With HDDs On The Ropes, Samsung Predicts SSD Price Collisions As NVMe Takes Over (tomshardware.com)
At its Global SSD Summit, Samsung shared its vision of the current state of SSD market and also outlined the future trends. The company noted that SSDs are steadily displacing HDDs in more applications, but NVMe is shaping up to be the dark horse that may put the venerable HDD to rest. From an article on Tom's Hardware: Samsung loves Google, and not just because it probably buys plenty of its SSDs. Samsung outlined its rather intense focus on Google Analytics for marketing purposes last year, and this year it pointed out that recent Google searches for "SSD upgrades" outweighed searches for "CPU upgrades." The historical trend indicates that this wasn't always the case (of course), but with 40 million searches for SSD upgrades this year, it is clear that SSDs are on the move. Performance stagnation in the CPU market is probably to blame here, as well, and we routinely advise readers to spend their hard-earned dollars on GPU and SSD upgrades before the CPU. The cellphone industry has long served as the prime example of an explosive growth market; it grew 19.1% in the last five years alone. SSDs, by contrast, grew 54%, and the steady downward pricing slope is a key factor. The all-important price-per-GB fell from $1.17 in 2012 to a mere $0.36 in 2016 (69% reduction). This is an average value, you can find SSDs for even less on the retail market. The SSD market grew 6x (to 130,000,000) from 2012 to 2016. Samsung's NAND shipments benefit from both the smartphone and SSD industries, and the company presented a chart that highlighted the changing NAND shipment mix. A higher percentage of flash heads into the SSD and Mobile segments every year as the percentage of UFD (USB Flash Drive), cards, and "others" decline.
Google searches for "SSD upgrades" may outweigh searches for "CPU upgrades" but that would represent a very small segment of the computer buying public. Most storage is acquired with the purchase of a new machine and never changes.
after the floods of 2011 in Thailand, the HDD market raised prices, consolidated companies to fix prices higher, and has been milking them ever since. Some HDD prices per GB today are almost as low as they were before the rains in 2011...
We asked Samsung why desktop PC penetration is so low
All the big PC vendors see SSD as a huge markup and thus don't sell anywhere near what they could if they priced more reasonably. Instead of the upgrade to SSD being the retail price of the SSD minus the OEM cost of the HDD, the upgrade option is usually a good margin way over the retail cost of an SSD and never mind the cost of the HDD they would replace it with.
Wake me up when a SSD doesn't cost 10 times as much as a HDD for the same capacity.
Really, common users see a unit that costs 70$ (seagate 2TB 7200RPM) versus one that costs 550$ or more (crucial 2TB SSD, samsung's is 10x the listed HDD price) and they will gladly save their money.
I bought a crucial 500GB 2 years ago for little over 220$, and today the same drive is about 120$. So they are going down, but as more people adopt SSD, the HDD's price will go down as well.
Open Source Java Web Forum with LDAP authentication
Unless the project has only one source file, compiling isn't really single-thread bound. Most projects can be built make -j N. When we do bulk builds, that's what we see happening most of the time so with very few exceptions your project builds should be able to make use of many cpu cores at once.
The few exceptions are: (1) The link phase is typically a choke point and serializes to one thread, and (2) Certain source files might be so large relative to the others that everything else finishes and the build is twiddling its thumbs waiting for that one 200,000 line source file to finish compiling before it can move on to the link phase.
One other note - Builds are like 99.9% cpu driven. Storage bandwidth is almost irrelevant because there is almost no I/O involved in doing a build vs the cpu time required. Source files are already likely cached in memory. Temporary files don't last long enough to even have a chance to get written to disk (if not using tmpfs), and object files and executables are tiny relative to available storage bandwidth and asynchronously flushed as well (so nobody has to wait on them to be flushed to disk).
So, for example, when we do a bulk build of all 24000+ applications in ports, we use tmpfs mounts for all temporary files and our disk I/O is almost non-existent throughout the process. The only time we see busy storage is during maximum peak load when the running compiler binaries exceed available ram and the system pages a bit (you have to allow this in order to optimize the non-peak portions of the build to ensure that all system resources are fully utilized throughout the entire 22-hour-long bulk build).
-Matt