Mesa 12.0 Released With OpenGL 4.3 Support, Intel Vulkan and More (phoronix.com)
An anonymous reader writes: Mesa3D developers have announced the release of Mesa 12.0. Mesa 12 notably adds open-source OpenGL 4.3 drivers for Intel, Radeon, and NVIDIA on Linux, and it also integrates the previously open-sourced Intel Vulkan graphics API driver. From the Phoronix analysis, "Mesa 12.0 is easily one of the biggest updates to this important open-source user-space OpenGL driver stack in quite some time and will offer much better support and features especially for Intel, Radeon, and NVIDIA open-source Linux desktop users/gamers." You can download Mesa 3D Graphics Library 12.0.0 here.
WTF is Intel Vulkan? Is it anything like Vulkan?
And Radeon is the brand, not the company. The company is AMD.
At first I was scratching my head because I know for a fact Intel didn't create Vulkan, at least not on its own. It seems what actually happened is that a while back Intel added Vulkan API support to its open source driver for its own graphics chips, and that is what has been integrated into Mesa.
Breakfast served all day!
Get your 12.0.1 because the build was broken for some graphics chips....
Who would download anything from softpedia, esp open source? Why not get from mesa3d.org?
ftp://ftp.freedesktop.org/pub/...
Apparantly it's forbidden for Christians to eat according to the bible (interestingly on the same page where pig meat is forbidden) which have lead to many people in the US to think badly of it. AFAIK it's mostly consumed in Sweden an Japan.
Does it run on 3Dfx Voodoo 2 cards?
Same with unichrome, mach64, sis, and everything else other than r128(since dropped?), radeon, nouveau, intel, and all the 'new' cell gpus added since.
Basically none of the original mesa 3d accelerated hardware has been supported since gallium was added and functional. And a number of them were broken thanks to largescale changes before that (full termination was the removal of DRI1 from 7.10 or 8, I forget.)
Only under the mosaic law, now void. Have some bacons beeyotch!
Not True. Galatians 5. There is no law christians MUST follow accept for accepting Jesus Christ as your lord an saviour.
I've lived in Sweden for some years, and I've never seen horsemeat for sale in any of the shops here. OTOH, it's not at all difficult to get reindeer.
Il n'y a pas de Planet B.
I would be happy with a GUI (say, in fltk) that changes even the most basic of options, such as disabling v-sync. I'd be more demanding (forcing AA, game profiles etc.) but just the v-sync would be something already. I have slow downs in a 15-year-old game on Radeon 5450 (and no 3.6GHz CPU or something to try), and that's a native linux port from a major game company with a well-known game app store.
It used to be a monumental task to create an open source graphics card because of the sheer size of an ever evolving graphics API that had to be implemented, debugged and maintained. However, now with Vulkan as a common base to graphics related APIs, the requirements for an open source graphics cards are only to implement the Vulkan API. It's really the ideal time to make an open source graphics card.
Anons need not reply. Questions end with a question mark.