New 'Civilization' Game Will Be Sold To Schools As An Educational Tool (technobuffalo.com)
An anonymous reader writes: In the fall of 2017, a special version of Civilization V will be made available for schools to use as an educational tool. "CivilizationEDU will provide students with the opportunity to think critically and create historical events, consider and evaluate the geographical ramifications of their economic and technological decisions, and to engage in systems thinking and experiment with the causal/correlative relationships between military, technology, political and socioeconomic development," announced Take-Two Interactive Software.
"We are incredibly proud to lend one of our industry's most beloved series to educators to use as a resource to inspire and engage students further..." said the company's CEO. "I can't think of a better interactive experience to help challenge and shape the minds of tomorrow's leaders."
Special lesson plans will be created around the game, and as an alternative to standardized tests teachers will have access to a dashboard showing each student's progress. Of course, this begs an important question: Are educational videogames a good idea?
"We are incredibly proud to lend one of our industry's most beloved series to educators to use as a resource to inspire and engage students further..." said the company's CEO. "I can't think of a better interactive experience to help challenge and shape the minds of tomorrow's leaders."
Special lesson plans will be created around the game, and as an alternative to standardized tests teachers will have access to a dashboard showing each student's progress. Of course, this begs an important question: Are educational videogames a good idea?
Are schools becoming time waste institutions? why send your kids to school anyway, if they just play some video games. They can do that at home as well, can't they?
Or is it that teachers have to deal with children whose attention spans have been deformed by their smartphone use?
I just know that back then when I was in school, the lessons suddenly became hugely unproductive the moment the computers were turned on. Essentially everybody ended up surfing facebook or youtube or something, not doing anything the teacher told them to.
Try your hardest and grind for many hours to improve things, advance civilization, bring about peace after war, build a nation. What a grand and exhilarating endeavour!
Then, when it gets too hard, enter a cheat code. Congratulation, you've now learned how to be a successful politician.
"A door is what a dog is perpetually on the wrong side of" - Ogden Nash
They aren't going to teach students much about real-world economies, which are based entirely on fiat currencies these days, with a game economic system based on gold - with a simplistic 'spend only what you tax' system, that doesn't represent the real world of debt-funded governments, who perpetually roll-over debt through GDP growth and inflation, instead of paying it down.
The Civ game makers, should do a bit more to study the history of money and resources, going back to ancient times - it could add a very interesting and educational twist, to their gameplay dynamics.
They could start with getting a proper understanding of money (something economists themselves barely have a grasp of - failing to accurately model money, debt and banks) - David Graeber's book Debt, would be a good start.
While Civilization might have better graphics/sounds, that doesn't add much to the "educational" value.
Freeciv is multiplayer, and you can change the rules by changing an XML, which could make things quite interesting.
And of course, it is open source, which could take the educational value to a whole different level.
Naturally languages change over time. Some of us want English to be a better language, with sensible and consistent usage, with precision and grace; and we are working toward that goal. If you wish to campaign for sloppy language, you are welcome to that as well, but it is illogical to campaign for your changes while saying we have no right to seek ours.