Ask Slashdot: What's The Best Place To Suggest New Open Source Software?
dryriver writes:
Somebody I know has been searching up and down the internet for an open source software that can apply GPU pixel shaders (HLSL/GLSL/Cg/SweetFX) to a video and save the result out to a video file. He came up with nothing, so I said "Why not petition the open source community to create such a tool?" His reply was "Where exactly does one go to ask for a new open source software?"
So that is my question: Where on the internet can one best go to request that a new open source software tool that does not exist yet be developed? Or do open source tools only come into existence when someone -- a coder -- starts to build a software, opens the source, and invites other coders to join the fray?
This is a good place to discuss the general logistics of new open source projects -- so leave your best answers in the comments. What's the best place to suggest new open source software?
So that is my question: Where on the internet can one best go to request that a new open source software tool that does not exist yet be developed? Or do open source tools only come into existence when someone -- a coder -- starts to build a software, opens the source, and invites other coders to join the fray?
This is a good place to discuss the general logistics of new open source projects -- so leave your best answers in the comments. What's the best place to suggest new open source software?
There have got to be tools out there already...
- MPC-HC supports running custom shaders. (Supposedly KMPlayer does too, but I'm not familiar with it.)
I'm not sure if it supports file output. But that's already 99% of the battle already done for you. It supports pixel shaders, loading files through codecs. So even if it doesn't, why not just fork the github, and patch on some super-ugly-yet-functional file output?
But backing up further. What... exactly do you need the shaders for? Does it have to be a shader running on a GPU, or do you simply need filters? Is the task you're attempting really going to take advantage of a GPU?
As for "doing it for you", you can suck my balls. If you're capable of writing shader code, you're capable of dumping frames to a file.
Blender has video editing built in I've heard. It probably also supports shaders. note: I'm only guessing as I have barely used Blender
video editing in blender