed games.

      You're talking with someone who has actually worked on a emulator from scratch (M68020 with custom hardware). What you describe above? Where the supposed VM doesn't match the original machine enough to run its software without significant extra work, custom to each piece of software? That's not a true emulator of the hardware.

      That's porting the software.

  10. Re:Demand? by Froboz23 · · Score: 2

    This is a good site for tracking console sales: www.vgchartz.com

    According to their data, approximately 6000 XBox 360s were sold in one week.

    How many PS3 systems were sold in a week? Over 9000!!

    But these numbers are a tenth of the sales compared to the newer generation systems.

    --
    Take off every Sig. For great justice.