MIT's Swarm Chip Architecture Boosts Multi-Core CPUs, Offering Up To 18x Faster Processing (gizmag.com)
An anonymous reader writes from a report via Gizmag: MIT's new Swarm chip could help unleash the power of parallel processing for up to 75-fold speedups, while requiring programmers to write a fraction of the code that is usually necessary for programs to take full advantage of their hardware. Swarm is a 64-core chip developed by Prof. Daniel Sanchez and his team that includes specialized circuitry for both executing and prioritizing tasks in a simple and efficient manner. Neowin reports: "For example, when using multiple cores to process a task, one core might need to access a piece of data that's being used by another core. Developers usually need to write code to avoid these types of conflict, and direct how each part of the task should be processed and split up between the processor's cores. This almost never gets done with normal consumer software, hence the reason why Crysis isn't running better on your new 10-core Intel. Meanwhile, when such optimization does get done, mainly for industrial, scientific and research computers, it takes a lot of effort on the developer's side and efficiency gains may sometimes still be minimal." Swarm is able to take care of all of this, mostly through its hardware architecture and customizable profiles that can be written by developers in a fraction of the time needed for regular multi-core silicon. The 64-core version of Swarm came out on top after MIT researchers tested it out against some highly-optimized parallel processing algorithms, offering three to 18 times faster processing. The most impressive result was when Swarm achieved results 75 times better than the regular chips, because that particular algorithm had failed to be parallelized on classic multi-core processors. There's no indication as to when this technology will be available for consumer devices.
It's important for the average consumer to realize that not all processing tasks are easily parallizable, and some downright aren't. In those cases, additional cores aren't going to give you much in the way speed increases. Of course, your average consumer *doesn't* realize that, and when they go to their favourite big-box store for a new computer, the sales associate isn't going to sit down and discuss the reality of the situation either.
I guess the world is rediscovering that special-purpose chips will always be faster at their special purpose than a general-purpose chip will be.
"There are a dozen opinions on a matter until you know the truth. Then there is only one." - CS Lewis (paraprhase)
i am dumb on this, but if 'hardware architecture' can be made to take care of avoiding conflicts and "direct how each part of the task should be processed and split up between the processor's cores", same can be done through software that imitate whatever 'hardware architecture' is doing?
if this can be done, basically this software would be another step in compiling/assembling process?
as i said, i am ignorant on this, but why not?
Sure it -could- be done in software. Essentially any design can be implemented as hardware, software, or a hybrid of the two. (A major problem for those complaining about "software patents".) I wouldn't be surpised if someone does take some of their ideas and implement them in software.
In general, hardware will be faster and in some ways more reliable than a software implementation of the same algorithm. It also means software doesn't have to be recompiled for lots of different types of hardware, if the hardware hides the differences.
http://livinglab.mit.edu/wp-co...
There are two ways that multiple cores can help the average users. First, they allow multiple different processes to run at the same time. You can run a word processor, spreadsheet, browser, etc. all at once. Unless each of these processes are waiting on the same resource (e.g. all trying to write to the disk at the same time, or waiting for the user to press a key) then they can complete tasks much faster than a machine with fewer cores.
Second, they allow a single program to do more than one thing at a time. Lots of programs will have a separate thread to handle the user interface while another does background tasks, but few will try and break big tasks into multiple pieces. For example, many database programs will be able to run several independent queries at the same time, but few will run a single query faster on a multi-core machine than on a single core one.
I am working on a new data management system that does both. It can let lots of queries run at the same time, and it can break a single query into smaller pieces. The more cores the better. A query that takes 1 minute on a single core can often do the same thing in about 1/5 the time on a quad core (8 threads).