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NVIDIA's Releases Its First VR Game, Along With An Interactive Screenshot Tool 'Ansel' (techgage.com)

Deathspawner writes: NVIDIA has today released a Game Ready GeForce driver that introduces its interactive screenshot tool 'Ansel.' Named after famed photographer Ansel Adams, this new tool requires a developer to integrate up to a couple hundred lines of code to give players the ability to pause their game, move around the environment, and then capture a more "artistic" image. To further that artistic value, users will have the ability to apply filters as well as capture an image in high-res 360 mode so that they can be viewed properly with a virtual-reality (VR) headset. Currently, Ansel supports only a single game -- Mirror's Edge Catalyst -- but NVIDIA promises that many more supported titles are on the way. In addition, NVIDIA has released its first ever video game via Steam that just so happens to be a VR game. The game is called VR Funhouse and is available for free via Steam but is only playable on the HTC Vive. The game consists of a virtual-reality carnival and employs many NVIDIA graphics technologies, like collision-based haptic feedback and advanced physics simulation.

3 of 20 comments (clear)

  1. The Vive is super amazing... by JMZero · · Score: 4, Insightful

    ...and lots of this content is really spectacular. Don't listen to the people who say it's low-quality or barfy or there isn't any good stuff yet. There is tons of stuff that's amazing.

    But do not buy a Vive online; you're asking for heartache. Wait until you can buy it from a store with a good return policy. They have terrible quality control, lots of DOA hardware, and their after-sale support is horrifically bad. If you do have problems with your Vive, do everything you can to get a refund; you don't want to be stuck in repair/RMA hell, where you get to pay for shipping and they keep your parts for months (and won't communicate anything beyond stonewalling and lies).

    --
    Let's not stir that bag of worms...
  2. Ansel by Laser_iCE · · Score: 2

    So hot right now, Ansel.

  3. Would be used for in-game cheating by Walking+The+Walk · · Score: 2

    this new tool requires a developer to integrate up to a couple hundred lines of code to give players the ability to pause their game, move around the environment

    Developers won't do that integration work because it will enable cheating in many games.

    • - Playing a FPS and unsure what's around that corner? Pause and move over there to see what's lurking.
    • - Playing a puzzler and want to get a different perspective on the puzzle? Pause and move around it until to get a different perspective.
    • - Playing a dungeon crawler and not sure where to go next? Pause and move around so you can find the traps, baddies, dead ends or loot.
    --
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    Can impart wisdom and truth
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