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Magic Leap Adds Virtual Reality Head-Tracking and Possibly Hand-Tracking (networkworld.com)

An anonymous reader quotes a report from Networkworld: Magic Leap has made progress. A year ago, the MR apparatus wasn't really wearable. This may have been due to the sheer size of the prototype hardware, or the software that adjusts the illusion for head movement and changes in perspective may not have been completed. The complexity of the mathematics of this head-tracking applied to the complexity of the mathematics of Magic Leap's proprietary light-field chip may have required more development time. The Wired report of Kelly's experience indicates the prototype headset he tested is now wearable, perhaps untethered from a high-powered graphics-rendering computer used by the Oculus Rift and HTC Vive. Kelly's report raises the question: Could Magic Leap have implemented hand-tracking, too? He writes, "When I raise a hand, it approaches and extends a glowing appendage to touch my fingertip."

20 of 35 comments (clear)

  1. Describe the "glowing appendage" by xxxJonBoyxxx · · Score: 1

    >> it approaches and extends a glowing appendage to touch my fingertip

    Please clarify - WHICH appendage it extended may signal its intent.

  2. Encoding by skovnymfe · · Score: 1

    Encoding. It's hard.

  3. Largest Enterprise in History? by Anonymous Coward · · Score: 2, Insightful

    A bit of a leap to suggest that VR will be the Largest Enterprise ever. If it was available now I would not buy it, no real use. I don't play games and I want to get away from the virtual world more than get into it.

    1. Re:Largest Enterprise in History? by q4Fry · · Score: 1

      A bit of a leap to suggest that VR will be the Largest Enterprise ever. If it was available now I would not buy it, no real use. I don't play games and I want to get away from the virtual world more than get into it.

      I think this is the largest Enterprise so far. We'll have to wait on the formation of Starfleet before we get much bigger.

  4. I still don't get it? by Anonymous Coward · · Score: 1

    Isn't this just the Holo-lens, but not working and years out and etc.

    Every time I hear about it, it's all hype an no substance. Maybe I should make my own start up, put up a "hello world" demo and then say "It doesn't actually solve all wars forever while making you pancakes, but with enough investment it could!" Boom, billion dollars!

    1. Re:I still don't get it? by Quantus347 · · Score: 1

      The hololens still operates on the concept of more traditional if transparent displays mounted in glasses/goggles. It's big claim to fame is that they are transparent and have the processing chops to integrate and overlay the display onto objects in your actual environment, like the demo when they build a minecraft world on top of a nearby table. It's still limited by the pixel resolution of the display hardware.

      Magic Leap's system can do similar things from what Ive read, but the key difference is the display is actually projecting the image directly onto your retinas, which they claim achieves a far superior display quality, one not limited by a pixel screen that you are simply viewing through.

      --
      Common Sense isn't as Common as people think...
    2. Re:I still don't get it? by Namarrgon · · Score: 1

      It's a lightfield display. It's not so much that they project onto your retina (like single-lens optics do), but that they use a microlens array to project light from multiple angles & focal lengths, allowing your eyes to refocus naturally and eliminating the accommodation-vergence conflict issue. It also helps the virtual image to blend much more naturally into the real world.

      Downsides are decreased resolution (though they seem to have that under control), and greatly increased computation requirements. I don't expect their consumer offering to be untethered any time soon, but it's quite possible they've been spending all that seed capital on dedicated ASICs to help with that.

      --
      Why would anyone engrave "Elbereth"?
  5. Re: What's the point? by julian67 · · Score: 1, Insightful

    You have to be a real arsehole to mod someone down simply because you disagree.

  6. why hasn't VR spred in porn? by sittingnut · · Score: 1

    historically one of the earliest widespread uses of a successful new media has always been in disseminating porn; paintings, books, film, video cassettes, cable, bbs, dvd, internet, websites, streaming, torrents, etc etc, it is even true in ancient pottery.
    so one has to ask why VR and AR are not widely used in porn ?
    there has been efforts, but does not seem to have led to widespread adaption by either users or distributors.

    maybe there are inherent factors in VR that preclude it from being successful media.

     

    1. Re:why hasn't VR spred in porn? by Anonymous Coward · · Score: 2, Interesting

      I was a kick starter of the DK1, I have a GearVR and the CV1 is coming my way.

      I have porn mainly on the GearVR from providers such as Naughty America and WankzVR and frankly VR porn is amazing, revolutionary and everyone, absolutely everyone who I have shown porn in VR has immediately brought a GearVR including my 60yr father.

      Now there are VR porn sources elsewhere but most of them are rubbish, VR porn like everything else VR needs a different setup, different way of filming. You need to ensure the positions of the actors and right, the height of the 180 camera, disctance of the actors from the view etc needs to be right.

      When it is right nothing else is like it. I have particular one I like with two brunette's one literally whispering into your ear while the other bounces up and down and frankly it's so real you have to override you instance to reach out and touch.

    2. Re:why hasn't VR spred in porn? by Anonymous Coward · · Score: 1

      Here you are champ, wank away like it's the future!: http://www.pornhub.com/vr

    3. Re:why hasn't VR spred in porn? by Anonymous Coward · · Score: 1

      frankly it's so real you have to override you instance to reach out and touch.

      You only think it's real because you have nothing real to compare it against! ZIIIING!

  7. Re:What's the point? by JaredOfEuropa · · Score: 1

    People don't want airplanes. The market has proved this, because you can't even fit 2 passengers into that stupid contraption those Wright guys built.

    Virtual reality and augmented reality are in their infancy. What people played with in the 80s was a mock-up of a prototype of a proof of concept, and the fact that people didn't buy into it en masse proves nothing. What is happening now is that the technology is (almost) ready. Many people compare VR to 3D TV; a flawed analogy as 3D TV suffers from fundamental optical limitations that will always make it inferior to cinematic 3D (which *has* taken off). Instead, compare it to the smart phone, specifically to the iPhone. Revolutionary tech and new ideas? No... existing tech and existing ideas brought together for the first time in a package that appealed to the masses.

    The same is happening to VR. People didn't reject VR because they didn't buy into the idea, but because it was far too impractical, expensive, and of low quality. That is changing fast. It's not going to replace televisions; no family wants to sit with a pod on their head for 2 hours watching a movie, but it is set to become a game-changer in gaming and telepresence. This tech (augmented reality) has even wider applications; what these guys are doing is what Glass should have been. Again, it's not going to be something that appeals to anyone until it becomes wearable. Give it 5 years. And even then it's not going to have a wide appeal... but the market is there already.

    --
    If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
  8. Re:What's the point? by stephanruby · · Score: 1

    The market has proved this.

    People want the HTC Vive. The market is proving this as we speak.

  9. Re: What's the point? by stephanruby · · Score: 1

    Your post is ignoring the fact that people have been buying Macs.

    Hell, I even bought for a Mac for my software development purpose, and I don't own any other Apple product.

  10. Magic Leap by PopeRatzo · · Score: 1

    Here, track this.

    --
    You are welcome on my lawn.
  11. Easy by s.petry · · Score: 2

    People are finished long before they could ever get the gear hooked up, synced with software, and overall ready for actual use.

    --

    -The wise argue that there are few absolutes, the fool argues that there are no probabilities.

  12. It is, and has been ready for decades by s.petry · · Score: 1

    A bit of a leap to suggest that VR will be the Largest Enterprise ever. If it was available now I would not buy it, no real use. I don't play games and I want to get away from the virtual world more than get into it.

    VR never took off because as you hint at, there are very few practical uses for the technology. I built VR systems which included motion tracking for DOD work. This included motion tracking systems. There were few applications that could handle the motion tracking, and it's nothing special really. There are few applications that can work with either VR and/or motion tracking. In most applications VR works best as a virtual button where when the tracking object hits a specific point an event gets triggered. After the "oooh, thats so cool" wears off you are left with the most inefficient button you can imagine.

    People like the author of TFA seemingly have zero knowledge of the technology they get paid to write about.. Outside of DOD Aerospace and heavy machinery, like CAT, have used the same stuff for the same purposes. Meaning, after HFE (human factors engineering) it's for sales.

    --

    -The wise argue that there are few absolutes, the fool argues that there are no probabilities.

  13. Head-Tracking Done on the Cheap in 2007 by eepok · · Score: 2

    https://www.youtube.com/watch?... He did this with a couple Wii-motes and the tracking bar. Totally wearable.

  14. Re: What's the point? by lhowaf · · Score: 1

    So, just to tie your points together, how much of that VR is available on Linux?