Nintendo NX Is a Portable Console With Detachable Controllers, Says Report (eurogamer.net)
An anonymous reader writes from a report via Eurogamer.net: We now have a good idea as to what the Nintendo NX will consist of thanks to a new report from Eurogamer. According to a number of sources, Nintendo's upcoming NX will be a portable, handheld console with detachable controllers. Eurogamer.net reports: "On the move, NX will function as a high-powered handheld console with its own display. So far so normal -- but here's the twist: we've heard the screen is bookended by two controller sections on either side, which can be attached or detached as required. Then, when you get home, the system can connect to your TV for gaming on the big screen. A base unit, or dock station, is used to connect the brain of the NX -- within the controller -- to display on your TV. NX will use game cartridges as its choice of physical media, multiple sources have also told [Eurogamer]. Another source said the system would run on a new operating system from Nintendo. It won't, contrary to some earlier rumors, simply run on Android. [...] The system will harness Nvidia's powerful mobile processor Tegra. Graphical comparisons with current consoles are difficult due to the vastly different nature of the device -- but once again we've heard Nintendo is not chasing graphical parity. Quite the opposite, it is sacrificing power to ensure it can squeeze all of this technology into a handheld, something which also tallies with earlier reports. Finally, we've heard from one source that NX planning has recently moved up a gear within Nintendo ahead of the console's unveiling, which is currently slated for September. After the confused PR fiasco of the Wii U launch, the company is already settling on a simple marketing message for NX -- of being able to take your games with you on the go."
Except none of your dozens of systems has the Mario Franchise on it. or the other nintendo only franchises that have a rabid following.
it's about the games not the hardware. Those that think it's about the hardware, just do not play games.
Do not look at laser with remaining good eye.
Smartphones suck at everything except being a phone. Gaming on them is horrible, only games you can reliably play are F2P "click this thing to make it disappear and get some kind of score for it". Or Pokemon GO if your into that kinda thing.
But normal games, like ive been playing for years. You know the ones im talking about, from platformers to fpss, none of which are remotely playable on a fucking smartphone OR tablet.
So fuck off dick weed, and play your crappy games on your crappy phone.
There we go, now we see your true colors. You haven't mentally matured since you were 15.
Here's a secret: real adults don't care about what looks adult or not. That's why Mario still sells so well.
It's ok sport, one day you'll grow up too. Probably. ;)
"Decent" mobile gaming does not take place on smartphones or tablets. The touch interface is too poor to support more than simple, clunky, and thus necessarily limited controls and gameplay. I would argue that touch interfaces do not offer decent personal computing full stop, and their standard selection of "software" reflects that.
There are presently two mainstream devices that support games with as much interactivity and depth as say, Quake, Command and Conquer, or super mario. They are the Nintendo 3DS and the Playstation Vita. Both are vastly superior to any tablet at doing what they are designed for; Playing Video Games. Both are approaching end of life cycle.
Android and iOS are not gaming platforms. They are barely personal computing platforms. Sales numbers do not a great gaming platform make. Both OSes to tis day offer an anemic and depressingly staid selection of titles which fails to reach the the breadth, depth, or entertainment value of even the Atari 2600. Centipede? Space Invaders? Pac-man? Frogger? River-raid? Pitfall? These are iconic titles that built a foundation for the world's largest entertainment industry.
What has "app-store" gaming delivered us in spite of its massive reach? Angry birds, Candy Crush, and...? What titles and genres has it developed that can serve as both a foundation for future developers and a keystone to support continued gamer patronage? What's the killer app for smartphone gaming? "Something, something, VR". You'll have to do better -- but you won't. You will appeal to nebulous adoption rates, download figures, unicorn stock prices, and just somehow hope that "good games" will be able to overcome a inferior control interface; and apathetic audience; and an app-store race to the very, very bottom of the free to play barrel. God help us all.
A smartphone does not beat an Atari 2600, because fundamentally it doesn't have enough buttons. So how on earth can it expect to beat a NES or Playstation? A future of limited, cludgey smartphone apps is the ultimate BAD END for video games as a whole. If Nintendo can get us out of it by delivering a traditional handheld to win kids and big kids back from their touchscreen zombie oblivions.
If Nintendo fails, so does the industry.
No one over the age of 12 gives a damn about any of Nintendos game franchises. If they think they're going to corner the kids market then good luck to them, but they might find that the kids have moved on.
"Those that think it's about the hardware, just do not play games."
Of course its about the hardware or we'd all still be playing games on an Atari 2600.
As a thirty-something year old gamer (at least when I have free time), a lot of the main Nintendo franchises are still amazing to play and replay. If I feel like playing a real-time strategy or first person shooter then Nintendo doesn't offer much, but when I want to play an adventure game or platformer their franchises are still heavy weights in the arena and well worth considering.
Try playing any oldschool action game on your mobile device and tell us how well you went.
I'm pretty sure you can't for example reach the ending of megaman 3.
Nintendo is in the fortunate position that they needn't rely on third party games. They have a pretty well stocked catalog themselves. Mario, Smash Brothers, now probably Pokemon, too, what more "exclusives" do you need?
Noticeably, Nintendo has always been the "odd man out" when it came to games libraries. Non-exclusives for XB or PS usually eventually came out for the other system, but Nintendo always had a nearly distinct game library from the other two. That does matter. It means that Nintendo doesn't have to compete with them on their turf. XB and PS have always been busy one-up'ing each other in specs, mostly because, well, if you have the same games on both systems, what matters is simply "where does it look better" and "where does it run more smoothly". If you're dealing with a completely different game base, you can't compare. More over, the games have a vastly different focus. Where PS and XB focus on action oriented games where multiplayer is mostly a thing of online gaming, Nintendo's consoles always had a distinct focus on local multiplayer, complete with a lineup of party games and controllers that were, compared to XB and PS controllers, VERY basic and simplified, so you didn't first have to learn to play, you could simply pick them up and play. Maybe not perfectly, but most games were of the "easy to pick up" kind that lends itself well to party gaming.
So I do think that Nintendo can (and will) survive as this "niche" player. It has a few strong IPs in their pocket, and since they themselves own that IP, there is exactly zero danger that this IP would ever go to another console, hoping for a bigger market share there. Even the WiiU, which was a train wreck from conception to inception to realization to actually playing with that piece of garbage, couldn't prevent that. I still don't see why anyone thought the WiiU was a good idea, and I don't know anyone who really wanted that console, but, well, there's nowhere else you could play Mario games. And Smash Brothers. And the other consoles simply suck as party consoles. Even more than the WiiU, believe it or not.
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
Phones have terrible interface problems for any kind of "serious" gaming. Touchscreens are utter shit for fine control, and provide no tactile feedback.
I don't blame Nintendo for not wanting to slap a shitty user interface on top of their games just to get some share of the mobile market.
As a 20 something year old gamer I can say that Nintendo has the worst franchises of all time.
Nice trolling attempt.
Nintendo has a lot of good franchises, and despite what you apparently think, they make more than Mario Kart and Super Mario Bros sequels (however, the mainline platformers like Super Mario Bros and Kirby have always been very good).
The mainline Zelda games have also been top-notch (the spin-offs, maybe not so much).
The gameplay in the mainline Pokemon series is solid, even if the story is a little simplistic.
Fire Emblem is a solid tactical RPG series
See also the mainline Metroid games, the Paper Mario series (cutesy graphics, but solid games), Punch-Out!!, Pikmin, Animal Crossing, Splatoon, and so on and so on. Just because they don't appeal to you personally doesn't mean that they're bad by any stretch.