Atari Is Going To Build IoT Devices (pcmag.com)
angry tapir quotes a report from Computerworld: The latest entrant in the Internet of Things is legendary gaming company Atari, which plans to make consumer devices that communicate over the SigFox low-power network. The devices will be for homes, pets, lifestyle, and safety. Atari has signed a deal with the communications service provider, Sigfox. "The initial product line will include categories such as home, pets, lifestyle and safety," the companies said in a statement. "By connecting to SigFox's global network, the products will benefit from its competitive advantages: a very long battery life and a simple solution that does not require local Internet connectivity and pairing. As soon as the battery is inserted in the object, it is immediately connected to the network."
I assosociate Atari with 70s tech and failure. It's over Atari, hang it up.
It's 12 bytes every 10 minutes. 96 bits. Not much for a tweet, but you can stuff quite a lot of data in 96 bits.
For example, say you're tracking fragile cargo :
2 bits - battery level (2 bits - 4 values, high / med / low / replace)
2 bits - status of 3 tamper switches (00 - all ok, 01/10/11 - a switch has been triggered).
6 bits - a temperature range of 64 degrees, in celsius, from starting from -14 to 50 degrees, 1 degree resolution.
6 bits - humidity (64 values stretched to 0-100, gives us about 1.5% resolution)
2 bits - whether temp or humidity has gone out of bounds since last transmission (and a spare value here).
6 bits - current speed 0-64 m/s (0 - 230 kmph/ 144mph)
6 bits - max speed since last transmission in m/s
48 bits - lat and longitude, good to about 11 metres globally.
18 bits - max g-force sustained in the last ten minutes (6 bits/64 values for x/y/z, scaled to 10g, so good to 0.15g)
Tada, 96 bits, full of info.
You are in a twisty maze of processor lines, all alike.
There is a lot of hype here.