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Slashdot Asks: What's Your Favorite Doom Story?

I remember loading Doom for the first time from a 3.5-inch disk back in 1994. In 1997 the source code for Doom's Linux version was released just before Christmas. A hidden Doom level appeared in Microsoft Excel, and a Doom video was also used to promote Windows 95. By 2004 a drummer from Nine Inch Nails was recording the theme song for Doom 3...

There was that weird movie with The Rock and Karl Urban. Last year Doom was inducted into the World Video Game Hall of Fame. This January John Romero created a new level, and this weekend's release of a new Doom also featured a mod with one of the the original Doom II levels from 1994.

After a storied history, millions of frags, and thousands of hours of in-world gameplay, Doom holds a unique place in both the history of gaming and geeks. So share your favorite stories in the comments. What's your personal best-loved story about Doom?

3 of 351 comments (clear)

  1. Dragged me into 10b2 networking by xxxJonBoyxxx · · Score: 3, Informative

    10b2 was the network of choice for playing Doom in my neck of the woods (around 1994-5 I think). I never had a direct computer-to-ISP connection (modem or otherwise) after that.

  2. Network gaming and conversion mods by StandardCell · · Score: 3, Informative

    I had my first taste of network gaming with Snipes on some old PCs back in the 80s, and later on Netrek, but nothing compares to the leap with LAN gaming (or even dialup) with the first Doom. Such a blast playing with friends. Even though the network code and graphics got prettier, there hasn't been such a big jump in the type of gameplay as with multiplayer Doom.

    The other big thing Doom brought was community-contributed mods, from individual maps to total conversion mods like the very well done Aliens Doom. All of a sudden, whole new worlds were opened up beyond the core game and there was nothing like it. Many happy times including being a play tester for some of these levels. Yet nothing will compare to recording ridiculous voices and mapping them over the Doom event sounds when you're drunk. Burps, insults, snippets of political ads, assholes we hated on campus and any other ridiculous crap that only college kids would find funny. We had whole themes done for various things, especially professors in lectures and the odd photo that made certain college classes tolerable.

    P.S. The Aliens Doom conversion mod led to the Aliens Quake conversion mod which was the best Aliens game that ever came out (if a bit buggy) until Fox killed it with a cease and desist.

  3. Re: Can an ad be more blatant? by Xenx · · Score: 2, Informative

    It wasn't the real Wolf3D. It was originally an expansion to Wolf3D that iD decided to cancel. I don't expect you to care about facts, but someone else might.