Slashdot Mirror


AirPods Delay Attributed To Apple Ensuring Both Earpieces Receive Audio At Same Time (macrumors.com)

An anonymous reader quotes a report from Mac Rumors: AirPods were originally slated to launch in October, but the wireless earphones were later delayed. Apple said it needed "a little more time" before they are ready for customers, and it has yet to provide an official update since. While the exact reason for the delay remains unclear, a person familiar with the development of AirPods told The Wall Street Journal that Apple's troubles appear to be related to its "efforts to chart a new path for wireless headphones," in addition to resolving what happens when users lose one of the earpieces or the battery dies. The Wall Street Journal reports: "A person familiar with the development of the AirPod said the trouble appears to stem from Apple's effort to chart a new path for wireless headphones. In most other wireless headphones, only one earpiece receives a signal from the phone via wireless Bluetooth technology; it then transmits the signal to the other earpiece. Apple has said AirPod earpieces each receive independent signals from an iPhone, Mac or other Apple device. But Apple must ensure that both earpieces receive audio at the same time to avoid distortion, the person familiar with their development said. That person said Apple also must resolve what happens when a user loses one of the earpieces or the battery dies."

189 comments

  1. PTP by TheSync · · Score: 0

    Precision Time Protocol to the rescue!

    1. Re:PTP by Anonymous Coward · · Score: 0

      A man with two AirPods is never sure what time it is.

  2. na, that can't be it by frovingslosh · · Score: 0, Troll

    I find it very hard to believe that Apple cares about what happens when one ear piece is lost or a battery dies, let alone that the ear pieces play audio in sync. Or, for that matter, anything else that affects the consumer.

    --
    I'm an American. I love this country and the freedoms that we used to have.
    1. Re:na, that can't be it by Anonymous Coward · · Score: 0

      Of course they care. They will be ready to carefully accept payment for a brand new pair.

    2. Re: na, that can't be it by Zero__Kelvin · · Score: 0

      Yes. It is so out of Character for Apple to do engineering! I mean, come on ... Some has no experience designing shit. Steve Wozniak is a completely fictional character!

      --
      Guns don't kill people; Physics kills people! - John Lithgow as Dick Solomon on Third Rock From The Sun
    3. Re: na, that can't be it by Anonymous Coward · · Score: 0

      your comment is:

      1. not funny
      2. confusing me as to whether you were trying to be funny (did you change your mind midway through?)
      3. even more confusing as to why woz is mentioned

      it feels like your only goal here is just to see yourself type shit. please knock it off.

    4. Re: na, that can't be it by Anonymous Coward · · Score: 0

      Have you seen the new MacBook Pros or the iPhone 7? The only design consideration Apple cares about is if they can sell dongles. The real problem is probably a supplier isn't making parts fast enough, nothing minor (to Apple) like it not actually working. Apple hasn't cared about making functional products since Steve Jobs died.

    5. Re: na, that can't be it by Zero__Kelvin · · Score: 1

      So basically you aren't quite bright enough to realize you are posting in the comment section of a story that completely proves you are wrong.

      --
      Guns don't kill people; Physics kills people! - John Lithgow as Dick Solomon on Third Rock From The Sun
    6. Re:na, that can't be it by msauve · · Score: 4, Insightful

      If they truly cared, they would have figured out how to make wireless earphones work properly before removing the headphone jack from their phones.

      --
      "National Security is the chief cause of national insecurity." - Celine's First Law
    7. Re: na, that can't be it by Anonymous Coward · · Score: 0

      Do you know about the stories where Woz was the genius software/hardware designer which was stolen from him?

    8. Re:na, that can't be it by rtb61 · · Score: 1

      It is easy, if you don't want to lose one of the buds, glue a plastic cord to them and tie the cord together and then tie that cord to your mobile phone, never lose a ear bud again see, all too easy ;DDD.

      --
      Chaos - everything, everywhere, everywhen
    9. Re:na, that can't be it by LynnwoodRooster · · Score: 4, Interesting

      If they did care, they could have used the CSR 8670 which supports device-to-device syncing and streaming, as used in the Earin and Bragi Dash products. Out-of-the-box, off-the-shelf operation as needed by the AirPods. But then, why use something everyone else uses (that works), when you can invent your own (W1) that doesn't? Because - courage!

      --
      Browsing at +1 - no ACs, I ignore their posts. So refreshing!
    10. Re:na, that can't be it by Anonymous Coward · · Score: 0

      Shit running out of your hater-ears will cause you to lose one or more of your airpods. Please proceed to your nearest apple store to purchase new ones.

    11. Re: na, that can't be it by Anonymous Coward · · Score: 0

      And if YOU read the comments you'd see someone confirmed what I suspected: there is no design problem, it's solely a problem with mass production.

    12. Re: na, that can't be it by Zero__Kelvin · · Score: 1

      You don't seem to quite understand that design for manufacturability is in fact an integral part of a sound engineering practice.

      --
      Guns don't kill people; Physics kills people! - John Lithgow as Dick Solomon on Third Rock From The Sun
    13. Re: na, that can't be it by Anonymous Coward · · Score: 0

      Design for serviceability is also a sound design practice.

      Unless you're designing cheap and/or disposable items.

    14. Re:na, that can't be it by Dutch+Gun · · Score: 1

      You're so full of shit, it's running out your hater-ears.

      No, no, it just looks like bird-poo is dripping out of your ears. Those little dangly bits are actually part of the AirPod's design.

      --
      Irony: Agile development has too much intertia to be abandoned now.
    15. Re: na, that can't be it by Anonymous Coward · · Score: 0

      You've got that backwards. It's the buds that hold the cord in one piece.

    16. Re: na, that can't be it by Anonymous Coward · · Score: 0

      Cords are being prepped for release next year. Supplies are limited.

    17. Re: na, that can't be it by Anonymous Coward · · Score: 0

      As a an owner of one of the headphones you mention, flawless wouldn't be my main describing word when it comes to connectivity (maybe I'm just too thick headed).

      So if Apple want to try something new I am all for it. Will it work? Dunno. I haven't tried them yet. Have you?

    18. Re: na, that can't be it by Anonymous Coward · · Score: 0

      Apple doesn't care about dongles. It has a vision of how they think it should work. Dongles are just there to cover for all the whiners who aren't ready for it yet.

    19. Re: na, that can't be it by Anonymous Coward · · Score: 0

      I mean, maybe. But whatever the case, they sure are selling them dongles.

    20. Re: na, that can't be it by Anonymous Coward · · Score: 0

      Their vision for how things work is that no non-apple peripherals will work with their devices so that they get a piece of every hardware purchase their customers make. Dongles are a tax for those who don't like that vision but are locked into the apple environment.

    21. Re: na, that can't be it by Bing+Tsher+E · · Score: 1

      And design-for-nonrepairability is part of a sound marketing scheme.

      "Buy our new shit, same as the old shit but with fresh new DRM."

      Enjoy your chastity devices, Applecucks! You didn't want to mess around with any of that non-Apple stuff anyway. It might give you cooties!

    22. Re:na, that can't be it by Anonymous Coward · · Score: 0

      CSR 8670 doesn't guarantee that two audio streams fed to two unsynchronised devices are in sync during playback.

      There's too many issues with Jitter and varying clock rate of individual sound cards (which is what the ear buds are).

      Personally I don't think this can be solved without some shared clock between the two buds. Maybe a high power microwave signal as the clock source beamed straight though your head.

    23. Re: na, that can't be it by Anonymous Coward · · Score: 0

      Or, The dongles are a possibility.

    24. Re:na, that can't be it by MercTech · · Score: 1

      Point of order... skepticism is NOT hate. It has been two years but Apple is the company whose CEO made fun of people that expect to use a computer longer than three years from date of purchase. Expecting a company with Apple's track record to care about a produce they have marketed for more than 30 seconds after the OEM warrantee expires is total fantasy.

      --
      NRRPT/RCT
    25. Re:na, that can't be it by TheFakeTimCook · · Score: 1

      If they truly cared, they would have figured out how to make wireless earphones work properly before removing the headphone jack from their phones.

      Spoken like someone who has never created anything.

    26. Re:na, that can't be it by TheFakeTimCook · · Score: 1

      If they did care, they could have used the CSR 8670 which supports device-to-device syncing and streaming, as used in the Earin and Bragi Dash products. Out-of-the-box, off-the-shelf operation as needed by the AirPods. But then, why use something everyone else uses (that works), when you can invent your own (W1) that doesn't? Because - courage!

      I am quickly going to be out of my depth relative to a BT developer like you; but it looks like the CSR8670 uses AptX, which is not only proprietary (and licensed!) (whereas the W1 is backwards-compatible with BT 4.0, IIRC); but also does nothing to fix the connectivity problems rampant in BT headsets, whereas, if the reviews of the Beats 'phones that use W1 are correct, connectivity using the W1 is a large step above everyone else.

      And from what I have read, the Bragi Dash is nothing to Brag about. In fact, the Bragi Dash website talks about troubleshooting intra-pair communications dropouts and other issues.

      And I note that the Bragi does NOT use BT for the intra-pair communications; but rather what appears to be a proprietary comm. protocol. Although you say that there is a provision for "device-to-device syncing" in the 8670, unless you are talking about the AptX-low latency support, which only states an absolutely horrible 40 ms. of "latency" (which I don't know if that means that's as good as it gets for "device-to-device synchronization"). A 40 ms ear-to-ear delay would make the difference between a good, tight stereo image and something that sounds like it was played-back in a 20 foot hallway.

      And besides, why would Apple put the nearly-obsolete 8670, which is BT 4.0 at best, into a product on the threshold of BT5 being approved?

    27. Re:na, that can't be it by TheFakeTimCook · · Score: 1

      Point of order... skepticism is NOT hate. It has been two years but Apple is the company whose CEO made fun of people that expect to use a computer longer than three years from date of purchase. Expecting a company with Apple's track record to care about a produce they have marketed for more than 30 seconds after the OEM warrantee expires is total fantasy.

      And yet Apple has a pretty damn good record of supporting stuff long after the warranty expires, even in the U.S., which does NOT have strong consumer protections in that regard...

    28. Re:na, that can't be it by TheFakeTimCook · · Score: 1

      CSR 8670 doesn't guarantee that two audio streams fed to two unsynchronised devices are in sync during playback.

      There's too many issues with Jitter and varying clock rate of individual sound cards (which is what the ear buds are).

      Personally I don't think this can be solved without some shared clock between the two buds. Maybe a high power microwave signal as the clock source beamed straight though your head.

      Considering the vertigo-inducing result that even a tiny bit of jitter and/or frequency-drift WILL produce in stereo audio playback, you might be right.

      Like it or not, the only way Apple is going to be able to fix this (or at least spackle-over it nicely!) will be for them to declare one earbud as "Master", and have that do comm. of raw output data over to the other 'bud, with enough FIFO to allow them to present the output to the DAC sections in perfect sync.

      But the trouble with all that is that you have a "Master" (the two earbuds are no longer "peers"), and the additional FIFO means additional latency...

    29. Re:na, that can't be it by Coren22 · · Score: 1

      Such as their support of touch disease? Charging people $250 for a fix to a manufacturing defect; such courage!

      --
      APK likes to ask for responses to the same things over and over. Maybe he just likes the responses?
    30. Re:na, that can't be it by TheFakeTimCook · · Score: 1

      Such as their support of touch disease? Charging people $250 for a fix to a manufacturing defect; such courage!

      When it appears that it is the result of product abuse by the customer, yes. And BTW, if the customer is repeatedly dropping their phone and/or turning it into a boomerang-shape, that is NOT a "manufacturing" (or "engineering") defect. It is "abnormal wear and tear", and you can find many examples of this happening with other OEM's phones, too, under similar conditions. It is just more difficult to search for, since nobody gave those examples a catchy, easily-searchable "name". But Samsung, HTC, LG, etc. all have suffered with BGA packages breaking-free of their solder in the field.

    31. Re:na, that can't be it by Coren22 · · Score: 1

      Um, the bending issue with the iPhone is a manufacturing defect. They made the phone too thin with no support, therefore it bent easily, leading to touch disease. It is not caused by dropping in any way, which you would know if you looked into the electrical cause of the issue. You would almost think that Apple never had any issues with BGA packages.

      http://www.anandtech.com/show/...

      But yeah, I am sure that every manufacturer has design defects causing BGA chips to pop off the board because the phone doesn't have sufficient support of the circuitboard.

      --
      APK likes to ask for responses to the same things over and over. Maybe he just likes the responses?
    32. Re:na, that can't be it by TheFakeTimCook · · Score: 1

      Um, the bending issue with the iPhone is a manufacturing defect. They made the phone too thin with no support, therefore it bent easily, leading to touch disease. It is not caused by dropping in any way, which you would know if you looked into the electrical cause of the issue. You would almost think that Apple never had any issues with BGA packages.

      http://www.anandtech.com/show/...

      But yeah, I am sure that every manufacturer has design defects causing BGA chips to pop off the board because the phone doesn't have sufficient support of the circuitboard.

      Despite your snarky response, the bending issue with the iPhone 6 is not a manufacturing defect. If, as you say, they made the phone "too thin with no support", that would be a design defect. And the fact that the "bendgate" meme came and went so fast tells me that it was almost assuredly a "fake news story".

      I have looked into the "electrical" cause of the issue, and it can be, and is, caused by repeated drops to a hard surface, which breaks the solder ball connections on large BGA packages.

      And yes, Apple (like many others) have had occasional problems with BGA packages in the past, caused by bad solder-balls, warped chip packages, warped PCBs, and all other manner of "co-planarity" issues. If you looked at the insides of pretty much any smartphone, you would not try to pin (no pun) the problem on "insufficient support of the circuitboard". There simply isn't enough free-air-space in a typical smartphone for a board to flex much at all. Not saying it can't happen; but I'd put that particular cause on the "less-probable" end of the spectrum.

      Oh, and yes, nearly every OEM at one time or another has had issues with BGAs. Several years ago, NVidia had a couple of YEAR'S worth of BGA problems with their GPUs and Video Cards, that affected nearly every product they were a part of. But don't believe me, do your own damned research.

      Sorry. Apple is just held to a higher standard, and so when their stuff breaks, people tend to bitch. Loudly. Then the Haters pick it up, and the Meme begins...

  3. Batteries by Anonymous Coward · · Score: 0

    Make then use regular off-the-shelf heading aid batteries. User replaceable and available at any pharmacy.

    1. Re:Batteries by The+Grim+Reefer · · Score: 2

      Make then use regular off-the-shelf heading aid batteries. User replaceable and available at any pharmacy.

      Bha-ha-ha-ha...

      Oh, you're serious.

      How is Apple going to make money off the the batteries that way? Now they might stamp an apple logo on some off-the-shelf hearing-aid batteries, polish them to a mirror finish, and put them in some slick looking packaging and sell them for 8X the price. Excuse me while I go patent my new business model...

    2. Re:Batteries by Anonymous Coward · · Score: 0

      Make them? What are you, a Trumpikin?

  4. Apple should by Progman3K · · Score: 5, Insightful

    Apple should get out of the Courage business and get back into making computer hardware.

    I don't know how much more "courage" the industry can take...

    --
    I don't know the meaning of the word 'don't' - J
    1. Re:Apple should by Anonymous Coward · · Score: 0

      "Courage" is off the charts!!!!

    2. Re:Apple should by NatasRevol · · Score: 1, Insightful

      Ah, yes. They'll follow the lead of the other hardware makers. Ones who are doing such a good job, their profits are increasing.

      Like the companies on the following list:

      1. Apple

      --
      There are two types of people in the world: Those who crave closure
    3. Re:Apple should by LynnwoodRooster · · Score: 1

      Huawei, Lenovo, Microsoft...

      --
      Browsing at +1 - no ACs, I ignore their posts. So refreshing!
    4. Re:Apple should by geekmux · · Score: 1

      Apple should get out of the Courage business and get back into making computer hardware.

      I don't know how much more "courage" the industry can take...

      The main concern we have with industry is they won't be able to ignore the profit model driven by Apple. Manufacturers utterly don't give a shit about consumer input or feedback anymore when it comes to design. Oh look, another vendor is ditching the headphone jack so they create more profit streams.

      And sales skyrocket as a result. Doesn't have to make sense, it just happens, thanks to the lemmings standing in line at midnight lining up to buy the shiny new iTurd, paying 3x to get it in flat black. So the only way we're going to defeat courage is if we convince the idiots standing in line funding it.. Ignorance has become a disease, driven by this fashion statement attitude towards buying computer hardware. I wish that shit would stop already, but it's too damn profitable from a vendor standpoint, and today there appears to be plenty of lemmings to fund it.

    5. Re:Apple should by Anonymous Coward · · Score: 0

      apple worshippers. Liars and hypocrites to the end.

    6. Re:Apple should by Gussington · · Score: 1

      Ah, yes. They'll follow the lead of the other hardware makers. Ones who are doing such a good job, their profits are increasing.

      Like the companies on the following list:

      Most successful companies eventually fail because they lose focus on their core strengths, just like Apple did the first time around. It would be foolish to believe that even the most successful business in the world today, can't fail tomorrow.
      I could be wrong, I am quite a bit, but the lack of headphone jack and airpods seems like a poor move to me. I was actually at a concert last night and noticing all the cables connected to mics and guitars etc, it became apparent that even though wireless technology is quite common, the pros still use cables.
      Not all applications of technology are good.

  5. Re:First world by frovingslosh · · Score: 0

    Where you been homeboy? White people have to worry about things like paying for food and housing. The people that I see upgrading to every new iPhone are the urban youths.

    --
    I'm an American. I love this country and the freedoms that we used to have.
  6. Air Pods delayed? Oh noes! by Anonymous Coward · · Score: 2, Funny

    Christmas is officially ruined.

  7. COURAGE, not FAIL!!!! by Anonymous Coward · · Score: 0

    Doesn't matter how many times you say it, still doesn't make it true.

  8. Back in my day... by Anonymous Coward · · Score: 1

    Back in my day we had wires, and no worries about synchronization or worries about single earbuds running our of battery.

    You'd have thought Apple would have a working solution *before* trying to kill off the 3.5mm jack.

    1. Re: Back in my day... by Zero__Kelvin · · Score: 1

      Maybe you haven't heard but Apple isn't the only company in the world that manufactures Bluetooth headsets.

      --
      Guns don't kill people; Physics kills people! - John Lithgow as Dick Solomon on Third Rock From The Sun
    2. Re: Back in my day... by Anonymous Coward · · Score: 0

      Yes, but these special killer headphones are going to make cord cutting a new revelation.

    3. Re: Back in my day... by Anonymous Coward · · Score: 0

      Which is not even remotely close to on topic

  9. iWipe by Tablizer · · Score: 4, Funny

    Next up: Apple complicates toilet paper.

    1. Re:iWipe by Anonymous Coward · · Score: 0

      Smartpaper will analyze your poo and send information about dietary recommendations and possible health issues to an app on your iphone.

      Selling access to live feeds from the hacked smartpaper of schoolgirls will become a huge business in Japan.

    2. Re:iWipe by Anonymous Coward · · Score: 0

      Next up: Apple makes courage toilet paper!

      FTFY

    3. Re:iWipe by dohzer · · Score: 1

      Yeah... send the information to your phone, not to advertisers. Definitely not to them.

    4. Re:iWipe by Anonymous Coward · · Score: 0

      I got me some of that.

      Makes wiping great again.

    5. Re:iWipe by AmiMoJo · · Score: 1

      It's a party trick. A gimmick that makes people want to buy it, which they know will be copied by other manufacturers in a few months, so the next iPhone will have to have some other dubious but unique feature.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    6. Re:iWipe by Hognoxious · · Score: 1

      Better hope your health insurer doesn't get it.

      Claim denied - self inflicted due to unhealthy diet.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    7. Re:iWipe by Anonymous Coward · · Score: 0

      Apple: tech for assholes?

      Oh wait...

    8. Re:iWipe by WhoBeDaPlaya · · Score: 1

      iWipe will just be a ripoff of the two seashells...

    9. Re:iWipe by RockDoctor · · Score: 1

      Next up: Apple complicates toilet paper.

      It's a party trick. A gimmick that makes people want to buy it, which they know will be copied by other manufacturers in a few months, so the next iPhone will have to have some other dubious but unique feature.

      Let me guess - it won't get the shit off your arse hairs and your fingers will go though it.

      No way! Murdoch patented those features with his newspapers decades ago. This is going to be the patent fight of the millennium.

      --
      Birds are not dinosaur descendants;birds are dinosaurs, for all useful meanings of "birds", "are" and "dinosaurs"
  10. More likely a manufacturing-at-scale problem... by Black.Shuck · · Score: 1

    ...according to Gruber.

  11. Another Corporate Ripoff by alternative_right · · Score: 1

    1. Build audience of people who buy products based on hype alone.
    2. Make those products cheaper, crappier and more awkward.
    3. ???
    4. Profit!

    1. Re:Another Corporate Ripoff by Anonymous Coward · · Score: 0

      Behold the genius of the free market.

  12. Good ol' analogue FM radio by Anonymous Coward · · Score: 0

    perfectly synchronized no matter what.
    None of this funny bytes or compression or latency.

  13. What's the benefit of sending audio to both by JoeyRox · · Score: 1

    Vs the existing implementation of sending the audio to one and having it relay the audio to the other? Apple's method would have less latency and higher throughput but does that matter for this application?

    1. Re:What's the benefit of sending audio to both by TheFakeTimCook · · Score: 1

      Vs the existing implementation of sending the audio to one and having it relay the audio to the other? Apple's method would have less latency and higher throughput but does that matter for this application?

      They wanted the earbuds to be independent, so they could operate in a solo situation, rather than have a Master-Slave relationship.

    2. Re:What's the benefit of sending audio to both by cob666 · · Score: 2

      Sending data to both ear pieces means that both ear pieces are master, this gives you the ability to use one while the other stays charged and switch them when the first one dies, not possible if one of them was a slave. This is how I would use them, provided they are comfortable and don't fall out of the ear as easily as the current earbuds do.

      --
      Do what thou wilt shall be the whole of the Law - Aleister Crowley
    3. Re:What's the benefit of sending audio to both by JoeyRox · · Score: 1

      Thanks (to TheFakeTimCook as well). If that's the case couldn't Apple have them they operate in master-slave mode when both are available and switch the slave to master when it's the only one available?

    4. Re:What's the benefit of sending audio to both by sound+vision · · Score: 1

      Oh shit... I hadn't even considered that each earpiece would have a separate battery. Worrying about ONE battery was already too much for headphones.

    5. Re:What's the benefit of sending audio to both by fluffernutter · · Score: 1

      So you're looking forward to Apple taking you back to the one-ear earphones of the 70's?

      --
      Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
    6. Re:What's the benefit of sending audio to both by LynnwoodRooster · · Score: 2

      Yes, they could. The CSR 8670 can do that very thing - and it maintains nice and tight sync as well. Plus AptX support...

      --
      Browsing at +1 - no ACs, I ignore their posts. So refreshing!
    7. Re:What's the benefit of sending audio to both by Kozar_The_Malignant · · Score: 1

      In California, at least, it is illegal to operate a vehicle (car, truck, motorcycle, bicycle) with headphones or earbuds in both ears. Sure a lot of cars have bluetooth built in, but I own two that don't. Cops will almost never stop you for it, but if they're looking for a reason to pull you over, such as driving while teenaged, black, etc, it gives them a valid reason. I've used Jawbones for years, but they've devolved into crap, so I'm looking forward to getting these. I'm happy to wait until they get them right. I'll also use them as a pair for music.

      --
      Some mornings it's hardly worth chewing through the restraints to get out of bed.
    8. Re:What's the benefit of sending audio to both by maugle · · Score: 1

      They wanted the earbuds to be independent, so they could operate in a solo situation, rather than have a Master-Slave relationship.

      So, would this be Apple tacitly acknowledging that these things are guaranteed to quickly fall out and get lost?

    9. Re: What's the benefit of sending audio to both by Anonymous Coward · · Score: 0

      The 60s, not the 70s. Back then you could go into a store and buy an AM transistor radio that was about the size of the original iPod. It usially came with a little earphone for one ear. Since AM broadcasts were mono, you only needed the one earphone.

      Part of the shocking reality of these simple old radios was that often one of the things printed on the outside to tell you how high end they were, was that they had six transistors in them.

      Do you know how many transistors are in a smartphone? Billions.

    10. Re:What's the benefit of sending audio to both by Anonymous Coward · · Score: 0

      Hello no!! It's never apples fault. If the airpods fall out its the users fault.

    11. Re: What's the benefit of sending audio to both by Anonymous Coward · · Score: 0

      Are you implying that in 50 years they will be selling iPods bundled with billions of earbuds?

    12. Re:What's the benefit of sending audio to both by Anonymous Coward · · Score: 0

      In other words, you're holding it wrong?

    13. Re:What's the benefit of sending audio to both by Anonymous Coward · · Score: 0

      Yes but in this case its your ears that are holding it wrong.

    14. Re:What's the benefit of sending audio to both by TheFakeTimCook · · Score: 1

      They wanted the earbuds to be independent, so they could operate in a solo situation, rather than have a Master-Slave relationship.

      So, would this be Apple tacitly acknowledging that these things are guaranteed to quickly fall out and get lost?

      No, it's because Apple acknowledges that there are use-cases for only using one earbud at a time, you insensitive clod.

  14. Loco summary by Anonymous Coward · · Score: 0

    Seriously, do editors even read the shit they post? A lot of text twice, just for making volume I guess? WTF?

    1. Re:Loco summary by Anonymous Coward · · Score: 0

      A lot of text twice

      Once for each ear, of course.

  15. This is a solved problem by Snotnose · · Score: 4, Funny

    My headphones with the headphone plug get left and right at the same time, everyfricken time.

    1. Re:This is a solved problem by Anonymous Coward · · Score: 2, Interesting

      Yeah and they don't need batteries either.

    2. Re: This is a solved problem by Anonymous Coward · · Score: 0

      But they do need to be dongled to plug into Apple's current gadget.

    3. Re: This is a solved problem by Anonymous Coward · · Score: 0

      And that's a problem solved by every other device except for their latest gadget. Including their previous gadgets. The jackless phone doesn't even make use of the space left behind by the missing jack.

    4. Re:This is a solved problem by Anonymous Coward · · Score: 0

      And you never have to worry about finding only one of them.

    5. Re:This is a solved problem by Anonymous Coward · · Score: 0

      And mine only cost $10 and last two years before replacement. The AirPods will cost $160. And I have a feeling people are going to lose them all over the place. They might forget they're wearing them and bring them into a shower or something (like numerous people have done with eyeglasses).

      The 3.5 mm connector could have been replaced with a smaller, non-Lightning port and use a dumb adapter to connect to 3.5 mm headphones.

    6. Re:This is a solved problem by Anonymous Coward · · Score: 0

      My headphones with the headphone plug get left and right at the same time, everyfricken time.

      And for that, all you have to do is untangle them each time you use them.

    7. Re: This is a solved problem by Highdude702 · · Score: 1

      according to a slashdot article(so source is questionable) galaxy s8 will also be without headphone jack.

  16. List of scenarios; Path for wireless headphones #1 by Provocateur · · Score: 1

    1. user loses an earpiece
    2. battery dies
    3. battery loses an earpiece
    4. user dies
    =
    Meeting on Tue to discuss 1 & 2
    Meeting on Thu to brainstorm 3,4 (tentative)
    =
    company meet with outside consultant Wed/reorg?

    --
    WARNING: Smartphones have side effects--most of them undocumented.
  17. Re:First world by Anonymous Coward · · Score: 0

    You're as racist as GNAA.

  18. What the... by 110010001000 · · Score: 1

    They released their flagship product (iPhone) that requires wireless headphones by default, and don't have the wireless headphones ready for sale synchronized with the release?

    1. Re: What the... by Anonymous Coward · · Score: 0

      They also released their new laptop two months late for the start of the school year.

      For a company with a "logistics guy" at the helm, they sure are missing their release dates.

    2. Re: What the... by Anonymous Coward · · Score: 0

      You can buy headphones from their negro subsidiary Beats.

    3. Re: What the... by Anonymous Coward · · Score: 0

      It's worse.

      If I get their flagship laptop with USB c ports, and I get their flagship phone, I can not connect them without a dongle.

      Jobs never did this crap. It used to just work. Now it's not even ready for sale, and all hype.

    4. Re: What the... by Anonymous Coward · · Score: 0

      With all the comments that surrounds this product this is the only valid one.

      If the Airpods were available on iPhone 7 launch day. They would've flown off the shelves.
      Of course, they will do that anyway once they launch, so....

    5. Re:What the... by ClaraBow · · Score: 1

      The phone came with wired headphones and an adapter for you to use with your current set. so saying that the phone requires wireless headphones is completely untrue.

    6. Re:What the... by Anonymous Coward · · Score: 0

      They released their flagship product (iPhone) that requires wireless headphones by default,

      Say, what drugs are you taking? Or are you just banging a hammer against your head for fun? Are you fucking aware that each iPhone comes with wired headphones?

  19. Re:First world by Tablizer · · Score: 2

    The US economy actually depends on innovation similar to how the Middle East economies depend on oil. We are innovation addicts.

    It's a myth that innovation itself is needed to stimulate consumption. There are plenty of existing things people already want, if they simply had the money.

    But, anything that becomes a commodity to manufacture or manage gets shipped to cheap 3rd-world manufacturers (C3WM) where labor is cheaper. To maintain the USA's higher cost of living, we have to push the envelope to create new devices and markets that are too cutting edge to be commoditized (yet).

    For example, when personal computers were new, they were mostly made in the USA. As they became more of a commodity, their production shifted overseas. Jobs himself used to assemble Apple computers in his garage.

    Apple similarly knows they have to push the envelope to avoid being bowled over by C3WM who can throw labor at the problem. The expense and complexity of wireless earphones may seem like overkill now, but if they make Apple products slightly more convenient than the others, they have a sales and marketing edge over the C3WM that allows them to charge a premium.

    Eventually the C3WM will catch up in wireless earphones and every phone will support them, and Apple will have to move on to the next Next Big Thing (which is probably already in their lab).

    Thus, it's not just a "first world problem", but a first world survival technique (if you want to survive as a first-worlder).

  20. My kingdom for a competent editor! by choprboy · · Score: 1

    So apple is charting a new path with their headphones... but what happens when a user loses a headphone or the battery dies? Perhaps they should have talked with someone familiar with their development.

    Seriously... that summary is crap and made head spin trying to make sense of it.

    1. Re:My kingdom for a competent editor! by Anonymous Coward · · Score: 0

      I don't understand a single fucking word of it. What happens when a headphone battery dies or they lose it? They charge it up, or buy a replacement? It's not fucking rocket science is it? And how is it easier to synchronise a two stage relay of phone -> headphone 1 -> headphone 2 than a single stage relay phone -> headphone 1&2? Whatever magic headphone 1 was doing to relay or synchronise to headphone 2 could just be done by the phone directly, sure? Someone PLEASE actually do some digging and explain this shit.

    2. Re:My kingdom for a competent editor! by fluffernutter · · Score: 1

      I think he means what happens when the battery degrades to the point of not charging fully as all batteries seem to do. I think that is partly the point of this move, to make headphones disposable so that people get locked into buying fresh ones every couple years.

      --
      Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
    3. Re: My kingdom for a competent editor! by Bing+Tsher+E · · Score: 1

      New headphones every few years with the latest DRM hooks. If no device you can use to listen to your music lasts more than a few years, the DRM/security features can be force-refreshed on the public on a scheduled basis. Buy-once, keep-forever content is an abomination to companies that want to permanently remain content providers.

  21. This summary this summary by 93+Escort+Wagon · · Score: 1

    Is quite repetitive.

    Is quite repetitive.

    This summary is quite repetitive.

    --
    #DeleteChrome
    1. Re:This summary this summary by grumpy_old_grandpa · · Score: 2

      It was written using the new out-of-sync headset, and summarized once for each ear-piece.

  22. Lost Earbud by multi+io · · Score: 3, Funny

    Apple also must resolve what happens when a user loses one of the earpieces or the battery dies

    What's supposed to happen? FindMyDeadEarpiece[tm]?

    1. Re:Lost Earbud by Anonymous Coward · · Score: 0

      Apple has solved that with the new "Tap to Rebuy" on the Apple Watch.

    2. Re:Lost Earbud by Anonymous Coward · · Score: 0

      That'll be Samsung's version. Apple's version will be iFindMyDeadEarpiece[tm].

    3. Re:Lost Earbud by ausekilis · · Score: 1

      The solution is simple:

      1) Get in touch with Apple customer care where you can buy a new earPod for $100. After receiving it, you can take it to an Apple Store, or call customer support again, and in 4-5 business days your new earPod will be synced with the other and you can get back to enjoying all that wonderful iTunes music.

      2) Buy another pair, for $160.

      It still dumbfounds me that anyone, even audiophiles, would spend more than $50 on *any* pair of headphones. Maybe if you're a professional and have more money than common sense... But I maintain that $160 is simply too expensive for something so small that is easily lost, and likely easily damaged.

  23. Re:First world by 110010001000 · · Score: 1

    So basically you are saying these headphones (and Apple products) are not manufactured in C3WM countries? What planet are you from?

  24. Re:First world by NatasRevol · · Score: 1

    So, there's 50 million urban youths?

    Or maybe you're stereotyping a bit.

    --
    There are two types of people in the world: Those who crave closure
  25. Samsung, please don't fuck up the S8 by Anonymous Coward · · Score: 1, Interesting

    I saw that rumor Samsung, but it's not too late to retain a headphone jack in the S8. Please don't be courageous.

    1. Re:Samsung, please don't fuck up the S8 by Anonymous Coward · · Score: 1

      If Samsung removes the headphone jack in the S8 I will politely ask for my exploding Note 7 back.

    2. Re:Samsung, please don't fuck up the S8 by Highdude702 · · Score: 1

      Wish i could mod this funny! you made my morning! Thank you sir!

    3. Re:Samsung, please don't fuck up the S8 by Anonymous Coward · · Score: 0

      Which, depending on region, will only charge to 15% or have all its radios disabled.

  26. I don't have this problem by JustAnotherOldGuy · · Score: 1

    I guess I'm behind the times because I don't have this problem with my ordinary wired earbuds. Woe is me.

    Please donate money to me so I can buy this expensive, technologically inferior bit of crap.

    --
    Just cruising through this digital world at 33 1/3 rpm...
  27. Last Minute by Anonymous Coward · · Score: 0

    Why is this a problem just now shouldn't this have been found and dealt with much sooner than launch time?

  28. Solving an unsolvable problem by Anonymous Coward · · Score: 0

    Bluetooth is a packet protocol so I suppose they can make the earpieces smarter (cost more) and have the left side say delay the music for the necessary uSeconds until the right one gets it's sound. However :), that's going to cause an annoying, almost but not quite unnoticeable lag watching videos.

    "Have fun with that Apple"

    1. Re:Solving an unsolvable problem by maugle · · Score: 1

      I don't think that's going to be a problem. From what I've read, humans treat sounds as simultaneous if they occur within 0-20ms of each other (depending on loudness, this can go up to as much as 100ms). Literature on audio-video simultaneity is much more complicated so it's harder to give solid numbers, especially since people's brains apparently quickly adapt to ignore the effect of slightly out-of-sync videos, but I'd say your average person would find it hard to notice any audio-video lag shorter than 80ms. In any case, a few dozen microseconds either way certainly won't be noticed by the user.

      Instead, I'd say the problem that will plague most airpod users will be audio dropping out altogether from wireless congestion in crowded areas.

    2. Re:Solving an unsolvable problem by Anonymous Coward · · Score: 0

      They'll never make it work.

      The packets stream out from the phone, let's assume they're simulcast, but that doesn't matter.

      The two ear-buds receive the packets in the stream. Individually, their job is to recombine the packets to create the audio stream. To make that work they have a small buffer that they can use to reorder packets. It is also possible for them to request packets again, but that obviously screws things up, so the standard behavior is to simply drop the missing packets.

      OK, so the two ear buds have reordered the packets they received in the past 100ms or so, and all those packets on each ear bud are in order so they will play correctly, *relative to each other*. The problem is: how do the two ear buds synchronize their streams relative to each other? There are protocols for doing this, but the ear buds have to be smarter (less battery life) and even then, it may prove impossible (as Apple are finding) to synchronize the streams.

      This whole thing is a classic example of a marketing idea being handed to inexperienced engineers. Anyone worth their salt would have shot this dead a year ago, or at the very least, realized the true scope of the problem and engineered a proper solution from the ground up. They would have never just "tried it" to see if it works, which is what it seems to have happened here.

  29. redundancy by Anonymous Coward · · Score: 0

    That paragraph was very redundant because there were a lot of redundant sentences in it. Also, there was a lot of redundancy.

    1. Re:redundancy by fluffernutter · · Score: 1

      Could you repeat that please?

      --
      Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
  30. Solution exists: CSR by LynnwoodRooster · · Score: 1

    CSR has several "receive-and-forward-in-sync" chipsets available. Of course, Apple doesn't like CSR for iOS type devices (hence no AptX for iOS, but AptX for OSX). But then, if they used the proven, off-the-shelf solution they couldn't brag about their W1 chip (which apparently doesn't work as well as the existing solutions), so... Courage?

    --
    Browsing at +1 - no ACs, I ignore their posts. So refreshing!
    1. Re:Solution exists: CSR by tlhIngan · · Score: 1

      CSR has several "receive-and-forward-in-sync" chipsets available. Of course, Apple doesn't like CSR for iOS type devices (hence no AptX for iOS, but AptX for OSX). But then, if they used the proven, off-the-shelf solution they couldn't brag about their W1 chip (which apparently doesn't work as well as the existing solutions), so... Courage?

      CSR was acquired by Qualcomm a little while ago. So Qualcomm has the chips, yes. And yes, Qualcomm showed off aptX HD earlier this year at CES. Of course, Qualcomm is using this to promote their SoCs which will come with aptX HD as a differentiator.

      So Apple may have tried to negotiate licensing terms with Qualcomm and couldn't come to an agreement or an agreement for the chips. Especially since Apple started mixing Qualcomm and Intel chipsets for the cellular connectivity.

  31. Still assholes by Anonymous Coward · · Score: 0

    Apple used to be "smug assholes".
    Now it's "incompetent assholes".

    1. Re:Still assholes by fluffernutter · · Score: 2

      No, they're still smug too.

      --
      Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
  32. Re:First world by Anonymous Coward · · Score: 0

    The people that I see upgrading to every new iPhone are the urban youths.

    More specifically, WHITE urban youths.

  33. Apple never made computer hardware by Anonymous Coward · · Score: 0

    and the Subject i declared above is why Apple doesnt appreciate existing io technology and doesnt enhance them either. Dell makes more hardware than Apple from the get go. Apple resells and bundles their proprietary software that adds more difficult developnent options, and all this upon discounted Intel and IBM Power architectures with nothing more than a shiny spraypaint job.

    While Apple advertised Designed in California labels, there were all-American comp hardware enterprises being stolen by Israeli-based Intel.

  34. Probably costs mega $ for crappy sound by Anonymous Coward · · Score: 0

    Just like all the other earbuds that cost $1.50 or less, they probably sound like utter crap. Given that they get their sound wirelessly, they probably sound even crappier. I notice that Apple is too ashamed to even post the specs ...

    Then again, the apple fanbois don't care (just like the Beats fanbois don't care) how utterly crappy the sound is, as long as they can be happily on the bandwagon.

  35. Real courage by jxander · · Score: 1

    I'm waiting for a phone company to show some real courage and buck trends.

    Give me a fatter phone. Use that extra space for more battery and useful ports. Maybe even make the battery removable. Add some rubberized trim around the edges for better grip and drop/impact protection.

    Seriously, no one cares if it's 12.3 grams heavier, or 5.1 mm thicker. And we've long since reached a point where the internals are good enough. The incremental updates every year are nice for some top-end applications, or flexing them benchmark scores, but don't really affect a user's day to day experiences.

    Have the courage to make a phone people actually want, and see what sells.

    --
    This signature is false.
  36. wow by fluffernutter · · Score: 1

    Not just one battery to keep charged but TWO! This no headphone jack ideal just sounds more courageous all the time.

    --
    Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
    1. Re:wow by Anonymous Coward · · Score: 0

      Given all the other "courageous" stuff they've been doing lately, I expect the charger to be courageously able to only charge one earbud at a time.

    2. Re:wow by fluffernutter · · Score: 1

      ..and you need to buy a second charger for the other earpiece! Brilliant!

      --
      Laws are rules for the court, but merely a bottom bar to hit for life. Think beyond laws in your actions always.
  37. KILLER PROBLEM by Anonymous Coward · · Score: 0

    WiFi is serial!

    That means the Left (or Right) then Right (or Left) signal gets transmitted in the stack.

    The human brain will interpret the signals as "echo" NOT "stereo".

    Timmy's Greatest Discovery ... his own death!

    Ha ha

  38. updated: more likely manufacturing at scale. by Darkness+Of+Course · · Score: 0

    Note the macrumors.com post has been updated to reflect more input. Suggesting that manufacturing at scale is the actual issue, not WSJ BS.

  39. O RLY by garote · · Score: 1

    Well, I find it very hard to care what you think.
    So that makes us even.

  40. Lacking Intelligence In Cupertino by Anonymous Coward · · Score: 0

    The real problem with Apple Inc. is that no employee at "Infinite Loop" Cupertino has any understanding of ... any technology!

    Apple is populated by LGBTQs who are without any education in any technology, ... let alone html or even ... English ... as a written language.

    Timmy's gay obsession is to have an LGBTQ as the President of the United States of America ... AT ANY COST, AT ANY PRICE.

    Why and how ... has ... LGBTQ ... become a ... PROMOTION check box ... at Apple Inc.?

    Even if Timmy lives to be 80 years old ... He will still ... die. And just a few minutes after that .... NOTHING ... he is NOTHING ... All his bickering and BS-ing ... came to NOTHING! Not even equivalent ... to the sands of Arabia.

    Is that not the definition of IRRELEVANCE?! I ask.

    Therefore, I give you ... Timothy Donald Cook ... THE IRRELEVANT MAN.

    1. Re: Lacking Intelligence In Cupertino by Anonymous Coward · · Score: 0

      What...the...fuck...is...wrong...with...you...?

    2. Re: Lacking Intelligence In Cupertino by Anonymous Coward · · Score: 0

      He voted for Trump with the hopes of draining the "Swamp" and is now very upset about how deep the Swamp is now.

      Isn't that right AC? =p

  41. Progress... by Anonymous Coward · · Score: 0

    Take a simple design (A wired speaker) and turn it into some convoluted clusterfuck that doesn't work and charge lots of money for it. Oh, and it's not backwards compatible because there's no headphone jack. Apple engineers really need to lay off the crystal meth.

  42. Re:First world by LynnwoodRooster · · Score: 1

    About 80% of the US population lives in urban areas. About 27% of the US population is aged 21 or under. That means about 22% of the US population is 21 or younger, and lives in urban areas. Given a population of 325 million, that's about 71 million urban people aged 21 or under. So his estimate of 50 million youths is probably pretty accurate...

    --
    Browsing at +1 - no ACs, I ignore their posts. So refreshing!
  43. You also have no explanation for Apple's $500B. by Brannon · · Score: 1

    I'll give you a hint, they didn't get all that money by hating their customers.

    1. Re:You also have no explanation for Apple's $500B. by Anonymous Coward · · Score: 0

      Are you kidding? "Negging" works so well that somebody just got elected to President of the United States by hating on everybody who voted for him!

      dom

    2. Re:You also have no explanation for Apple's $500B. by Anonymous Coward · · Score: 0

      They love their customers as much as L. Ron Hubbard loved his followers.

    3. Re:You also have no explanation for Apple's $500B. by Highdude702 · · Score: 1

      you've got that backwards buddy. Somebody LOST the election by hating on EVERYBODY THEY WANTED TO VOTE FOR THEM! And this is the problem with the world today. the sky is blue yet millions want to believe so bad that its purple they will call me racist until i say its purple.

  44. Landlines worked will 100 years ago. by Brannon · · Score: 1

    Why do we need cellphones?

    1. Re:Landlines worked will 100 years ago. by Anonymous Coward · · Score: 0

      Well shucks.

      The deal is, wired headphones go with you and your phone wherever you roam. Telephones attached to the wall, not so much.

    2. Re: Landlines worked will 100 years ago. by Anonymous Coward · · Score: 0

      The entire outdoor landscape would have to be filled with landline payphones. About 80% of the landmass would need to be payphone booths, to satisfy the narcissistic tendencies of the people of today.

  45. Wrong and wrong. by Brannon · · Score: 1

    1. The iPhone 7 does NOT require wireless headphones by default. That's retarded.
    2. There are thousands of wireless headphones that work with the iPhone 7 (ever heard of Bluetooth?).

  46. Samsung has their own fires to put out by Brannon · · Score: 1

    they aren't thinking about headphone jacks.

    1. Re:Samsung has their own fires to put out by Anonymous Coward · · Score: 0

      Flaming ear buds.

  47. They aren't doing that because they hate money. by Brannon · · Score: 3, Funny

    All phone companies know that the real way to make billions is to be build a 4 inch thick brick with 2 weeks of battery life; a phone where every component can be swapped using thumb screws.

    But, alas, phone companies hate making money. That's the only possible explanation.

    1. Re:They aren't doing that because they hate money. by edtice1559 · · Score: 1
  48. I guess if your definition of success by Sycraft-fu · · Score: 2

    is screwing your customers, then ok. Personally I prefer companies that make lots of great products and sell them for barely any profit so I get to have great stuff for less. A company with huge profit margins is a company that is charging more than they have to.

    If you are an investor, liking a company to make a high profit margin makes sense, though I still have to question it in the case of Apple since they hoard the cash rather than pay it out as a dividend. However if as a consumer you applaud high profit margin you are silly.

    1. Re:I guess if your definition of success by NatasRevol · · Score: 1

      Do you have a name of a company?

      --
      There are two types of people in the world: Those who crave closure
    2. Re:I guess if your definition of success by lister+king+of+smeg · · Score: 1

      Do you have a name of a company?

      amazon their tablets while having lower specs are $40 and have a microsd card slot

      --
      ---Saying gnome 3 is better than windows 8 not so much a compliment as it is damning with light praise.
  49. Re: They aren't doing that because they hate money by Anonymous Coward · · Score: 0

    Finally, somebody gets it. :-)

  50. Possible solutions by ColaMan · · Score: 5, Funny

    Problem 1 - Lose one earpiece.
    Solution 1 - Maybe use a tether of some sort to keep the earpieces together?

    Problem 2 - Battery dies
    Solution 2 - Maybe have that tether double as a charging lead? You could plug it into some sort of handy port on the phone to keep the batteries charged up.

    Problem 3 - Audio sync between earpieces.
    Solution 3 - Perhaps shift the audio hardware to the phone, decode the audio there and then transfer simple audio signals down the tether to the earpieces? That might work.

    --

    You are in a twisty maze of processor lines, all alike.
    There is a lot of hype here.
    1. Re:Possible solutions by Anonymous Coward · · Score: 0

      Ok, hotshot.

      Now solve problem 4 - User wants to charge the phone while using headphone, and doesn't want to be stuck next to the phone.

    2. Re:Possible solutions by Anonymous Coward · · Score: 0

      Naw. That seems like a lot of extra complexity.

  51. Re:First world by Tablizer · · Score: 1

    They are mostly software driven. The hardware is not the key.

  52. Re: First world by Anonymous Coward · · Score: 0

    Wrong. They are driven by the magic of bullshit... and of course by diehard shills.

  53. Too complicated by SilverBlade2k · · Score: 2

    They're spending hundreds of thousands of dollars researching this, when they should have just stuck a $5 audio cable on them..

  54. The sync matters a lot by pgn674 · · Score: 1

    When we hear a sound and can tell what direction it comes from, the volume in one ear compared to the other usually helps only a little. Direction is determined more from which each the sound reaches first. There can be up to 0.7 ms of difference in time. So any sync issue that's anywhere near 0.7 ms will make it so the sound sounds like it's constantly coming from one direction, even if the volunteers are the same.

    1. Re:The sync matters a lot by ledow · · Score: 1

      Actually, a lot larger effect is gained by the differing attentuation and reflection of the signal by each ear. This is how "2-speaker 3D sound" systems like QSound, A3D etc. worked - by slightly changing the actual sound pattern to simulate passing through your skull / around your head instead of just changing the volume.

      The problem is that 0.7ms of delay is NOTHING when the primary data channel is operating over something like Bluetooth (i.e. a 2.4GHz carrier, data rates around 1Mbit/s, etc.). In those instances, 0.7ms is orders of magnitude greater than the base data rate even after error detection, retransmission (if you even bother), correction, etc.

      What they are saying is that they are having to synchronous three separate wireless devices to within 0.7ms of each other. My wireless network does that all day long on similar frequencies, with base levels of hardware expense, with error correction, encryption and retransmission.

      And if you're really that worried, you buffer ever so slightly (even a few ms will do) and spend more time on sync to make sure you keep the same idea of "now" on both earbuds.

      Basically, Apple chose a crap design with inherent problems that everyone else has thus far avoided, and then they blame that for problems with supply, when similar - and far superior - solutions are sitting in everyone's phones, laptops, cars and access points already.

      Honestly, if your pings across a local network spike more than a few ms, you have a crap network. Hell, I have to use the Linux ping tool as it does the proper floating point ping rather than just "1ms" which is all that Windows ping will give me.

      And once you buffer and accept a tiny imperceptible difference between the audio source and the headphones for that buffer, then syncing two buffered speakers playing the same source is relatively trivial.

    2. Re:The sync matters a lot by Carewolf · · Score: 1

      And if you're really that worried, you buffer ever so slightly (even a few ms will do) and spend more time on sync to make sure you keep the same idea of "now" on both earbuds.

      They probably buffer a lot. Existing bluetooth headsets will keep going for a few seconds after you remove the phone. The issue is likely timing the buffers to microsecond precision.

  55. Analog audio? by geekprime · · Score: 1

    we don need no analog audio!

  56. Additional information by zaphirplane · · Score: 1

    I have additional information on the "story".
    * the trouble appears to stem from Apple's effort to chart a new path for wireless headphones.
    * In other wireless headphones, only one earpiece receives a signal from the phone ; it then transmits the signal to the other earpiece.
    * Apple has said AirPod earpieces each receive independent signals from an iPhone, Mac or other Apple device.
    * Apple must ensure that both earpieces receive audio at the same time to avoid distortion
    * Apple also must resolve what happens when a user loses one of the earpieces or the battery dies
    Also
    * the trouble appears to stem from Apple's effort to chart a new path for wireless headphones.
    * In other wireless headphones, only one earpiece receives a signal from the phone ; it then transmits the signal to the other earpiece.
    * Apple has said AirPod earpieces each receive independent signals from an iPhone, Mac or other Apple device.
    * Apple must ensure that both earpieces receive audio at the same time to avoid distortion
    * Apple also must resolve what happens when a user loses one of the earpieces or the battery dies
    Also
    * the trouble appears to stem from Apple's effort to chart a new path for wireless headphones.
    * In other wireless headphones, only one earpiece receives a signal from the phone ; it then transmits the signal to the other earpiece.
    * Apple has said AirPod earpieces each receive independent signals from an iPhone, Mac or other Apple device.
    * Apple must ensure that both earpieces receive audio at the same time to avoid distortion
    * Apple also must resolve what happens when a user loses one of the earpieces or the battery dies

  57. so maybe they were premature to remove jack by jsepeta · · Score: 1

    removing the headphone jack was a stupid idea

    --
    Remember kids, if you're not paying for the service, YOU ARE THE PRODUCT THAT IS BEING SOLD.
  58. apple magic by l3v1 · · Score: 1

    "But Apple must ensure that both earpieces receive audio at the same time to avoid distortion, the person familiar with their development said."

    So, I make a phone, shove it down your throats saying you either can buy generic crappier than crappy crap BT headphones or you can buy my fantastic BT headphones. There's only one catch: in can only play music in canon, but don't worry, I'll just need a bit to come up with a convincing selling point to convince you this is the technology of the future and all music was actually meant to be listened this way. Now go, spread the word.

    Next time I'll convince you breathing is bad for you.

    --
    I am putting myself to the fullest possible use, which is all I can think that any conscious entity can ever hope to do.
  59. Re:List of scenarios; Path for wireless headphones by Anonymous Coward · · Score: 0

    So is #4 just a variant of "you're holding it wrong"?

  60. Re:First world by Highdude702 · · Score: 1

    MATH! Lord i wish more people knew and used it..

  61. Re:First world by Gussington · · Score: 1

    What is C3WM? I just Googled the term and the only relevant result was this post.

  62. Re: You also have no explanation for Apple's $500B by Anonymous Coward · · Score: 0

    Overcharging their customers. They got all that money by overcharging.

  63. Sure by Sycraft-fu · · Score: 1

    Target is one I can think of off the top of my head. They have extremely low profit margins, in the realm of 3%. So you know that you are getting pretty much the best price they can offer you when you shop there based on what they are paying and the overhead of running their stores.

    In terms of making lower margins than Apple though, that would be basically anyone. Apple's margins are INSANE. The only companies that see margins as high as they do are software companies, and then only a few. No other electronics manufacturer is even close.

  64. AirPod delay by Kim_Essentials · · Score: 1

    For $159, they better make sure they work. Can you imagine the backlash?

  65. You're so right! by Anonymous Coward · · Score: 0

    I know you've been told you're an asshole before, but I just thought I'd remind you.

  66. Why is this hard? by Rozzin · · Score: 1

    It's as if they had to do some big R&D project to figure out how to sync separate digital audio receivers. We've been doing things like this in the open-source world for years now--I hacked together a synchronized multi-sink audio system as a weekend project in 2011, for example.

    That was UDP/IP/ethernet, but the same principles of latency-matching apply pretty much regardless of the underlying transport.

    I suspect that this actually has nothing to do with "[having difficulty figuring out how to] ensure that both earpieces receive audio at the same time to avoid distortion"--because, frankly, I don't think the people at Apple are so stupid as to think they need to invent latency-matching themselves and then also have difficulty with it.

    They're probably just having difficulty sourcing parts from one of their vendors or something, but claims like `oh it turned out to be very hard to synchronize playback wirelessly because we're breaking so much new ground with multiple independent receivers' reads as much more profound to the general public who don't actually even know where to begin thinking through something like that.

    Having the universe conspire against you with things like physics and math, vs. having let some plebeian manufacturing house upset your schedule due to retooling-problems or materials shortage or some local holiday you didn't know about... or whatever. Which would you rather have as part of your narrative?

    --
    -rozzin.
  67. Re: First world by Tablizer · · Score: 1

    That might be true, but I am mostly talking about the difficulty of a good implementation and not so much the rational of the feature(s). Latency can be a tricky issue when both software processing and error correction of radio signals is involved, let alone battery issues.

    A sloppy implementation may be relatively easy, but Apple high standards in general.

  68. This sounds like a job for... by Culture20 · · Score: 1

    wire.

  69. Re:First world by Coren22 · · Score: 1

    cheap 3rd-world manufacturers (C3WM)

    He defined the term before using it.

    --
    APK likes to ask for responses to the same things over and over. Maybe he just likes the responses?