MIT Announces VR and AR Hackathon (uploadvr.com)
Calling it "A weekend that transforms the future of immersive technologies," MIT's Media Lab is hosting a big Augmented Reality/Virtual Reality hackathon. An anonymous Slashdot reader quotes this report from UploadVR:
Game jams, hackathons, and meetups are more popular than ever in the budding VR and AR communities...to focus on creativity and functionality, rather than getting bogged down by polishing and prepping something for launch.
The MIT Media Lab is officially announcing its backing of the appropriately titled Reality, Virtually Hackathon. The hackathon is organized by a multitude of VR/AR experts, developers, industry executives, and MIT students, alumni, and Ph.D. candidates and will take place at the MIT campus.
Sponsors include Microsoft and the AT&T Developer Program, and applications for the hackathon are due by Wednesday, September 7, 2016. I'm wondering if any Slashdot readers have tried writing (or using) VR apps.
The MIT Media Lab is officially announcing its backing of the appropriately titled Reality, Virtually Hackathon. The hackathon is organized by a multitude of VR/AR experts, developers, industry executives, and MIT students, alumni, and Ph.D. candidates and will take place at the MIT campus.
Sponsors include Microsoft and the AT&T Developer Program, and applications for the hackathon are due by Wednesday, September 7, 2016. I'm wondering if any Slashdot readers have tried writing (or using) VR apps.
Lost it at VR/AR experts. It's pretty sad how easily people are able to invent new titles for themselves.
-- Internet Master
Hey everyone, come out and create ideas for us so that we may steal them! Hackathon! It's fun! Create stuff for us!
Most of these jokers can't write code of their own. They steal others' code in Open SORES and call it "theirs". There's only a couple guys here that actually produced code of their own that I know of at most.
Augmented reality is a known, solved problem since at least the 1960's with the invention of LSD.
(and that's excluding natural substances like psilocybin. Things like pokemon go aren't an improvement by any stretch of the imagination.
Yes, I do a lot of VR / AR development. Mostly in Unity, for the Microsoft HoloLens and the Oculus Rift, though I also have a Vive and have a lot of hands-on experience with it. If you have questions, I'll be happy to answer them.
This sig has been enciphered with a one-time pad. It could say almost anything.