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'No Man's Sky' Releases Huge New 'Foundation' Update (thenextweb.com)

"No Man's Sky changed a great deal this morning, getting new modes and a ton of gameplay tweaks thanks to update 1.1, the largest one yet," reports Kotaku. Calling it "the first of many free updates," the game's developers introduced a new Minecraft-style Creative Mode which "allows players to explore the universe without limits, and build a huge base," plus a tougher Survival Mode, "creating a much more challenging endurance experience." The Next Web calls it "features that really should have been in the game from Day One." Now, when you stumble upon a desolate outpost, you can build your own base on it, which can be upgraded with new housing, hydroponics, research, and storage buildings. If all goes well, you'll start to attract alien settlers who bring their own skills to your new society. As your stockpiles of resources begin to swell, you'll want to schlep them across the galaxy to other bases and trade terminals. Which is where freighters come in... Oh, and did I mention you can now stack items five times per inventory slot, meaning you can carry more stuff? Handy. "The discussion around No Man's Sky since release has been intense and dramatic," Hello Games announced Friday, describing update 1.1 as "putting in place a foundation for things to come... the first small step in a longer journey." Hello Games founder Sean Murray tweeted "We're getting better as quickly as we can for the players who invested in us," adding "Thank you for sticking with us." At 2 a.m. this morning, he tweeted "If you could have lived our lives over the last months, you'd know how meaningful this is," adding "Here's the update..."

6 of 112 comments (clear)

  1. Re:So the news is that it still doesn't make good by binarylarry · · Score: 4, Interesting

    At least they aren't like Stardock and are trying to SELL this update (to their customers who they screwed with a botched initial release).

    --
    Mod me down, my New Earth Global Warmingist friends!
  2. Re:So the news is that it still doesn't make good by Dutch+Gun · · Score: 2, Interesting

    Don't worry, it's not just you. Slashdot seems to be filled with mods anxious to silence those they disagree with.

    For what it's worth, I do happen to agree with you about No Man's Sky. Too little, too late. Hello Games have already been exposed as liars. And the gameplay is still going to be shallow and repetitive. A few extra features won't make up for that. I was really excited about the game too, as I'm definitely an "explorer" type gamer.

    --
    Irony: Agile development has too much intertia to be abandoned now.
  3. Re:Since when is a press release a story? by thegarbz · · Score: 4, Interesting

    The real story here is that Hello Games still think they haven't burnt all their karma and their house down.

    It take skill to screw up as royally as they did. Their name is forever tainted. The story here is that they still exist. I would have thought they dissolved and changed their name before daring to show themselves again.

  4. Re:I Already Stopped Playing by thegarbz · · Score: 4, Interesting

    I Already Stopped Playing

    EVERYONE has already stopped playing. There was 500 active players on steam last week, down from the 220,000 when the game launched.

  5. Re: All 400 active users will love this! by Anonymous Coward · · Score: 2, Interesting

    I love the game. I've liked it since day one. I think people over imagined and hyped it in their own mind. This is an infinite generated universe.

    This is a chill type game. I'm impressed and now it just got better with base building. Then again I started on Atari 2600 & pong - so maybe I appreciate it more.

  6. Re:Since when is a press release a story? by vel-ex-tech · · Score: 3, Interesting

    Just wait until Star Citizen releases. I've seen people on the forums who have spent nearly $1,000 (yes, one thousand real world US dollars) backing that game to get one of the capital ships at launch. I think only one or two of the low-end capital ships (yachts?) are playable so far, supposedly another one is coming in December with 2.6. But the single-player game, Squadron 42, was already supposed to be out and now we're just hoping we'll get a few missions come January.

    I suppose at least whatever we get will blow No Man's Sky away. I'm just hoping it won't be Freelancer 2.0 with more polys. Well, scratch that. I backed it for the basic Aurora MR package and I'd be perfectly happy if it were Freelancer 2.0 with planets that actually orbit. I still play Freelancer Discovery every now and then for the hell of it. Heh, I'm sure the $1,000+ backers will raise hell, though.